/********************************************************************************************** * * rres v1.0 - A simple and easy-to-use file-format to package resources * * CONFIGURATION: * * #define RRES_IMPLEMENTATION * Generates the implementation of the library into the included file. * If not defined, the library is in header only mode and can be included in other headers * or source files without problems. But only ONE file should hold the implementation. * * FEATURES: * * - Multi-resource files: Some files could end-up generating multiple connected resources in * the rres output file (i.e TTF files could generate RRES_DATA_FONT_GLYPHS and RRES_DATA_IMAGE). * - File packaging as raw resource data: Avoid data processing and just package the file bytes. * - Per-file data compression/encryption: Configure compression/encription for every input file. * - Externally linked files: Package only the file path, to be loaded from external file when the * specific id is requested. WARNING: Be careful with path, it should be relative to application dir. * - Central Directory resource (optional): Create a central directory with the input filename relation * to the resource(s) id. This is the default option but it can be avoided; in that case, a header * file (.h) is generated with the file ids definitions. * * FILE STRUCTURE: * * rres files consist of a file header followed by a number of resource chunks. * * Optionally it can contain a Central Directory resource chunk (usually at the end) with the info * of all the files processed into the rres file. * * NOTE: Chunks count could not match files count, some processed files (i.e Font, Mesh) * could generate multiple chunks with the same id related by the rresResourceChunkInfo.nextOffset * Those chunks are loaded together when resource is loaded * * rresFileHeader (16 bytes) * Signature Id (4 bytes) // File signature id: 'rres' * Version (2 bytes) // Format version * Resource Count (2 bytes) // Number of resource chunks contained * CD Offset (4 bytes) // Central Directory offset (if available) * Reserved (4 bytes) // * * rresResourceChunk[] * { * rresResourceChunkInfo (32 bytes) * Type (4 bytes) // Resource type (FourCC) * Id (4 bytes) // Resource identifier (CRC32 filename hash or custom) * Compressor (1 byte) // Data compression algorithm * Cipher (1 byte) // Data encryption algorithm * Flags (2 bytes) // Data flags (if required) * Data Packed Size (4 bytes) // Data packed size (compressed/encrypted + custom data appended) * Data Base Size (4 bytes) // Data base size (uncompressed/unencrypted) * Next Offset (4 bytes) // Next resource chunk offset (if required) * Reserved (4 bytes) // * CRC32 (4 bytes) // Resource Data Chunk CRC32 * * rresResourceChunkData (n bytes) // Packed data * Property Count (4 bytes) // Number of properties contained * Properties[] (4*i bytes) // Resource data required properties, depend on Type * Data (m bytes) // Resource data * } * * rresResourceChunk: RRES_DATA_DIRECTORY // Central directory (special resource chunk) * { * rresResourceChunkInfo (32 bytes) * * rresCentralDir (n bytes) // rresResourceChunkData * Entries Count (4 bytes) // Central directory entries count (files) * rresDirEntry[] * { * Id (4 bytes) // Resource id * Offset (4 bytes) // Resource global offset in file * reserved (4 bytes) // * FileName Size (4 bytes) // Resource fileName size (NULL terminator and 4-bytes align padding considered) * FileName (m bytes) // Resource original fileName (NULL terminated and padded to 4-byte alignment) * } * } * * DESIGN DECISIONS / LIMITATIONS: * * - rres file maximum chunks: 65535 (16bit chunk count in rresFileHeader) * - rres file maximum size: 4GB (chunk offset and Central Directory Offset is 32bit, so it can not address more than 4GB * - Chunk search by ID is done one by one, starting at first chunk and accessed with fread() function * - Endianness: rres does not care about endianness, data is stored as desired by the host platform (most probably Little Endian) * Endianness won't affect chunk data but it will affect rresFileHeader and rresResourceChunkInfo * - CRC32 hash is used to to generate the rres file identifier from filename * There is a "small" probability of random collision (1 in 2^32 approx.) but considering * the chance of collision is related to the number of data inputs, not the size of the inputs, we assume that risk * Also note that CRC32 is not used as a security/cryptographic hash, just an identifier for the input file * - CRC32 hash is also used to detect chunk data corruption. CRC32 is smaller and computationally much less complex than MD5 or SHA1. * Using a hash function like MD5 is probably overkill for random error detection * - Central Directory rresDirEntry.fileName is NULL terminated and padded to 4-byte, rresDirEntry.fileNameSize considers the padding * - Compression and Encryption. rres supports chunks data compression and encryption, it provides two fields in the rresResourceChunkInfo to * note it, but in those cases is up to the user to implement the desired compressor/uncompressor and encryption/decryption mechanisms * In case of data encryption, it's recommended that any additional resource data (i.e. MAC) to be appended to data chunk and properly * noted in the packed data size field of rresResourceChunkInfo. Data compression should be applied before encryption. * * DEPENDENCIES: * * rres library dependencies has been keep to the minimum. It depends only some libc functionality: * * - stdlib.h: Required for memory allocation: malloc(), calloc(), free() * NOTE: Allocators can be redefined with macros RRES_MALLOC, RRES_CALLOC, RRES_FREE * - stdio.h: Required for file access functionality: FILE, fopen(), fseek(), fread(), fclose() * - string.h: Required for memory data management: memcpy(), memcmp() * * VERSION HISTORY: * * - 1.0 (12-May-2022): Implementation review for better alignment with rres specs * - 0.9 (28-Apr-2022): Initial implementation of rres specs * * * LICENSE: MIT * * Copyright (c) 2016-2022 Ramon Santamaria (@raysan5) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************************************************/ #ifndef RRES_H #define RRES_H // Function specifiers in case library is build/used as a shared library (Windows) // NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll #if defined(_WIN32) #if defined(BUILD_LIBTYPE_SHARED) #define RRESAPI __declspec(dllexport) // We are building the library as a Win32 shared library (.dll) #elif defined(USE_LIBTYPE_SHARED) #define RRESAPI __declspec(dllimport) // We are using the library as a Win32 shared library (.dll) #endif #endif // Function specifiers definition #ifndef RRESAPI #define RRESAPI // Functions defined as 'extern' by default (implicit specifiers) #endif //---------------------------------------------------------------------------------- // Defines and Macros //---------------------------------------------------------------------------------- // Allow custom memory allocators #ifndef RRES_MALLOC #define RRES_MALLOC(sz) malloc(sz) #endif #ifndef RRES_CALLOC #define RRES_CALLOC(ptr,sz) calloc(ptr,sz) #endif #ifndef RRES_REALLOC #define RRES_REALLOC(ptr,sz) realloc(ptr,sz) #endif #ifndef RRES_FREE #define RRES_FREE(ptr) free(ptr) #endif // Simple log system to avoid printf() calls if required // NOTE: Avoiding those calls, also avoids const strings memory usage #define RRES_SUPPORT_LOG_INFO #if defined(RRES_SUPPORT_LOG_INFO) #define RRES_LOG(...) printf(__VA_ARGS__) #else #define RRES_LOG(...) #endif // On Windows, MAX_PATH is limited to 256 by default, // on Linux, it could go up to 4096 #define RRES_MAX_FILENAME_SIZE 1024 //---------------------------------------------------------------------------------- // Types and Structures Definition //---------------------------------------------------------------------------------- // rres file header (16 bytes) typedef struct rresFileHeader { unsigned char id[4]; // File identifier: rres unsigned short version; // File version: 100 for version 1.0 unsigned short chunkCount; // Number of resource chunks in the file (MAX: 65535) unsigned int cdOffset; // Central Directory offset in file (0 if not available) unsigned int reserved; // } rresFileHeader; // rres resource chunk info header (32 bytes) typedef struct rresResourceChunkInfo { unsigned char type[4]; // Resource chunk type (FourCC) unsigned int id; // Resource chunk identifier (generated from filename CRC32 hash) unsigned char compType; // Data compression algorithm unsigned char cipherType; // Data encription algorithm unsigned short flags; // Data flags (if required) unsigned int packedSize; // Data chunk size (compressed/encrypted + custom data appended) unsigned int baseSize; // Data base size (uncompressed/unencrypted) unsigned int nextOffset; // Next resource chunk global offset (if resource has multiple chunks) unsigned int reserved; // unsigned int crc32; // Data chunk CRC32 (propCount + props[] + data) } rresResourceChunkInfo; // rres resource chunk data typedef struct rresResourceChunkData { unsigned int propCount; // Resource chunk properties count unsigned int *props; // Resource chunk properties void *raw; // Resource chunk raw data } rresResourceChunkData; // rres resource chunk typedef struct rresResourceChunk { rresResourceChunkInfo info; // Resource chunk info rresResourceChunkData data; // Resource chunk packed data, contains propCount, props[] and raw data } rresResourceChunk; // rres resource multi // NOTE: It supports multiple resource chunks typedef struct rresResourceMulti { unsigned int count; // Resource chunks count rresResourceChunk *chunks; // Resource chunks } rresResourceMulti; // Useful data types for specific chunk types //---------------------------------------------------------------------- // CDIR: rres central directory entry typedef struct rresDirEntry { unsigned int id; // Resource id unsigned int offset; // Resource global offset in file unsigned int reserved; // reserved unsigned int fileNameSize; // Resource fileName size (NULL terminator and 4-byte alignment padding considered) char fileName[RRES_MAX_FILENAME_SIZE]; // Resource original fileName (NULL terminated and padded to 4-byte alignment) } rresDirEntry; // CDIR: rres central directory // NOTE: This data conforms the rresResourceChunkData typedef struct rresCentralDir { unsigned int count; // Central directory entries count rresDirEntry *entries; // Central directory entries } rresCentralDir; // FNTG: rres font glyphs info (32 bytes) // NOTE: And array of this type conforms the rresResourceChunkData typedef struct rresFontGlyphInfo { int x, y, width, height; // Glyph rectangle in the atlas image int value; // Glyph codepoint value int offsetX, offsetY; // Glyph drawing offset (from base line) int advanceX; // Glyph advance X for next character } rresFontGlyphInfo; //---------------------------------------------------------------------------------- // Enums Definition // The following enums are useful to fill some fields of the rresResourceChunkInfo // and also some fields of the different data types properties //---------------------------------------------------------------------------------- // rres resource chunk data type // NOTE 1: Data type determines the properties and the data included in every chunk // NOTE 2: This enum defines the basic resource data types, // some input files could generate multiple resource chunks: // Fonts processed could generate (2) resource chunks: // - [FNTG] rres[0]: RRES_DATA_FONT_GLYPHS // - [IMGE] rres[1]: RRES_DATA_IMAGE // // Mesh processed could generate (n) resource chunks: // - [VRTX] rres[0]: RRES_DATA_VERTEX // ... // - [VRTX] rres[n]: RRES_DATA_VERTEX typedef enum rresResourceDataType { RRES_DATA_NULL = 0, // FourCC: NULL - Reserved for empty chunks, no props/data RRES_DATA_RAW = 1, // FourCC: RAWD - Raw file data, 4 properties // props[0]:size (bytes) // props[1]:extension01 (big-endian: ".png" = 0x2e706e67) // props[2]:extension02 (additional part, extensions with +3 letters) // props[3]:reserved // data: raw bytes RRES_DATA_TEXT = 2, // FourCC: TEXT - Text file data, 4 properties // props[0]:size (bytes) // props[1]:rresTextEncoding // props[2]:rresCodeLang // props[3]:cultureCode // data: text RRES_DATA_IMAGE = 3, // FourCC: IMGE - Image file data, 4 properties // props[0]:width // props[1]:height // props[2]:rresPixelFormat // props[3]:mipmaps // data: pixels RRES_DATA_WAVE = 4, // FourCC: WAVE - Audio file data, 4 properties // props[0]:frameCount // props[1]:sampleRate // props[2]:sampleSize // props[3]:channels // data: samples RRES_DATA_VERTEX = 5, // FourCC: VRTX - Vertex file data, 4 properties // props[0]:vertexCount // props[1]:rresVertexAttribute // props[2]:componentCount // props[3]:rresVertexFormat // data: vertex RRES_DATA_FONT_GLYPHS = 6, // FourCC: FNTG - Font glyphs info data, 4 properties // props[0]:baseSize // props[1]:glyphCount // props[2]:glyphPadding // props[3]:rresFontStyle // data: rresFontGlyphInfo[0..glyphCount] RRES_DATA_LINK = 99, // FourCC: LINK - External linked file, 1 property // props[0]:size (bytes) // data: filepath (as provided on input) RRES_DATA_DIRECTORY = 100, // FourCC: CDIR - Central directory for input files // props[0]:entryCount, 1 property // data: rresDirEntry[0..entryCount] // TODO: 2.0: Support resource package types (muti-resource) // NOTE: They contains multiple rresResourceChunk in rresResourceData.raw //RRES_DATA_PACK_FONT = 110, // FourCC: PFNT - Resources Pack: Font data, 1 property (2 resource chunks: RRES_DATA_GLYPHS, RRES_DATA_IMAGE) // props[0]:chunkCount //RRES_DATA_PACK_MESH = 120, // FourCC: PMSH - Resources Pack: Mesh data, 1 property (n resource chunks: RRES_DATA_VERTEX) // props[0]:chunkCount // TODO: Add additional resource data types if required (define props + data) } rresResourceDataType; // Compression algorithms // Value required by rresResourceChunkInfo.compType // NOTE 1: This enum just list some common data compression algorithms for convenience, // The rres packer tool and the engine-specific library are responsible to implement the desired ones, // NOTE 2: rresResourceChunkInfo.compType is a byte-size value, limited to [0..255] typedef enum rresCompressionType { RRES_COMP_NONE = 0, // No data compression RRES_COMP_RLE = 1, // RLE compression RRES_COMP_DEFLATE = 10, // DEFLATE compression RRES_COMP_LZ4 = 20, // LZ4 compression RRES_COMP_LZMA2 = 30, // LZMA2 compression RRES_COMP_QOI = 40, // QOI compression, useful for RGB(A) image data // TODO: Add additional compression algorithms if required } rresCompressionType; // Encryption algoritms // Value required by rresResourceChunkInfo.cipherType // NOTE 1: This enum just lists some common data encryption algorithms for convenience, // The rres packer tool and the engine-specific library are responsible to implement the desired ones, // NOTE 2: Some encryption algorithm could require/generate additional data (seed, salt, nonce, MAC...) // in those cases, that extra data must be appended to the original encrypted message and added to the resource data chunk // NOTE 3: rresResourceChunkInfo.cipherType is a byte-size value, limited to [0..255] typedef enum rresEncryptionType { RRES_CIPHER_NONE = 0, // No data encryption RRES_CIPHER_XOR = 1, // XOR encryption, generic using 128bit key in blocks RRES_CIPHER_DES = 10, // DES encryption RRES_CIPHER_TDES = 11, // Triple DES encryption RRES_CIPHER_IDEA = 20, // IDEA encryption RRES_CIPHER_AES = 30, // AES (128bit or 256bit) encryption RRES_CIPHER_AES_GCM = 31, // AES Galois/Counter Mode (Galois Message Authentification Code - GMAC) RRES_CIPHER_XTEA = 40, // XTEA encryption RRES_CIPHER_BLOWFISH = 50, // BLOWFISH encryption RRES_CIPHER_RSA = 60, // RSA asymmetric encryption RRES_CIPHER_SALSA20 = 70, // SALSA20 encryption RRES_CIPHER_CHACHA20 = 71, // CHACHA20 encryption RRES_CIPHER_XCHACHA20 = 72, // XCHACHA20 encryption RRES_CIPHER_XCHACHA20_POLY1305 = 73, // XCHACHA20 with POLY1305 for message authentification (MAC) // TODO: Add additional encryption algorithm if required } rresEncryptionType; // TODO: rres error codes (not used at this moment) // NOTE: Error codes when processing rres files typedef enum rresErrorType { RRES_SUCCESS = 0, // rres file loaded/saved successfully RRES_ERROR_FILE_NOT_FOUND, // rres file can not be opened (spelling issues, file actually does not exist...) RRES_ERROR_FILE_FORMAT, // rres file format not a supported (wrong header, wrong identifier) RRES_ERROR_MEMORY_ALLOC, // Memory could not be allocated for operation. } rresErrorType; // Enums required by specific resource types for its properties //---------------------------------------------------------------------------------- // TEXT: Text encoding property values typedef enum rresTextEncoding { RRES_TEXT_ENCODING_UNDEFINED = 0, // Not defined, usually UTF-8 RRES_TEXT_ENCODING_UTF8 = 1, // UTF-8 text encoding RRES_TEXT_ENCODING_UTF8_BOM = 2, // UTF-8 text encoding with Byte-Order-Mark RRES_TEXT_ENCODING_UTF16_LE = 10, // UTF-16 Little Endian text encoding RRES_TEXT_ENCODING_UTF16_BE = 11, // UTF-16 Big Endian text encoding // TODO: Add additional encodings if required } rresTextEncoding; // TEXT: Text code language // NOTE: It could be useful for code script resources typedef enum rresCodeLang { RRES_CODE_LANG_UNDEFINED = 0, // Undefined code language, text is plain text RRES_CODE_LANG_C, // Text contains C code RRES_CODE_LANG_CPP, // Text contains C++ code RRES_CODE_LANG_CS, // Text contains C# code RRES_CODE_LANG_LUA, // Text contains Lua code RRES_CODE_LANG_JS, // Text contains JavaScript code RRES_CODE_LANG_PYTHON, // Text contains Python code RRES_CODE_LANG_RUST, // Text contains Rust code RRES_CODE_LANG_ZIG, // Text contains Zig code RRES_CODE_LANG_ODIN, // Text contains Odin code RRES_CODE_LANG_JAI, // Text contains Jai code RRES_CODE_LANG_GDSCRIPT, // Text contains GDScript (Godot) code RRES_CODE_LANG_GLSL, // Text contains GLSL shader code // TODO: Add additional code languages if required } rresCodeLang; // IMGE: Image/Texture pixel formats typedef enum rresPixelFormat { RRES_PIXELFORMAT_UNDEFINED = 0, RRES_PIXELFORMAT_UNCOMP_GRAYSCALE = 1, // 8 bit per pixel (no alpha) RRES_PIXELFORMAT_UNCOMP_GRAY_ALPHA, // 16 bpp (2 channels) RRES_PIXELFORMAT_UNCOMP_R5G6B5, // 16 bpp RRES_PIXELFORMAT_UNCOMP_R8G8B8, // 24 bpp RRES_PIXELFORMAT_UNCOMP_R5G5B5A1, // 16 bpp (1 bit alpha) RRES_PIXELFORMAT_UNCOMP_R4G4B4A4, // 16 bpp (4 bit alpha) RRES_PIXELFORMAT_UNCOMP_R8G8B8A8, // 32 bpp RRES_PIXELFORMAT_UNCOMP_R32, // 32 bpp (1 channel - float) RRES_PIXELFORMAT_UNCOMP_R32G32B32, // 32*3 bpp (3 channels - float) RRES_PIXELFORMAT_UNCOMP_R32G32B32A32, // 32*4 bpp (4 channels - float) RRES_PIXELFORMAT_COMP_DXT1_RGB, // 4 bpp (no alpha) RRES_PIXELFORMAT_COMP_DXT1_RGBA, // 4 bpp (1 bit alpha) RRES_PIXELFORMAT_COMP_DXT3_RGBA, // 8 bpp RRES_PIXELFORMAT_COMP_DXT5_RGBA, // 8 bpp RRES_PIXELFORMAT_COMP_ETC1_RGB, // 4 bpp RRES_PIXELFORMAT_COMP_ETC2_RGB, // 4 bpp RRES_PIXELFORMAT_COMP_ETC2_EAC_RGBA, // 8 bpp RRES_PIXELFORMAT_COMP_PVRT_RGB, // 4 bpp RRES_PIXELFORMAT_COMP_PVRT_RGBA, // 4 bpp RRES_PIXELFORMAT_COMP_ASTC_4x4_RGBA, // 8 bpp RRES_PIXELFORMAT_COMP_ASTC_8x8_RGBA // 2 bpp // TOO: Add additional pixel formats if required } rresPixelFormat; // VRTX: Vertex data attribute // NOTE: The expected number of components for every vertex attributes is provided as a property to data, // the listed components count are the expected/default ones typedef enum rresVertexAttribute { RRES_VERTEX_ATTRIBUTE_POSITION = 0, // Vertex position attribute: [x, y, z] RRES_VERTEX_ATTRIBUTE_TEXCOORD1 = 10, // Vertex texture coordinates attribute: [u, v] RRES_VERTEX_ATTRIBUTE_TEXCOORD2 = 11, // Vertex texture coordinates attribute: [u, v] RRES_VERTEX_ATTRIBUTE_TEXCOORD3 = 12, // Vertex texture coordinates attribute: [u, v] RRES_VERTEX_ATTRIBUTE_TEXCOORD4 = 13, // Vertex texture coordinates attribute: [u, v] RRES_VERTEX_ATTRIBUTE_NORMAL = 20, // Vertex normal attribute: [x, y, z] RRES_VERTEX_ATTRIBUTE_TANGENT = 30, // Vertex tangent attribute: [x, y, z, w] RRES_VERTEX_ATTRIBUTE_COLOR = 40, // Vertex color attribute: [r, g, b, a] RRES_VERTEX_ATTRIBUTE_INDEX = 100, // Vertex index attribute: [i] // TODO: Add additional attributes if required } rresVertexAttribute; // VRTX: Vertex data format type typedef enum rresVertexFormat { RRES_VERTEX_FORMAT_UBYTE = 0, // 8 bit unsigned integer data RRES_VERTEX_FORMAT_BYTE, // 8 bit signed integer data RRES_VERTEX_FORMAT_USHORT, // 16 bit unsigned integer data RRES_VERTEX_FORMAT_SHORT, // 16 bit signed integer data RRES_VERTEX_FORMAT_UINT, // 32 bit unsigned integer data RRES_VERTEX_FORMAT_INT, // 32 bit integer data RRES_VERTEX_FORMAT_HFLOAT, // 16 bit float data RRES_VERTEX_FORMAT_FLOAT, // 32 bit float data // TODO: Add additional required vertex formats (i.e. normalized data) } rresVertexFormat; // FNTG: Font style typedef enum rresFontStyle { RRES_FONT_STYLE_UNDEFINED = 0, // Undefined font style RRES_FONT_STYLE_REGULAR, // Regular font style RRES_FONT_STYLE_BOLD, // Bold font style RRES_FONT_STYLE_ITALIC, // Italic font style // TODO: Add additional font styles if required } rresFontStyle; //---------------------------------------------------------------------------------- // Global variables //---------------------------------------------------------------------------------- //... //---------------------------------------------------------------------------------- // Module Functions Declaration //---------------------------------------------------------------------------------- #ifdef __cplusplus extern "C" { // Prevents name mangling of functions #endif // Load only one resource chunk (first resource id found) RRESAPI rresResourceChunk rresLoadResourceChunk(const char *fileName, int rresId); // Load one resource chunk for provided id RRESAPI void rresUnloadResourceChunk(rresResourceChunk chunk); // Unload resource chunk from memory // Load multi resource chunks for a specified rresId RRESAPI rresResourceMulti rresLoadResourceMulti(const char *fileName, int rresId); // Load resource for provided id (multiple resource chunks) RRESAPI void rresUnloadResourceMulti(rresResourceMulti multi); // Unload resource from memory (multiple resource chunks) // Load resource(s) chunk info from file RRESAPI rresResourceChunkInfo rresLoadResourceChunkInfo(const char *fileName, int rresId); // Load resource chunk info for provided id RRESAPI rresResourceChunkInfo *rresLoadResourceChunkInfoAll(const char *fileName, unsigned int *chunkCount); // Load all resource chunks info RRESAPI rresCentralDir rresLoadCentralDirectory(const char *fileName); // Load central directory resource chunk from file RRESAPI void rresUnloadCentralDirectory(rresCentralDir dir); // Unload central directory resource chunk RRESAPI unsigned int rresGetDataType(const unsigned char *fourCC); // Get rresResourceDataType from FourCC code RRESAPI int rresGetResourceId(rresCentralDir dir, const char *fileName); // Get resource id for a provided filename // NOTE: It requires CDIR available in the file (it's optinal by design) RRESAPI unsigned int rresComputeCRC32(unsigned char *data, int len); // Compute CRC32 for provided data // Manage password for data encryption/decryption // NOTE: The cipher password is kept as an internal pointer to provided string, it's up to the user to manage that sensible data properly // Password should be to allocate and set before loading an encrypted resource and it should be cleaned/wiped after the encrypted resource has been loaded // TODO: Move this functionality to engine-library, after all rres.h does not manage data decryption RRESAPI void rresSetCipherPassword(const char *pass); // Set password to be used on data decryption RRESAPI const char *rresGetCipherPassword(void); // Get password to be used on data decryption #ifdef __cplusplus } #endif #endif // RRES_H /*********************************************************************************** * * RRES IMPLEMENTATION * ************************************************************************************/ #if defined(RRES_IMPLEMENTATION) // Boolean type #if (defined(__STDC__) && __STDC_VERSION__ >= 199901L) || (defined(_MSC_VER) && _MSC_VER >= 1800) #include #elif !defined(__cplusplus) && !defined(bool) typedef enum bool { false = 0, true = !false } bool; #define RL_BOOL_TYPE #endif #include // Required for: malloc(), free() #include // Required for: FILE, fopen(), fseek(), fread(), fclose() #include // Required for: memcpy(), memcmp() //---------------------------------------------------------------------------------- // Defines and Macros //---------------------------------------------------------------------------------- //... //---------------------------------------------------------------------------------- // Types and Structures Definition //---------------------------------------------------------------------------------- //... //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- static const char *password = NULL; // Password pointer, managed by user libraries //---------------------------------------------------------------------------------- // Module Internal Functions Declaration //---------------------------------------------------------------------------------- // Load resource chunk packed data into our data struct static rresResourceChunkData rresLoadResourceChunkData(rresResourceChunkInfo info, void *packedData); //---------------------------------------------------------------------------------- // Module Functions Definition //---------------------------------------------------------------------------------- // Load one resource chunk for provided id rresResourceChunk rresLoadResourceChunk(const char *fileName, int rresId) { rresResourceChunk chunk = { 0 }; FILE *rresFile = fopen(fileName, "rb"); if (rresFile == NULL) RRES_LOG("RRES: WARNING: [%s] rres file could not be opened\n", fileName); else { RRES_LOG("RRES: INFO: Loading resource from file: %s\n", fileName); rresFileHeader header = { 0 }; // Read rres file header fread(&header, sizeof(rresFileHeader), 1, rresFile); // Verify file signature: "rres" and file version: 100 if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100)) { bool found = false; // Check all available chunks looking for the requested id for (int i = 0; i < header.chunkCount; i++) { rresResourceChunkInfo info = { 0 }; // Read resource info header fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); // Check if resource id is the requested one if (info.id == rresId) { found = true; RRES_LOG("RRES: INFO: Found requested resource id: 0x%08x\n", info.id); RRES_LOG("RRES: %c%c%c%c: Id: 0x%08x | Base size: %i | Packed size: %i\n", info.type[0], info.type[1], info.type[2], info.type[3], info.id, info.baseSize, info.packedSize); // NOTE: We only load first matching id resource chunk found but // we show a message if additional chunks are detected if (info.nextOffset != 0) RRES_LOG("RRES: WARNING: Multiple linked resource chunks available for the provided id"); /* // Variables required to check multiple chunks int chunkCount = 0; long currentFileOffset = ftell(rresFile); // Store current file position rresResourceChunkInfo temp = info; // Temp info header to scan resource chunks // Count all linked resource chunks checking temp.nextOffset while (temp.nextOffset != 0) { fseek(rresFile, temp.nextOffset, SEEK_SET); // Jump to next linked resource fread(&temp, sizeof(rresResourceChunkInfo), 1, rresFile); // Read next resource info header chunkCount++; } fseek(rresFile, currentFileOffset, SEEK_SET); // Return to first resource chunk position */ // Read and resource chunk from file data // NOTE: Read data can be compressed/encrypted, it's up to the user library to manage decompression/decryption void *data = RRES_MALLOC(info.packedSize); // Allocate enough memory to store resource data chunk fread(data, info.packedSize, 1, rresFile); // Read data: propsCount + props[] + data (+additional_data) // Get chunk.data properly organized (only if uncompressed/unencrypted) chunk.data = rresLoadResourceChunkData(info, data); chunk.info = info; RRES_FREE(data); break; // Resource id found and loaded, stop checking the file } else { // Skip required data size to read next resource info header fseek(rresFile, info.packedSize, SEEK_CUR); } } if (!found) RRES_LOG("RRES: WARNING: Requested resource not found: 0x%08x\n", rresId); } else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n"); fclose(rresFile); } return chunk; } // Unload resource chunk from memory void rresUnloadResourceChunk(rresResourceChunk chunk) { RRES_FREE(chunk.data.props); // Resource chunk properties RRES_FREE(chunk.data.raw); // Resource chunk raw data } // Load resource from file by id // NOTE: All resources conected to base id are loaded rresResourceMulti rresLoadResourceMulti(const char *fileName, int rresId) { rresResourceMulti rres = { 0 }; FILE *rresFile = fopen(fileName, "rb"); if (rresFile == NULL) RRES_LOG("RRES: WARNING: [%s] rres file could not be opened\n", fileName); else { rresFileHeader header = { 0 }; // Read rres file header fread(&header, sizeof(rresFileHeader), 1, rresFile); // Verify file signature: "rres" and file version: 100 if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100)) { bool found = false; // Check all available chunks looking for the requested id for (int i = 0; i < header.chunkCount; i++) { rresResourceChunkInfo info = { 0 }; // Read resource info header fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); // Check if resource id is the requested one if (info.id == rresId) { found = true; RRES_LOG("RRES: INFO: Found requested resource id: 0x%08x\n", info.id); RRES_LOG("RRES: %c%c%c%c: Id: 0x%08x | Base size: %i | Packed size: %i\n", info.type[0], info.type[1], info.type[2], info.type[3], info.id, info.baseSize, info.packedSize); rres.count = 1; long currentFileOffset = ftell(rresFile); // Store current file position rresResourceChunkInfo temp = info; // Temp info header to scan resource chunks // Count all linked resource chunks checking temp.nextOffset while (temp.nextOffset != 0) { fseek(rresFile, temp.nextOffset, SEEK_SET); // Jump to next linked resource fread(&temp, sizeof(rresResourceChunkInfo), 1, rresFile); // Read next resource info header rres.count++; } rres.chunks = (rresResourceChunk *)RRES_CALLOC(rres.count, sizeof(rresResourceChunk)); // Load as many rres slots as required fseek(rresFile, currentFileOffset, SEEK_SET); // Return to first resource chunk position // Read and load data chunk from file data // NOTE: Read data can be compressed/encrypted, // it's up to the user library to manage decompression/decryption void *data = RRES_MALLOC(info.packedSize); // Allocate enough memory to store resource data chunk fread(data, info.packedSize, 1, rresFile); // Read data: propsCount + props[] + data (+additional_data) // Get chunk.data properly organized (only if uncompressed/unencrypted) rres.chunks[0].data = rresLoadResourceChunkData(info, data); rres.chunks[0].info = info; RRES_FREE(data); int i = 1; // Load all linked resource chunks while (info.nextOffset != 0) { fseek(rresFile, info.nextOffset, SEEK_SET); // Jump to next resource chunk fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); // Read next resource info header RRES_LOG("RRES: %c%c%c%c: Id: 0x%08x | Base size: %i | Packed size: %i\n", info.type[0], info.type[1], info.type[2], info.type[3], info.id, info.baseSize, info.packedSize); void *data = RRES_MALLOC(info.packedSize); // Allocate enough memory to store resource data chunk fread(data, info.packedSize, 1, rresFile); // Read data: propsCount + props[] + data (+additional_data) // Get chunk.data properly organized (only if uncompressed/unencrypted) rres.chunks[i].data = rresLoadResourceChunkData(info, data); rres.chunks[i].info = info; RRES_FREE(data); i++; } break; // Resource id found and loaded, stop checking the file } else { // Skip required data size to read next resource info header fseek(rresFile, info.packedSize, SEEK_CUR); } } if (!found) RRES_LOG("RRES: WARNING: Requested resource not found: 0x%08x\n", rresId); } else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n"); fclose(rresFile); } return rres; } // Unload resource data void rresUnloadResourceMulti(rresResourceMulti multi) { for (unsigned int i = 0; i < multi.count; i++) rresUnloadResourceChunk(multi.chunks[i]); RRES_FREE(multi.chunks); } // Load resource chunk info for provided id RRESAPI rresResourceChunkInfo rresLoadResourceChunkInfo(const char *fileName, int rresId) { rresResourceChunkInfo info = { 0 }; FILE *rresFile = fopen(fileName, "rb"); if (rresFile != NULL) { rresFileHeader header = { 0 }; fread(&header, sizeof(rresFileHeader), 1, rresFile); // Verify file signature: "rres", file version: 100 if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100)) { // Try to find provided resource chunk id and read info chunk for (int i = 0; i < header.chunkCount; i++) { // Read resource chunk info fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); if (info.id == rresId) { // TODO: Jump to next resource chunk for provided id //if (info.nextOffset > 0) fseek(rresFile, info.nextOffset, SEEK_SET); break; // If requested rresId is found, we return the read rresResourceChunkInfo } else fseek(rresFile, info.packedSize, SEEK_CUR); // Jump to next resource } } else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n"); fclose(rresFile); } return info; } // Load all resource chunks info RRESAPI rresResourceChunkInfo *rresLoadResourceChunkInfoAll(const char *fileName, unsigned int *chunkCount) { rresResourceChunkInfo *infos = { 0 }; unsigned int count = 0; FILE *rresFile = fopen(fileName, "rb"); if (rresFile != NULL) { rresFileHeader header = { 0 }; fread(&header, sizeof(rresFileHeader), 1, rresFile); // Verify file signature: "rres", file version: 100 if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100)) { // Load all resource chunks info infos = (rresResourceChunkInfo *)RRES_CALLOC(header.chunkCount, sizeof(rresResourceChunkInfo)); count = header.chunkCount; for (unsigned int i = 0; i < count; i++) { fread(&infos[i], sizeof(rresResourceChunkInfo), 1, rresFile); // Read resource chunk info if (infos[i].nextOffset > 0) fseek(rresFile, infos[i].nextOffset, SEEK_SET); // Jump to next resource else fseek(rresFile, infos[i].packedSize, SEEK_CUR); // Jump to next resource } } else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n"); fclose(rresFile); } *chunkCount = count; return infos; } // Load central directory data rresCentralDir rresLoadCentralDirectory(const char *fileName) { rresCentralDir dir = { 0 }; FILE *rresFile = fopen(fileName, "rb"); if (rresFile != NULL) { rresFileHeader header = { 0 }; fread(&header, sizeof(rresFileHeader), 1, rresFile); // Verify file signature: "rres", file version: 100 if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100)) { // Check if there is a Central Directory available if (header.cdOffset == 0) RRES_LOG("RRES: WARNING: CDIR: No central directory found\n"); else { rresResourceChunkInfo info = { 0 }; fseek(rresFile, header.cdOffset, SEEK_CUR); // Move to central directory position fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); // Read resource info // Verify resource type is CDIR if ((info.type[0] == 'C') && (info.type[1] == 'D') && (info.type[2] == 'I') && (info.type[3] == 'R')) { RRES_LOG("RRES: CDIR: Central Directory found at offset: 0x%08x\n", header.cdOffset); void *data = RRES_MALLOC(info.packedSize); fread(data, info.packedSize, 1, rresFile); // Load resource chunk data (central directory), data is uncompressed/unencrypted by default rresResourceChunkData chunkData = rresLoadResourceChunkData(info, data); RRES_FREE(data); dir.count = chunkData.props[0]; // File entries count RRES_LOG("RRES: CDIR: Central Directory file entries count: %i\n", dir.count); unsigned char *ptr = (unsigned char *)chunkData.raw; dir.entries = (rresDirEntry *)RRES_CALLOC(dir.count, sizeof(rresDirEntry)); for (unsigned int i = 0; i < dir.count; i++) { dir.entries[i].id = ((int *)ptr)[0]; // Resource id dir.entries[i].offset = ((int *)ptr)[1]; // Resource offset in file // NOTE: There is a reserved integer value before fileNameSize dir.entries[i].fileNameSize = ((int *)ptr)[3]; // Resource fileName size // Resource fileName, NULL terminated and 0-padded to 4-byte, // fileNameSize considers NULL and padding memcpy(dir.entries[i].fileName, ptr + 16, dir.entries[i].fileNameSize); ptr += (16 + dir.entries[i].fileNameSize); // Move pointer for next entry } RRES_FREE(chunkData.props); RRES_FREE(chunkData.raw); } } } else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n"); fclose(rresFile); } return dir; } // Unload central directory data void rresUnloadCentralDirectory(rresCentralDir dir) { RRES_FREE(dir.entries); } // Get rresResourceDataType from FourCC code // NOTE: Function expects to receive a char[4] array unsigned int rresGetDataType(const unsigned char *fourCC) { unsigned int type = 0; if (fourCC != NULL) { if (memcmp(fourCC, "NULL", 4) == 0) type = RRES_DATA_NULL; // Reserved for empty chunks, no props/data else if (memcmp(fourCC, "RAWD", 4) == 0) type = RRES_DATA_RAW; // Raw file data, input file is not processed, just packed as is else if (memcmp(fourCC, "TEXT", 4) == 0) type = RRES_DATA_TEXT; // Text file data, byte data extracted from text file else if (memcmp(fourCC, "IMGE", 4) == 0) type = RRES_DATA_IMAGE; // Image file data, pixel data extracted from image file else if (memcmp(fourCC, "WAVE", 4) == 0) type = RRES_DATA_WAVE; // Audio file data, samples data extracted from audio file else if (memcmp(fourCC, "VRTX", 4) == 0) type = RRES_DATA_VERTEX; // Vertex file data, extracted from a mesh file else if (memcmp(fourCC, "FNTG", 4) == 0) type = RRES_DATA_FONT_GLYPHS; // Font glyphs info, generated from an input font file else if (memcmp(fourCC, "LINK", 4) == 0) type = RRES_DATA_LINK; // External linked file, filepath as provided on file input else if (memcmp(fourCC, "CDIR", 4) == 0) type = RRES_DATA_DIRECTORY; // Central directory for input files relation to resource chunks } /* // Assign type (unsigned int) FourCC (char[4]) if ((fourCC[0] == 'N') && (fourCC[1] == 'U') && (fourCC[2] == 'L') && (fourCC[3] == 'L')) type = RRES_DATA_NULL; // NULL if ((fourCC[0] == 'R') && (fourCC[1] == 'A') && (fourCC[2] == 'W') && (fourCC[3] == 'D')) type = RRES_DATA_RAW; // RAWD else if ((fourCC[0] == 'T') && (fourCC[1] == 'E') && (fourCC[2] == 'X') && (fourCC[3] == 'T')) type = RRES_DATA_TEXT; // TEXT else if ((fourCC[0] == 'I') && (fourCC[1] == 'M') && (fourCC[2] == 'G') && (fourCC[3] == 'E')) type = RRES_DATA_IMAGE; // IMGE else if ((fourCC[0] == 'W') && (fourCC[1] == 'A') && (fourCC[2] == 'V') && (fourCC[3] == 'E')) type = RRES_DATA_WAVE; // WAVE else if ((fourCC[0] == 'V') && (fourCC[1] == 'R') && (fourCC[2] == 'T') && (fourCC[3] == 'X')) type = RRES_DATA_VERTEX; // VRTX else if ((fourCC[0] == 'F') && (fourCC[1] == 'N') && (fourCC[2] == 'T') && (fourCC[3] == 'G')) type = RRES_DATA_FONT_GLYPHS; // FNTG else if ((fourCC[0] == 'L') && (fourCC[1] == 'I') && (fourCC[2] == 'N') && (fourCC[3] == 'K')) type = RRES_DATA_LINK; // LINK else if ((fourCC[0] == 'C') && (fourCC[1] == 'D') && (fourCC[2] == 'I') && (fourCC[3] == 'R')) type = RRES_DATA_DIRECTORY; // CDIR */ return type; } // Get resource identifier from filename // WARNING: It requires the central directory previously loaded int rresGetResourceId(rresCentralDir dir, const char *fileName) { int id = 0; for (unsigned int i = 0, len = 0; i < dir.count; i++) { len = (unsigned int)strlen(fileName); // NOTE: entries[i].fileName is NULL terminated and padded to 4-bytes if (strncmp((const char *)dir.entries[i].fileName, fileName, len) == 0) { id = dir.entries[i].id; break; } } return id; } // Compute CRC32 hash // NOTE: CRC32 is used as rres id, generated from original filename unsigned int rresComputeCRC32(unsigned char *data, int len) { static unsigned int crcTable[256] = { 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D }; unsigned int crc = ~0u; for (int i = 0; i < len; i++) crc = (crc >> 8)^crcTable[data[i]^(crc&0xff)]; return ~crc; } // Set password to be used on data decryption void rresSetCipherPassword(const char *pass) { password = pass; } // Get password to be used on data decryption const char *rresGetCipherPassword(void) { if (password == NULL) password = "password12345"; return password; } //---------------------------------------------------------------------------------- // Module Internal Functions Definition //---------------------------------------------------------------------------------- // Load user resource chunk from resource packed data (as contained in .rres file) // WARNING: Data can be compressed and/or encrypted, in those cases is up to the user to process it, // and chunk.data.propCount = 0, chunk.data.props = NULL and chunk.data.raw contains all resource packed data static rresResourceChunkData rresLoadResourceChunkData(rresResourceChunkInfo info, void *data) { rresResourceChunkData chunkData = { 0 }; // CRC32 data validation, verify packed data is not corrupted unsigned int crc32 = rresComputeCRC32((unsigned char *)data, info.packedSize); if ((rresGetDataType(info.type) != RRES_DATA_NULL) && (crc32 == info.crc32)) // Make sure chunk contains data and data is not corrupted { // Check if data chunk is compressed/encrypted to retrieve properties + data if ((info.compType == RRES_COMP_NONE) && (info.cipherType == RRES_CIPHER_NONE)) { // Data is not compressed/encrypted (info.packedSize = info.baseSize) chunkData.propCount = ((unsigned int *)data)[0]; if (chunkData.propCount > 0) { chunkData.props = (unsigned int *)RRES_CALLOC(chunkData.propCount, sizeof(unsigned int)); for (unsigned int i = 0; i < chunkData.propCount; i++) chunkData.props[i] = ((unsigned int *)data)[i + 1]; } int rawSize = info.baseSize - sizeof(int) - (chunkData.propCount*sizeof(int)); chunkData.raw = RRES_MALLOC(rawSize); memcpy(chunkData.raw, ((unsigned char *)data) + sizeof(int) + (chunkData.propCount*sizeof(int)), rawSize); } else { // Data is compressed/encrypted // We just return the loaded resource packed data from .rres file, // it's up to the user to manage decompression/decryption on user library chunkData.raw = RRES_MALLOC(info.packedSize); memcpy(chunkData.raw, (unsigned char *)data, info.packedSize); } } if (crc32 != info.crc32) RRES_LOG("RRES: WARNING: [ID %i] CRC32 does not match, data can be corrupted\n", info.id); return chunkData; } #endif // RRES_IMPLEMENTATION