#include "howToPlayScreen.h" #include "game.h" void initHowToPlayScreen(Game * game) { HowToPlayScreen * howToPlayScreen = &game->howToPlayScreen; howToPlayScreen->goBackButton = (Rectangle){0.0, 25.0, 100.0, 50.0}; } void updateHowToPlayScreen(Game * game) { HowToPlayScreen * howToPlayScreen = &game->howToPlayScreen; ClearBackground(RAYWHITE); bool backPressed = GuiButton(howToPlayScreen->goBackButton, "back"); if (backPressed) game->screenId = SCREEN_MAIN_MENU; } void resizeHowToPlayScreen(Game * game, HowToPlayScreen * howToPlayScreen) { }