#include "gameCommon.h" #include "game.h" //#define PLATFORM_WEB #if defined(PLATFORM_WEB) #include #endif Game game; void updateFrame() { updateGame(&game); } int main(int argc, char ** argv) { initGame(&game); #if defined(PLATFORM_WEB) emscripten_set_main_loop(updateFrame, 0, 1); #else while (!WindowShouldClose()) { updateFrame(); } #endif closeGame(&game); return 0; }