#include "gameCommon.h" #ifndef HOW_TO_PLAY_SCREEN_H #define HOW_TO_PLAY_SCREEN_H typedef struct HowToPlayScreen { Rectangle goBackButton; Rectangle infoText; } HowToPlayScreen; void initHowToPlayScreen(Game * game); void updateHowToPlayScreen(Game * game); void resizeHowToPlayScreen(Game * game, HowToPlayScreen * howToPlayScreen); #endif