#include "infoScreen.h" #include "game.h" void initInfoScreen(Game * game) { InfoScreen * infoScreen = &game->infoScreen; infoScreen->goBackButton = (Rectangle){0.0, 25.0, 100.0, 50.0}; } void updateInfoScreen(Game * game) { InfoScreen * infoScreen = &game->infoScreen; ClearBackground(RAYWHITE); if (GuiButton(infoScreen->goBackButton, "Back")) game->screenId = SCREEN_MAIN_MENU; } void resizeInfoScreen(Game * game, InfoScreen * infoScreen) { }