blob: 84d589bbd5bfa7e024f1529928e5e3319ce5bc43 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
#include "gameCommon.h"
#ifndef GAME_SCREEN_H
#define GAME_SCREEN_H
#define GAME_SCREEN_TEXT_SIZE 20.0
#define GYROSCOPE_TEXTURE_SIZE 100
// Gui stuff and shit.
typedef struct GameScreen {
Vector2 infoText;
Vector2 gyroscopePosition;
Camera3D gyroscopeCamaera;
RenderTexture gyroscopeTexture;
Model gyroscopeModel;
} GameScreen;
void initGameScreen(GameScreen * gameScreen);
void freeGameScreen(GameScreen * gameScreen);
void updateGameScreen(Game * game);
void openGameScreen(Game * game);
// Call before setting screen when in game screen
void closeGameScreen(Game * game);
#endif
|