aboutsummaryrefslogtreecommitdiff
path: root/src/levels/level1.c
blob: 8d661b8c6d2777951e56dffe4010f7a8650b03fb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
#include "level1.h"
#include "game.h"
#include "world.h"
#include "entity.h"

void initLevel1(Game * game, Levels * levels) {
	int i;

     WorldEntry entries[21] = {
		(WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()},
	};

	double distanceApart = 15.0;
	double startAtDistance = 100.0;

	for (i = 1; i < 21; ++i) {
		entries[i] = (WorldEntry){
			ENTITY_SOLDATO,
			(Vector3){0.0, (i * distanceApart) + startAtDistance, (i * distanceApart) + startAtDistance},
			QuaternionIdentity()
		};
	}

    addEntriesToWorld(
		&game->world,
		game,
		entries,
		sizeof(entries) / sizeof(WorldEntry)
	);
}

void closelevel1(Levels * levels) {
}

bool updateLevel1(Game * game, Levels * levels) {
    return IsKeyDown(KEY_G);
}