From 1a677439d001e9ef481c6e932b6ca78c3733f531 Mon Sep 17 00:00:00 2001 From: nathansmith117 Date: Wed, 21 Feb 2024 12:02:32 -0700 Subject: Looking really extra funky --- src/clicky.c | 3 ++- src/gameScreen.c | 4 ++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/src/clicky.c b/src/clicky.c index 64e5645..4f901b0 100644 --- a/src/clicky.c +++ b/src/clicky.c @@ -28,9 +28,10 @@ Clicky createPenguinLolClicky(Game* game) Clicky clicky; clicky.animation = createAnimation(&game->assets.animations[PENGUIN_LOL_ANIMATION], ANIMATION_DEFAULT_DELAY); + setAnimationFrame(&clicky.animation, clicky.animation.frameCount - 1); clicky.animation.repeat = false; clicky.texture = NULL; - clicky.rect = (Rectangle){0.0, 0.0, 256.0, 256.0}; + clicky.rect = (Rectangle){0.0, 0.0, 512, 512}; clicky.data = NULL; clicky.updateCB = updatePenguinLol; diff --git a/src/gameScreen.c b/src/gameScreen.c index d949343..179eabd 100644 --- a/src/gameScreen.c +++ b/src/gameScreen.c @@ -70,8 +70,8 @@ void initGameScreen(GameScreen* gameScreen, Game* game) // Clickies. gameScreen->penguinLol = createPenguinLolClicky(game); - gameScreen->penguinLol.rect.x = WINDOW_WIDTH / 2.0 - 128.0; - gameScreen->penguinLol.rect.y = WINDOW_HEIGHT / 2.0 - 128.0; + gameScreen->penguinLol.rect.x = WINDOW_WIDTH / 2.0 - 256.0; + gameScreen->penguinLol.rect.y = WINDOW_HEIGHT / 2.0 - 256.0; } void updateGameScreen(GameScreen* gameScreen, Game* game) -- cgit v1.2.3