From 4f14134623f319ce4afce9b303cc77762524b350 Mon Sep 17 00:00:00 2001 From: nathansmith117 Date: Fri, 10 May 2024 11:06:48 -0600 Subject: Started working on the gack --- src/gameScreen.c | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'src/gameScreen.c') diff --git a/src/gameScreen.c b/src/gameScreen.c index ea5e81d..a6e9355 100644 --- a/src/gameScreen.c +++ b/src/gameScreen.c @@ -33,6 +33,14 @@ void initGameScreen(GameScreen* gameScreen, Game* game) BLACK ); + gameScreen->toGackPenguinButton = createTexturedButton( + &assets->textures[TO_GACK_ICON_TEXTURE], + (Rectangle){navigationButtonX, (navigationButtonSize + 15.0) * 2.0, navigationButtonSize, navigationButtonSize}, + "", + WHITE, + BLACK + ); + gameScreen->nextShootingStoneCount = RUN_SHOOTER_GAME_COUNT_START; initShop(&gameScreen->shop, game); @@ -57,6 +65,10 @@ void updateGameScreenNavigation(GameScreen* gameScreen, Game* game) { gameScreen->place = SHOP_PLACE; } + if (updateTexturedButton(&gameScreen->toGackPenguinButton)) + { + gameScreen->place = GACK_PLACE; + } } void setGameScreenTool(GameScreen* gameScreen, ToolId tool) @@ -187,6 +199,9 @@ void updateGameScreen(GameScreen* gameScreen, Game* game) case SHOP_PLACE: updateShop(&gameScreen->shop, game); break; + case GACK_PLACE: + updateGack(&gameScreen->gack, game); + break; default: break; } -- cgit v1.2.3