From 3631e9c1888d2d2e43e85af654fc0544594795f2 Mon Sep 17 00:00:00 2001 From: nathansmith117 Date: Fri, 16 Feb 2024 10:38:55 -0700 Subject: Animation play and pause working --- src/mainMenu.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src/mainMenu.c') diff --git a/src/mainMenu.c b/src/mainMenu.c index e5d3b60..370b71f 100644 --- a/src/mainMenu.c +++ b/src/mainMenu.c @@ -1,12 +1,11 @@ #include "mainMenu.h" #include "game.h" #include "assets.h" -#include void initMainMenu(MainMenu* mainMenu, Game* game) { mainMenu->startButtonAnimation = createAnimation( - &game->assets.animations[BUTTON_BOX_ANIMATION], + &game->assets.animations[PENGUIN_LOL_ANIMATION], ANIMATION_DEFAULT_DELAY ); } @@ -15,9 +14,14 @@ void updateMainMenu(MainMenu* mainMenu, Game* game) { ClearBackground(RAYWHITE); - DrawTextureEx(mainMenu->startButtonAnimation.texture, (Vector2){100.0, 100.0}, 0.0, 1.0, WHITE); + DrawTextureEx(mainMenu->startButtonAnimation.texture, (Vector2){100.0, 100.0}, 0.0, 0.1, WHITE); runAnimation(&mainMenu->startButtonAnimation); + if (IsKeyPressed(KEY_SPACE)) + { + toggleAnimation(&mainMenu->startButtonAnimation); + } + DrawFPS(0, 0); } -- cgit v1.2.3