From 2f6a0233b16d25df9b79a61b93fd8a72626bad3c Mon Sep 17 00:00:00 2001 From: nathansmith117 Date: Wed, 21 Feb 2024 11:17:41 -0700 Subject: Fixed mouse position with render texture --- src/util.c | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 src/util.c (limited to 'src/util.c') diff --git a/src/util.c b/src/util.c new file mode 100644 index 0000000..308343c --- /dev/null +++ b/src/util.c @@ -0,0 +1,11 @@ +#include "util.h" +#include "game.h" + +Vector2 getScaledMousePosition() +{ + Vector2 mousePosition = GetMousePosition(); + mousePosition.x *= (float)WINDOW_WIDTH / GetScreenWidth(); + mousePosition.y *= (float)WINDOW_HEIGHT / GetScreenHeight(); + + return mousePosition; +} -- cgit v1.2.3