#include "gameCommon.h" #include "animation.h" #include "ui.h" #ifndef MAIN_MENU_H #define MAIN_MENU_H typedef struct MainMenu { Animation startButtonAnimation; TexturedButton startButton; } MainMenu; void initMainMenu(MainMenu* mainMenu, Game* game); void updateMainMenu(MainMenu* mainMenu, Game* game); void closeMainMenu(MainMenu* mainMenu); #endif