blob: 7755ef9e66cc48ee1a96b905b3adb2a9fe09710f (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
#include "utils.h"
#include "world.h"
#ifndef PLAYER_H
#define PLAYER_H
#define PLAYER_WIDTH 1.0
#define PLAYER_HEIGHT 2.0
#define PLAYER_SPEED 8.0
#define PLAYER_MAX_SELECT_DISTANCE 10.0
typedef struct {
Vector3 position;
Vector3 direction;
Vector3 velocity;
BoundingBox relativeBox;
BoundingBox box;
Camera camera;
Vector2 cameraAngle;
WorldUID selectedEntity;
bool isInteracting;
} Player;
Player createPlayer();
void updatePlayer(Player* player, Game* game);
#endif
|