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author | nathan <nathansmith@disroot.org> | 2025-10-07 02:14:00 +0000 |
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committer | nathan <nathansmith@disroot.org> | 2025-10-07 02:14:00 +0000 |
commit | 19e8c4da3820e3d3e4af10d338f1c03ad377de81 (patch) | |
tree | def0a78d25178504a130e98c003d0c0ef9f083d4 | |
parent | c1682ff0b346a089d16b4f75732d39c85100e343 (diff) | |
download | FindThings-19e8c4da3820e3d3e4af10d338f1c03ad377de81.tar.gz FindThings-19e8c4da3820e3d3e4af10d338f1c03ad377de81.tar.bz2 FindThings-19e8c4da3820e3d3e4af10d338f1c03ad377de81.zip |
-rw-r--r-- | src/assets.c | 16 | ||||
-rw-r--r-- | src/assets.h | 5 | ||||
-rw-r--r-- | src/entity.c | 22 | ||||
-rw-r--r-- | src/entity.h | 6 |
4 files changed, 43 insertions, 6 deletions
diff --git a/src/assets.c b/src/assets.c index bcdb3cb..db87d54 100644 --- a/src/assets.c +++ b/src/assets.c @@ -30,7 +30,8 @@ const char shaderAssetNames[SHADER_ASSET_COUNT][FT_NAMEMAX] = { const char modelAssetPaths[MODEL_ASSET_COUNT][FT_NAMEMAX] = { "UtilityPole.obj", "Samantha.obj", - "ShopKeeper.obj" + "ShopKeeper.obj", + "ShopKeeper.obj" // John and Ron ARE NOT the same person }; void initShaderAssets(Shader shaders[SHADER_ASSET_COUNT]) @@ -47,8 +48,19 @@ void initShaderAssets(Shader shaders[SHADER_ASSET_COUNT]) void initModelAssets(Assets* assets) { + // John. + assets->models[JOHN_MODEL].materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = + assets->textures[JOHN_TEXTURE]; -} + // Ron. + assets->models[RON_MODEL].materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = + assets->textures[RON_TEXTURE]; +} + +/* + there are people who pronounce Wario as War-io instead of Wah-rio + do they also pronounce Mario as Mor-io? +*/ void initAssets(Assets* assets) { diff --git a/src/assets.h b/src/assets.h index e0c40ea..2cd5765 100644 --- a/src/assets.h +++ b/src/assets.h @@ -6,7 +6,7 @@ #define TEXTURE_ASSET_COUNT 15 #define IMAGE_ASSET_COUNT 1 #define SHADER_ASSET_COUNT 2 -#define MODEL_ASSET_COUNT 3 +#define MODEL_ASSET_COUNT 4 extern const char textureAssetPaths[TEXTURE_ASSET_COUNT][FT_NAMEMAX]; extern const char imageAssetPaths[IMAGE_ASSET_COUNT][FT_NAMEMAX]; @@ -49,7 +49,8 @@ enum { enum { UTILITY_POLE_MODEL, SAMANTHA_MODEL, - SHOP_KEEPER_MODEL + JOHN_MODEL, + RON_MODEL }; typedef struct { diff --git a/src/entity.c b/src/entity.c index 5515932..0c0b914 100644 --- a/src/entity.c +++ b/src/entity.c @@ -72,9 +72,25 @@ Entity createEntity(EntityId id, Vector3 position) case TRASH: entity.box = entityBoxFromScale(TRASH_SCALE, 202.0, 122.0); break; + case MEDICAL_TRASH: entity.box = entityBoxFromScale(MEDICAL_TRASH_SCALE, 200.0, 132.0); break; + // TODO: do the thing + case JOHN: + entity.box = (BoundingBox){ + .min = (Vector3){-1.0, -1.0, -1.0}, + .max = (Vector3){1.0, 1.0, 1.0} + }; + + break; + case RON: + entity.box = (BoundingBox){ + .min = (Vector3){-1.0, -1.0, -1.0}, + .max = (Vector3){1.0, 1.0, 1.0} + }; + + break; default: break; } @@ -171,6 +187,12 @@ void updateEntity(Entity* entity, Game* game) game->assets.textures[MEDICAL_TRASH_TEXTURE], entity->position, MEDICAL_TRASH_SCALE, WHITE); break; + case JOHN: + DrawModel(game->assets.models[JOHN_MODEL], entity->position, 1.0, WHITE); + break; + case RON: + DrawModel(game->assets.models[RON_MODEL], entity->position, 1.0, WHITE); + break; default: break; } diff --git a/src/entity.h b/src/entity.h index 30b2fcd..a83a5d0 100644 --- a/src/entity.h +++ b/src/entity.h @@ -5,7 +5,7 @@ #ifndef ENTITY_H #define ENTITY_H -#define ENTITY_COUNT 12 +#define ENTITY_COUNT 14 #define TREE_SCALE 40.0 #define BUSH_SCALE 3.0 @@ -51,7 +51,9 @@ enum { SAMANTHAS_SPOT, TRASHCAN, TRASH, - MEDICAL_TRASH + MEDICAL_TRASH, + JOHN, + RON }; typedef struct { |