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authornathan <nathansmith@disroot.org>2025-07-27 06:27:20 +0000
committernathan <nathansmith@disroot.org>2025-07-27 06:27:20 +0000
commit3025b1417a3fd990b320b5d28bf48b10920158c1 (patch)
tree37e11e1c0274f200d276c4d1f5d23da50e6c454f /design.org
parent3cfd7f13a0943f7117dd063a8f016f5d61f75e63 (diff)
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Not much but something (depression hitting hard right now)
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1 files changed, 2 insertions, 1 deletions
diff --git a/design.org b/design.org
index 3cd3462..293018e 100644
--- a/design.org
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@@ -94,8 +94,9 @@ creates is possible to beat. A little wack is fine as long as its
beatable. Since most of the world will just be a height map a image will be
generated first than rest of the world will be based around it.
-* TODO World generation check list [1/6]
+* TODO World generation check list [2/7]
+ [X] Basic terrain
++ [X] Ground texture
+ [ ] Trees/plants
+ [ ] Pond
+ [ ] Power lines