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authornathan <nathansmith@disroot.org>2025-07-27 11:42:51 +0000
committernathan <nathansmith@disroot.org>2025-07-27 11:42:51 +0000
commit37e603085675aca97f94cce66fcd5d0fa3d50b1a (patch)
treeef17fc3ff2cbaf12e56ce8be8a821b0e2f92ac40 /design.org
parent9b3bbf4ef7c26c1267e8ea99024d9d1acd7f1376 (diff)
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Skybox working
Diffstat (limited to 'design.org')
-rw-r--r--design.org4
1 files changed, 2 insertions, 2 deletions
diff --git a/design.org b/design.org
index 1cf2a9e..c5befc7 100644
--- a/design.org
+++ b/design.org
@@ -94,10 +94,10 @@ creates is possible to beat. A little wack is fine as long as its
beatable. Since most of the world will just be a height map a image will be
generated first than rest of the world will be based around it.
-* TODO World generation check list [2/8]
+* TODO World generation check list [3/8]
+ [X] Basic terrain
+ [X] Ground texture
-+ [ ] Trees/plants
++ [X] Trees/plants
+ [ ] Sky
+ [ ] Pond
+ [ ] Power lines