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authornathan <nathansmith@disroot.org>2025-08-19 06:35:08 +0000
committernathan <nathansmith@disroot.org>2025-08-19 06:35:08 +0000
commit3c47ac22527d509fdf4fd68fedb26c2a738758d8 (patch)
tree6d128dbf29795979e3fdea515211179028a5c859 /design.org
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Utility pole lines working
Diffstat (limited to 'design.org')
-rw-r--r--design.org4
1 files changed, 2 insertions, 2 deletions
diff --git a/design.org b/design.org
index a28699e..bc1c888 100644
--- a/design.org
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@@ -94,13 +94,13 @@ creates is possible to beat. A little wack is fine as long as its
beatable. Since most of the world will just be a height map a image will be
generated first than rest of the world will be based around it.
-* TODO World generation check list [5/8]
+* TODO World generation check list [6/8]
+ [X] Basic terrain
+ [X] Ground texture
+ [X] Trees/plants
+ [X] Sky
+ [X] Pond
-+ [ ] Power lines
++ [X] Power lines
+ [ ] Buildings
+ [ ] Roads