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authornathan <nathansmith@disroot.org>2025-10-19 03:46:23 +0000
committernathan <nathansmith@disroot.org>2025-10-19 03:46:23 +0000
commit31bb686081b9c1c176ce46565a55e4f4a7f91a3c (patch)
tree8d92bccfc13bc1ed322fd71c54ba97047ce36f15 /src/assets.c
parentb51304d57fcd2a9e05d505b283cf9ad9176f6588 (diff)
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Diffstat (limited to 'src/assets.c')
-rw-r--r--src/assets.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/assets.c b/src/assets.c
index 10c7d27..fc60464 100644
--- a/src/assets.c
+++ b/src/assets.c
@@ -56,6 +56,11 @@ void initShaderAssets(Shader shaders[SHADER_ASSET_COUNT],
float resolution[2] = {80.0, 60.0};
SetShaderValue(shader, resolutionLoc, resolution, SHADER_UNIFORM_VEC2);
+ SetShaderValue(shader, edgeFactorLoc, &settings->edgeDetectionFactor,
+ SHADER_UNIFORM_FLOAT);
+ SetShaderValue(shader, gammaLoc, &settings->gamma, SHADER_UNIFORM_FLOAT);
+ SetShaderValue(shader, colorCountLoc, &settings->colorCount,
+ SHADER_UNIFORM_FLOAT);
}
void initModelAssets(Assets* assets)