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authornathan <nathansmith@disroot.org>2025-10-25 23:18:08 +0000
committernathan <nathansmith@disroot.org>2025-10-25 23:18:08 +0000
commit32e795acb0c60a320b8449a3b7b6ee5fb5779c12 (patch)
tree62ea2eb3ccac8adba7fcdada36a63f25541913f5 /src/entities/pond.c
parent233d6994bea031c0d22a77f5a8b7427a2b566e12 (diff)
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Switching to better entity system
Diffstat (limited to 'src/entities/pond.c')
-rw-r--r--src/entities/pond.c15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/entities/pond.c b/src/entities/pond.c
new file mode 100644
index 0000000..a1cda5d
--- /dev/null
+++ b/src/entities/pond.c
@@ -0,0 +1,15 @@
+#include "pond.h"
+
+void initPond(Entity* entity)
+{
+ entity->box = (BoundingBox){
+ .min = (Vector3){-POND_SIZE, -POND_HEIGHT, -POND_SIZE},
+ .max = (Vector3){POND_SIZE, POND_HEIGHT, POND_SIZE}
+ };
+}
+
+void updatePond(Entity* entity, Game* game)
+{
+ DrawPlane(Vector3Add(entity->position, (Vector3){0.0, POND_HEIGHT, 0.0}),
+ (Vector2){POND_SIZE * 2.5, POND_SIZE * 2.5}, BLUE);
+}