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| author | nathan <nathansmith@disroot.org> | 2025-10-25 08:57:41 +0000 |
|---|---|---|
| committer | nathan <nathansmith@disroot.org> | 2025-10-25 08:57:41 +0000 |
| commit | da39d95d89cf626b8b773380bb0d109c5bc41f18 (patch) | |
| tree | 7bea5db94fb88913d77397ec5bfb51e4e01db0a8 /src/world.h | |
| parent | e7ef990a0a3b1ddf40a2f0d517e8eb4e261b1f80 (diff) | |
| download | FindThings-da39d95d89cf626b8b773380bb0d109c5bc41f18.tar.gz FindThings-da39d95d89cf626b8b773380bb0d109c5bc41f18.tar.bz2 FindThings-da39d95d89cf626b8b773380bb0d109c5bc41f18.zip | |
Changed things
Diffstat (limited to 'src/world.h')
| -rw-r--r-- | src/world.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/world.h b/src/world.h index 10306d3..df9ba73 100644 --- a/src/world.h +++ b/src/world.h @@ -89,7 +89,7 @@ void freeWorld(World world); // When dealing with the world in 2d use y in place of z. float getWorldHeightAtLocation(const World* world, float x, float y); Vector2 worldPositionToPixel(const World* world, float x, float y); -WorldUID castRayAtWorld(const World* world, Ray ray, bool includePlaces, +WorldUID castRayAtWorld(const World* world, Ray ray, bool allowAll, int* tests); #endif |
