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-rw-r--r--src/assets.c22
1 files changed, 1 insertions, 21 deletions
diff --git a/src/assets.c b/src/assets.c
index a50b824..604b622 100644
--- a/src/assets.c
+++ b/src/assets.c
@@ -1,11 +1,6 @@
#include "assets.h"
-const char imageAssetPaths[IMAGE_ASSET_COUNT][FT_NAMEMAX] = {
- "heightmap.png"
-};
-
const char textureAssetPaths[TEXTURE_ASSET_COUNT][FT_NAMEMAX] = {
- "heightmap.png",
"mint.png",
"nickel.png",
"tree.png"
@@ -13,14 +8,6 @@ const char textureAssetPaths[TEXTURE_ASSET_COUNT][FT_NAMEMAX] = {
void initAssets(Assets* assets)
{
- // Images.
- for (int index = 0; index < IMAGE_ASSET_COUNT; ++index)
- {
- assets->images[index] = LoadImage(
- TextFormat("assets/%s", imageAssetPaths[index]));
- }
-
- // Textures.
for (int index = 0; index < TEXTURE_ASSET_COUNT; ++index)
{
assets->textures[index] = LoadTexture(
@@ -30,14 +17,7 @@ void initAssets(Assets* assets)
void closeAssets(Assets* assets)
{
- // Images.
- for (int index = 0; index < IMAGE_ASSET_COUNT; ++index)
- {
- UnloadImage(assets->images[index]);
- }
-
- // Textures.
- for (int index = 0; index < TEXTURE_ASSET_COUNT; ++index)
+ for (int index = 0; index < TEXTURE_ASSET_COUNT; ++index)
{
UnloadTexture(assets->textures[index]);
}