diff options
Diffstat (limited to 'src/entity.c')
-rw-r--r-- | src/entity.c | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/entity.c b/src/entity.c new file mode 100644 index 0000000..ac3606b --- /dev/null +++ b/src/entity.c @@ -0,0 +1,29 @@ +#include "entity.h" +#include "game.h" + +// TODO: Entity creation system +Entity createEntity(EntityId id, Vector3 position) +{ + Entity entity; + entity.id = id; + entity.position = position; + + return entity; +} + +void updateEntity(Entity* entity, Game* game) +{ + switch (entity->id) + { + case OLD_MINT: + DrawBillboard(game->player.camera, game->assets.textures[MINT_TEXTURE], + entity->position, 1.0, WHITE); + break; + case STICKY_NICKEL: + DrawBillboard(game->player.camera, game->assets.textures[NICK_TEXTURE], + entity->position, 1.0, WHITE); + break; + default: + break; + } +} |