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-rw-r--r--src/entity.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/entity.c b/src/entity.c
index e510a01..d5a0bab 100644
--- a/src/entity.c
+++ b/src/entity.c
@@ -26,7 +26,7 @@ void updateEntity(Entity* entity, Game* game)
entity->position, 1.0, WHITE);
break;
case STICKY_NICKEL:
- DrawBillboard(game->player.camera, game->assets.textures[NICK_TEXTURE],
+ DrawBillboard(game->player.camera, game->assets.textures[NICKEL_TEXTURE],
entity->position, 1.0, WHITE);
break;
default: