diff options
Diffstat (limited to 'src/game.c')
-rw-r--r-- | src/game.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -22,7 +22,7 @@ void initGame(Game* game) // Heightmap. Mesh heightmapMesh = GenMeshHeightmap(game->assets.images[HEIGHT_MAP_IMAGE], - (Vector3){100.0, 30.0, 100.0}); + (Vector3){1000.0, 30.0, 1000.0}); game->heightmap = LoadModelFromMesh(heightmapMesh); game->heightmap.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = game->assets.textures[HEIGHT_MAP_TEXTURE]; |