diff options
Diffstat (limited to 'src/game.c')
-rw-r--r-- | src/game.c | 8 |
1 files changed, 0 insertions, 8 deletions
@@ -24,14 +24,6 @@ void initGame(Game* game) game->skybox.materials[0].shader, GetShaderLocation(game->skybox.materials[0].shader, "environmentMap"), (int[1]){ MATERIAL_MAP_CUBEMAP }, SHADER_UNIFORM_INT); - SetShaderValue( - game->skybox.materials[0].shader, - GetShaderLocation(game->skybox.materials[0].shader, "doGamma"), - (int[1]){ 0 }, SHADER_UNIFORM_INT); - SetShaderValue( - game->skybox.materials[0].shader, - GetShaderLocation(game->skybox.materials[0].shader, "vflipped"), - (int[1]){ 0 }, SHADER_UNIFORM_INT); game->skybox.materials[0].maps[MATERIAL_MAP_CUBEMAP].texture = LoadTextureCubemap(game->assets.images[SKYBOX_IMAGE], |