diff options
Diffstat (limited to 'src/player.c')
| -rw-r--r-- | src/player.c | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/player.c b/src/player.c index 36f5efe..a153443 100644 --- a/src/player.c +++ b/src/player.c @@ -83,12 +83,10 @@ void updatePlayerMovement(Player* player, Game* game) camera->target = Vector3Add(player->position, player->direction); } -bool playerCanEntityBeSelected(Player* player, Entity* entity) +bool playerCanEntityBeSelected(Player* player, Entity entity) { - float maxDistance = PLAYER_MAX_SELECT_DISTANCE; - maxDistance += Vector3Distance(entity->box.min, entity->box.max) / 2.0; - - return Vector3Distance(player->position, entity->position) <= maxDistance; + return getEntityDistance(entity, player->position) + <= PLAYER_MAX_SELECT_DISTANCE; } void playerInteractWithEntity(Player* player, Entity* entity, Game* game) @@ -98,7 +96,7 @@ void playerInteractWithEntity(Player* player, Entity* entity, Game* game) void playerUpdateSelectedEntity(Player* player, Entity* entity, Game* game) { - if (!playerCanEntityBeSelected(player, entity)) + if (!playerCanEntityBeSelected(player, *entity)) { return; } |
