diff options
Diffstat (limited to 'src/utils.c')
| -rw-r--r-- | src/utils.c | 144 |
1 files changed, 0 insertions, 144 deletions
diff --git a/src/utils.c b/src/utils.c index 0a17a05..02d7388 100644 --- a/src/utils.c +++ b/src/utils.c @@ -34,148 +34,4 @@ Vector3 randomDirection3(int seed, int* nextSeed) return Vector3Normalize(direction); } -void updateFloatWindow(FloatingWindow* window, const char* title) -{ -#ifndef RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT -#define RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT 24 -#endif - -#ifndef RAYGUI_WINDOW_CLOSEBUTTON_SIZE -#define RAYGUI_WINDOW_CLOSEBUTTON_SIZE 18 -#endif - - int closeTitleSizeDeltaHalf = (RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT - - RAYGUI_WINDOW_CLOSEBUTTON_SIZE) / 2; - - // Window movement and resize collision check. - if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) && !window->moving - && !window->resizing) - { - Vector2 mousePosition = GetMousePosition(); - - Rectangle titleCollisionRect = (Rectangle){ - window->rect.x, - window->rect.y, - window->rect.width - (RAYGUI_WINDOW_CLOSEBUTTON_SIZE - + closeTitleSizeDeltaHalf), - RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT - }; - - Rectangle resizeCollisionRect = (Rectangle){ - window->rect.x + window->rect.width - 20.0, - window->rect.y + window->rect.height - 20.0, - 20.0, - 20.0 - }; - - if (CheckCollisionPointRec(mousePosition, titleCollisionRect)) - { - window->moving = true; - } - else if (!window->minimized - && CheckCollisionPointRec(mousePosition, resizeCollisionRect)) - { - window->resizing = true; - } - } - - // Window movement and resize update. - if (window->moving) - { - Vector2 mouseDelta = GetMouseDelta(); - window->rect.x += mouseDelta.x; - window->rect.y += mouseDelta.y; - - if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) - { - window->moving = false; - - // Clamp window position on screen. - window->rect.x = Clamp(window->rect.x, 0.0, - GetScreenWidth() - window->rect.width); - window->rect.y = Clamp(window->rect.y, 0.0, - GetScreenHeight() - - RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT); - } - } - else if (window->resizing) - { - Vector2 mousePosition = GetMousePosition(); - - if (mousePosition.x > window->rect.x) - { - window->rect.width = mousePosition.x - window->rect.x; - } - if (mousePosition.y > window->rect.y) - { - window->rect.height = mousePosition.y - window->rect.y; - } - - // TODO: Add window size clamp. - - if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) - { - window->resizing = true; - } - } - - if (window->minimized) - { - GuiStatusBar( - (Rectangle){window->rect.x, window->rect.y, window->rect.width, - RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT}, - title); - - window->minimized = !GuiButton( - (Rectangle){window->rect.x + window->rect.width - - RAYGUI_WINDOW_CLOSEBUTTON_SIZE - - closeTitleSizeDeltaHalf, - RAYGUI_WINDOW_CLOSEBUTTON_SIZE, - RAYGUI_WINDOW_CLOSEBUTTON_SIZE}, - "#120#"); - } - else - { - window->minimized = GuiWindowBox( - (Rectangle){window->rect.x, window->rect.y, window->rect.width, - RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT}, - title); - - if (window->callback != NULL) - { - Rectangle scissor; - - GuiScrollPanel( - (Rectangle){window->rect.x, - window->rect.y + RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT, - window->rect.width, - window->rect.height - RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT}, - NULL, - (Rectangle){window->rect.x, window->rect.y, - window->contentSize.x, window->contentSize.y}, - &window->scroll, - &scissor); - - bool requireScissor = window->rect.width < window->contentSize.x - || window->rect.height < window->contentSize.y; - - if (requireScissor) - { - BeginScissorMode(scissor.x, scissor.y, scissor.width, scissor.height); - } - - window->callback((Vector2){window->rect.x, window->rect.y}, - window->scroll); - - if (requireScissor) - { - EndScissorMode(); - } - } - - GuiDrawIcon(71, window->rect.x + window->rect.width - 20, - window->rect.y + window->rect.height - 20, 1, WHITE); - } -} - // Why does the universe feel strange to exist in? |
