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-rw-r--r--src/world.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/world.h b/src/world.h
index 08c4f39..10306d3 100644
--- a/src/world.h
+++ b/src/world.h
@@ -89,6 +89,7 @@ void freeWorld(World world);
// When dealing with the world in 2d use y in place of z.
float getWorldHeightAtLocation(const World* world, float x, float y);
Vector2 worldPositionToPixel(const World* world, float x, float y);
-WorldUID castRayAtWorld(const World* world, Ray ray, int* tests);
+WorldUID castRayAtWorld(const World* world, Ray ray, bool includePlaces,
+ int* tests);
#endif