diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/player.c | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/player.c b/src/player.c index de1eaa1..bb63903 100644 --- a/src/player.c +++ b/src/player.c @@ -82,4 +82,19 @@ void updatePlayer(Player* player, Game* game) // Apply camera. camera->position = player->position; camera->target = Vector3Add(player->position, player->direction); + + /* Ray ray = (Ray){ */ + /* .position = player->position, */ + /* .direction = player->direction */ + /* }; */ + + /* int tests; */ + /* WorldUID uid = castRayAtWorld(&game->world, ray, &tests); */ + + /* printf("%d\n", tests); */ + + /* if (uid != -1) */ + /* { */ + /* DrawBoundingBox(game->world.entities[uid].box, RED); */ + /* } */ } |