blob: c041eb13536c71f6327a4916b58413a884c4c588 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
#include "game.h"
#include "entity.h"
#ifndef POND_H
#define POND_H
#define POND_SIZE 250.0
#define POND_HEIGHT 15.0
void initPond(Entity* entity);
void updatePond(Entity* entity, Game* game);
#endif
|