blob: 0c107db4275943315a2c1780423db89cd50b6adb (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
|
#include "game.h"
#include "entity.h"
#ifndef UTILITY_POLE_H
#define UTILITY_POLE_H
#define UTILITY_POLE_HEIGHT 100.0
#define UTILITY_POLE_RADIUS 3.0
void initUtilityPole(Entity* entity);
#endif
|