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#include "utils.h"
#ifndef SETTINGS_H
#define SETTINGS_H
typedef struct {
// Window.
int windowWidth;
int windowHeight;
// Controls.
float mouseSpeed;
KeyboardKey forwardKey;
KeyboardKey backwardKey;
KeyboardKey rightKey;
KeyboardKey leftKey;
} Settings;
Settings defaultSettings();
// Bite my shiny metal ass!
#endif
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