diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-11-08 12:12:29 -0700 |
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committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-11-08 12:12:29 -0700 |
commit | ac7470ce5d680caa7fb53c235aea10cba45e1836 (patch) | |
tree | 4eeb6912414ac9280cf8c1fad267040b0ada2e98 | |
parent | 10a0fb1c52a50b44bd2df064c977a3a15146facf (diff) |
rres asset loading working
-rw-r--r-- | CMakeLists.txt | 2 | ||||
-rw-r--r-- | assets/assets.rres | bin | 0 -> 10362055 bytes | |||
-rw-r--r-- | include/external/qoi.h | 671 | ||||
-rw-r--r-- | include/rres-raylib.h | 1094 | ||||
-rw-r--r-- | include/rres.h | 1094 | ||||
-rw-r--r-- | src/assets.c | 131 | ||||
-rw-r--r-- | src/implementations.c | 6 |
7 files changed, 2979 insertions, 19 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 991753a..16d2099 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -15,6 +15,8 @@ add_executable(${PROJECT_NAME} ${SRC_FILES}) target_include_directories(${PROJECT_NAME} PUBLIC include src) target_link_libraries(${PROJECT_NAME} raylib m) +file(COPY assets/assets.rres DESTINATION ${CMAKE_BINARY_DIR}) + # Checks if OSX and links appropriate frameworks (Only required on MacOS) if (APPLE) target_link_libraries(${PROJECT_NAME} "-framework IOKit") diff --git a/assets/assets.rres b/assets/assets.rres Binary files differnew file mode 100644 index 0000000..ef9f06a --- /dev/null +++ b/assets/assets.rres diff --git a/include/external/qoi.h b/include/external/qoi.h new file mode 100644 index 0000000..988f9ed --- /dev/null +++ b/include/external/qoi.h @@ -0,0 +1,671 @@ +/* + +QOI - The "Quite OK Image" format for fast, lossless image compression + +Dominic Szablewski - https://phoboslab.org + + +-- LICENSE: The MIT License(MIT) + +Copyright(c) 2021 Dominic Szablewski + +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files(the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions : +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + + +-- About + +QOI encodes and decodes images in a lossless format. Compared to stb_image and +stb_image_write QOI offers 20x-50x faster encoding, 3x-4x faster decoding and +20% better compression. + + +-- Synopsis + +// Define `QOI_IMPLEMENTATION` in *one* C/C++ file before including this +// library to create the implementation. + +#define QOI_IMPLEMENTATION +#include "qoi.h" + +// Encode and store an RGBA buffer to the file system. The qoi_desc describes +// the input pixel data. +qoi_write("image_new.qoi", rgba_pixels, &(qoi_desc){ + .width = 1920, + .height = 1080, + .channels = 4, + .colorspace = QOI_SRGB +}); + +// Load and decode a QOI image from the file system into a 32bbp RGBA buffer. +// The qoi_desc struct will be filled with the width, height, number of channels +// and colorspace read from the file header. +qoi_desc desc; +void *rgba_pixels = qoi_read("image.qoi", &desc, 4); + + + +-- Documentation + +This library provides the following functions; +- qoi_read -- read and decode a QOI file +- qoi_decode -- decode the raw bytes of a QOI image from memory +- qoi_write -- encode and write a QOI file +- qoi_encode -- encode an rgba buffer into a QOI image in memory + +See the function declaration below for the signature and more information. + +If you don't want/need the qoi_read and qoi_write functions, you can define +QOI_NO_STDIO before including this library. + +This library uses malloc() and free(). To supply your own malloc implementation +you can define QOI_MALLOC and QOI_FREE before including this library. + +This library uses memset() to zero-initialize the index. To supply your own +implementation you can define QOI_ZEROARR before including this library. + + +-- Data Format + +A QOI file has a 14 byte header, followed by any number of data "chunks" and an +8-byte end marker. + +struct qoi_header_t { + char magic[4]; // magic bytes "qoif" + uint32_t width; // image width in pixels (BE) + uint32_t height; // image height in pixels (BE) + uint8_t channels; // 3 = RGB, 4 = RGBA + uint8_t colorspace; // 0 = sRGB with linear alpha, 1 = all channels linear +}; + +Images are encoded row by row, left to right, top to bottom. The decoder and +encoder start with {r: 0, g: 0, b: 0, a: 255} as the previous pixel value. An +image is complete when all pixels specified by width * height have been covered. + +Pixels are encoded as + - a run of the previous pixel + - an index into an array of previously seen pixels + - a difference to the previous pixel value in r,g,b + - full r,g,b or r,g,b,a values + +The color channels are assumed to not be premultiplied with the alpha channel +("un-premultiplied alpha"). + +A running array[64] (zero-initialized) of previously seen pixel values is +maintained by the encoder and decoder. Each pixel that is seen by the encoder +and decoder is put into this array at the position formed by a hash function of +the color value. In the encoder, if the pixel value at the index matches the +current pixel, this index position is written to the stream as QOI_OP_INDEX. +The hash function for the index is: + + index_position = (r * 3 + g * 5 + b * 7 + a * 11) % 64 + +Each chunk starts with a 2- or 8-bit tag, followed by a number of data bits. The +bit length of chunks is divisible by 8 - i.e. all chunks are byte aligned. All +values encoded in these data bits have the most significant bit on the left. + +The 8-bit tags have precedence over the 2-bit tags. A decoder must check for the +presence of an 8-bit tag first. + +The byte stream's end is marked with 7 0x00 bytes followed a single 0x01 byte. + + +The possible chunks are: + + +.- QOI_OP_INDEX ----------. +| Byte[0] | +| 7 6 5 4 3 2 1 0 | +|-------+-----------------| +| 0 0 | index | +`-------------------------` +2-bit tag b00 +6-bit index into the color index array: 0..63 + +A valid encoder must not issue 2 or more consecutive QOI_OP_INDEX chunks to the +same index. QOI_OP_RUN should be used instead. + + +.- QOI_OP_DIFF -----------. +| Byte[0] | +| 7 6 5 4 3 2 1 0 | +|-------+-----+-----+-----| +| 0 1 | dr | dg | db | +`-------------------------` +2-bit tag b01 +2-bit red channel difference from the previous pixel between -2..1 +2-bit green channel difference from the previous pixel between -2..1 +2-bit blue channel difference from the previous pixel between -2..1 + +The difference to the current channel values are using a wraparound operation, +so "1 - 2" will result in 255, while "255 + 1" will result in 0. + +Values are stored as unsigned integers with a bias of 2. E.g. -2 is stored as +0 (b00). 1 is stored as 3 (b11). + +The alpha value remains unchanged from the previous pixel. + + +.- QOI_OP_LUMA -------------------------------------. +| Byte[0] | Byte[1] | +| 7 6 5 4 3 2 1 0 | 7 6 5 4 3 2 1 0 | +|-------+-----------------+-------------+-----------| +| 1 0 | green diff | dr - dg | db - dg | +`---------------------------------------------------` +2-bit tag b10 +6-bit green channel difference from the previous pixel -32..31 +4-bit red channel difference minus green channel difference -8..7 +4-bit blue channel difference minus green channel difference -8..7 + +The green channel is used to indicate the general direction of change and is +encoded in 6 bits. The red and blue channels (dr and db) base their diffs off +of the green channel difference and are encoded in 4 bits. I.e.: + dr_dg = (cur_px.r - prev_px.r) - (cur_px.g - prev_px.g) + db_dg = (cur_px.b - prev_px.b) - (cur_px.g - prev_px.g) + +The difference to the current channel values are using a wraparound operation, +so "10 - 13" will result in 253, while "250 + 7" will result in 1. + +Values are stored as unsigned integers with a bias of 32 for the green channel +and a bias of 8 for the red and blue channel. + +The alpha value remains unchanged from the previous pixel. + + +.- QOI_OP_RUN ------------. +| Byte[0] | +| 7 6 5 4 3 2 1 0 | +|-------+-----------------| +| 1 1 | run | +`-------------------------` +2-bit tag b11 +6-bit run-length repeating the previous pixel: 1..62 + +The run-length is stored with a bias of -1. Note that the run-lengths 63 and 64 +(b111110 and b111111) are illegal as they are occupied by the QOI_OP_RGB and +QOI_OP_RGBA tags. + + +.- QOI_OP_RGB ------------------------------------------. +| Byte[0] | Byte[1] | Byte[2] | Byte[3] | +| 7 6 5 4 3 2 1 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 | +|-------------------------+---------+---------+---------| +| 1 1 1 1 1 1 1 0 | red | green | blue | +`-------------------------------------------------------` +8-bit tag b11111110 +8-bit red channel value +8-bit green channel value +8-bit blue channel value + +The alpha value remains unchanged from the previous pixel. + + +.- QOI_OP_RGBA ---------------------------------------------------. +| Byte[0] | Byte[1] | Byte[2] | Byte[3] | Byte[4] | +| 7 6 5 4 3 2 1 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 | +|-------------------------+---------+---------+---------+---------| +| 1 1 1 1 1 1 1 1 | red | green | blue | alpha | +`-----------------------------------------------------------------` +8-bit tag b11111111 +8-bit red channel value +8-bit green channel value +8-bit blue channel value +8-bit alpha channel value + +*/ + + +/* ----------------------------------------------------------------------------- +Header - Public functions */ + +#ifndef QOI_H +#define QOI_H + +#ifdef __cplusplus +extern "C" { +#endif + +/* A pointer to a qoi_desc struct has to be supplied to all of qoi's functions. +It describes either the input format (for qoi_write and qoi_encode), or is +filled with the description read from the file header (for qoi_read and +qoi_decode). + +The colorspace in this qoi_desc is an enum where + 0 = sRGB, i.e. gamma scaled RGB channels and a linear alpha channel + 1 = all channels are linear +You may use the constants QOI_SRGB or QOI_LINEAR. The colorspace is purely +informative. It will be saved to the file header, but does not affect +how chunks are en-/decoded. */ + +#define QOI_SRGB 0 +#define QOI_LINEAR 1 + +typedef struct { + unsigned int width; + unsigned int height; + unsigned char channels; + unsigned char colorspace; +} qoi_desc; + +#ifndef QOI_NO_STDIO + +/* Encode raw RGB or RGBA pixels into a QOI image and write it to the file +system. The qoi_desc struct must be filled with the image width, height, +number of channels (3 = RGB, 4 = RGBA) and the colorspace. + +The function returns 0 on failure (invalid parameters, or fopen or malloc +failed) or the number of bytes written on success. */ + +int qoi_write(const char *filename, const void *data, const qoi_desc *desc); + + +/* Read and decode a QOI image from the file system. If channels is 0, the +number of channels from the file header is used. If channels is 3 or 4 the +output format will be forced into this number of channels. + +The function either returns NULL on failure (invalid data, or malloc or fopen +failed) or a pointer to the decoded pixels. On success, the qoi_desc struct +will be filled with the description from the file header. + +The returned pixel data should be free()d after use. */ + +void *qoi_read(const char *filename, qoi_desc *desc, int channels); + +#endif /* QOI_NO_STDIO */ + + +/* Encode raw RGB or RGBA pixels into a QOI image in memory. + +The function either returns NULL on failure (invalid parameters or malloc +failed) or a pointer to the encoded data on success. On success the out_len +is set to the size in bytes of the encoded data. + +The returned qoi data should be free()d after use. */ + +void *qoi_encode(const void *data, const qoi_desc *desc, int *out_len); + + +/* Decode a QOI image from memory. + +The function either returns NULL on failure (invalid parameters or malloc +failed) or a pointer to the decoded pixels. On success, the qoi_desc struct +is filled with the description from the file header. + +The returned pixel data should be free()d after use. */ + +void *qoi_decode(const void *data, int size, qoi_desc *desc, int channels); + + +#ifdef __cplusplus +} +#endif +#endif /* QOI_H */ + + +/* ----------------------------------------------------------------------------- +Implementation */ + +#ifdef QOI_IMPLEMENTATION +#include <stdlib.h> +#include <string.h> + +#ifndef QOI_MALLOC + #define QOI_MALLOC(sz) malloc(sz) + #define QOI_FREE(p) free(p) +#endif +#ifndef QOI_ZEROARR + #define QOI_ZEROARR(a) memset((a),0,sizeof(a)) +#endif + +#define QOI_OP_INDEX 0x00 /* 00xxxxxx */ +#define QOI_OP_DIFF 0x40 /* 01xxxxxx */ +#define QOI_OP_LUMA 0x80 /* 10xxxxxx */ +#define QOI_OP_RUN 0xc0 /* 11xxxxxx */ +#define QOI_OP_RGB 0xfe /* 11111110 */ +#define QOI_OP_RGBA 0xff /* 11111111 */ + +#define QOI_MASK_2 0xc0 /* 11000000 */ + +#define QOI_COLOR_HASH(C) (C.rgba.r*3 + C.rgba.g*5 + C.rgba.b*7 + C.rgba.a*11) +#define QOI_MAGIC \ + (((unsigned int)'q') << 24 | ((unsigned int)'o') << 16 | \ + ((unsigned int)'i') << 8 | ((unsigned int)'f')) +#define QOI_HEADER_SIZE 14 + +/* 2GB is the max file size that this implementation can safely handle. We guard +against anything larger than that, assuming the worst case with 5 bytes per +pixel, rounded down to a nice clean value. 400 million pixels ought to be +enough for anybody. */ +#define QOI_PIXELS_MAX ((unsigned int)400000000) + +typedef union { + struct { unsigned char r, g, b, a; } rgba; + unsigned int v; +} qoi_rgba_t; + +static const unsigned char qoi_padding[8] = {0,0,0,0,0,0,0,1}; + +static void qoi_write_32(unsigned char *bytes, int *p, unsigned int v) { + bytes[(*p)++] = (0xff000000 & v) >> 24; + bytes[(*p)++] = (0x00ff0000 & v) >> 16; + bytes[(*p)++] = (0x0000ff00 & v) >> 8; + bytes[(*p)++] = (0x000000ff & v); +} + +static unsigned int qoi_read_32(const unsigned char *bytes, int *p) { + unsigned int a = bytes[(*p)++]; + unsigned int b = bytes[(*p)++]; + unsigned int c = bytes[(*p)++]; + unsigned int d = bytes[(*p)++]; + return a << 24 | b << 16 | c << 8 | d; +} + +void *qoi_encode(const void *data, const qoi_desc *desc, int *out_len) { + int i, max_size, p, run; + int px_len, px_end, px_pos, channels; + unsigned char *bytes; + const unsigned char *pixels; + qoi_rgba_t index[64]; + qoi_rgba_t px, px_prev; + + if ( + data == NULL || out_len == NULL || desc == NULL || + desc->width == 0 || desc->height == 0 || + desc->channels < 3 || desc->channels > 4 || + desc->colorspace > 1 || + desc->height >= QOI_PIXELS_MAX / desc->width + ) { + return NULL; + } + + max_size = + desc->width * desc->height * (desc->channels + 1) + + QOI_HEADER_SIZE + sizeof(qoi_padding); + + p = 0; + bytes = (unsigned char *) QOI_MALLOC(max_size); + if (!bytes) { + return NULL; + } + + qoi_write_32(bytes, &p, QOI_MAGIC); + qoi_write_32(bytes, &p, desc->width); + qoi_write_32(bytes, &p, desc->height); + bytes[p++] = desc->channels; + bytes[p++] = desc->colorspace; + + + pixels = (const unsigned char *)data; + + QOI_ZEROARR(index); + + run = 0; + px_prev.rgba.r = 0; + px_prev.rgba.g = 0; + px_prev.rgba.b = 0; + px_prev.rgba.a = 255; + px = px_prev; + + px_len = desc->width * desc->height * desc->channels; + px_end = px_len - desc->channels; + channels = desc->channels; + + for (px_pos = 0; px_pos < px_len; px_pos += channels) { + if (channels == 4) { + px = *(qoi_rgba_t *)(pixels + px_pos); + } + else { + px.rgba.r = pixels[px_pos + 0]; + px.rgba.g = pixels[px_pos + 1]; + px.rgba.b = pixels[px_pos + 2]; + } + + if (px.v == px_prev.v) { + run++; + if (run == 62 || px_pos == px_end) { + bytes[p++] = QOI_OP_RUN | (run - 1); + run = 0; + } + } + else { + int index_pos; + + if (run > 0) { + bytes[p++] = QOI_OP_RUN | (run - 1); + run = 0; + } + + index_pos = QOI_COLOR_HASH(px) % 64; + + if (index[index_pos].v == px.v) { + bytes[p++] = QOI_OP_INDEX | index_pos; + } + else { + index[index_pos] = px; + + if (px.rgba.a == px_prev.rgba.a) { + signed char vr = px.rgba.r - px_prev.rgba.r; + signed char vg = px.rgba.g - px_prev.rgba.g; + signed char vb = px.rgba.b - px_prev.rgba.b; + + signed char vg_r = vr - vg; + signed char vg_b = vb - vg; + + if ( + vr > -3 && vr < 2 && + vg > -3 && vg < 2 && + vb > -3 && vb < 2 + ) { + bytes[p++] = QOI_OP_DIFF | (vr + 2) << 4 | (vg + 2) << 2 | (vb + 2); + } + else if ( + vg_r > -9 && vg_r < 8 && + vg > -33 && vg < 32 && + vg_b > -9 && vg_b < 8 + ) { + bytes[p++] = QOI_OP_LUMA | (vg + 32); + bytes[p++] = (vg_r + 8) << 4 | (vg_b + 8); + } + else { + bytes[p++] = QOI_OP_RGB; + bytes[p++] = px.rgba.r; + bytes[p++] = px.rgba.g; + bytes[p++] = px.rgba.b; + } + } + else { + bytes[p++] = QOI_OP_RGBA; + bytes[p++] = px.rgba.r; + bytes[p++] = px.rgba.g; + bytes[p++] = px.rgba.b; + bytes[p++] = px.rgba.a; + } + } + } + px_prev = px; + } + + for (i = 0; i < (int)sizeof(qoi_padding); i++) { + bytes[p++] = qoi_padding[i]; + } + + *out_len = p; + return bytes; +} + +void *qoi_decode(const void *data, int size, qoi_desc *desc, int channels) { + const unsigned char *bytes; + unsigned int header_magic; + unsigned char *pixels; + qoi_rgba_t index[64]; + qoi_rgba_t px; + int px_len, chunks_len, px_pos; + int p = 0, run = 0; + + if ( + data == NULL || desc == NULL || + (channels != 0 && channels != 3 && channels != 4) || + size < QOI_HEADER_SIZE + (int)sizeof(qoi_padding) + ) { + return NULL; + } + + bytes = (const unsigned char *)data; + + header_magic = qoi_read_32(bytes, &p); + desc->width = qoi_read_32(bytes, &p); + desc->height = qoi_read_32(bytes, &p); + desc->channels = bytes[p++]; + desc->colorspace = bytes[p++]; + + if ( + desc->width == 0 || desc->height == 0 || + desc->channels < 3 || desc->channels > 4 || + desc->colorspace > 1 || + header_magic != QOI_MAGIC || + desc->height >= QOI_PIXELS_MAX / desc->width + ) { + return NULL; + } + + if (channels == 0) { + channels = desc->channels; + } + + px_len = desc->width * desc->height * channels; + pixels = (unsigned char *) QOI_MALLOC(px_len); + if (!pixels) { + return NULL; + } + + QOI_ZEROARR(index); + px.rgba.r = 0; + px.rgba.g = 0; + px.rgba.b = 0; + px.rgba.a = 255; + + chunks_len = size - (int)sizeof(qoi_padding); + for (px_pos = 0; px_pos < px_len; px_pos += channels) { + if (run > 0) { + run--; + } + else if (p < chunks_len) { + int b1 = bytes[p++]; + + if (b1 == QOI_OP_RGB) { + px.rgba.r = bytes[p++]; + px.rgba.g = bytes[p++]; + px.rgba.b = bytes[p++]; + } + else if (b1 == QOI_OP_RGBA) { + px.rgba.r = bytes[p++]; + px.rgba.g = bytes[p++]; + px.rgba.b = bytes[p++]; + px.rgba.a = bytes[p++]; + } + else if ((b1 & QOI_MASK_2) == QOI_OP_INDEX) { + px = index[b1]; + } + else if ((b1 & QOI_MASK_2) == QOI_OP_DIFF) { + px.rgba.r += ((b1 >> 4) & 0x03) - 2; + px.rgba.g += ((b1 >> 2) & 0x03) - 2; + px.rgba.b += ( b1 & 0x03) - 2; + } + else if ((b1 & QOI_MASK_2) == QOI_OP_LUMA) { + int b2 = bytes[p++]; + int vg = (b1 & 0x3f) - 32; + px.rgba.r += vg - 8 + ((b2 >> 4) & 0x0f); + px.rgba.g += vg; + px.rgba.b += vg - 8 + (b2 & 0x0f); + } + else if ((b1 & QOI_MASK_2) == QOI_OP_RUN) { + run = (b1 & 0x3f); + } + + index[QOI_COLOR_HASH(px) % 64] = px; + } + + if (channels == 4) { + *(qoi_rgba_t*)(pixels + px_pos) = px; + } + else { + pixels[px_pos + 0] = px.rgba.r; + pixels[px_pos + 1] = px.rgba.g; + pixels[px_pos + 2] = px.rgba.b; + } + } + + return pixels; +} + +#ifndef QOI_NO_STDIO +#include <stdio.h> + +int qoi_write(const char *filename, const void *data, const qoi_desc *desc) { + FILE *f = fopen(filename, "wb"); + int size; + void *encoded; + + if (!f) { + return 0; + } + + encoded = qoi_encode(data, desc, &size); + if (!encoded) { + fclose(f); + return 0; + } + + fwrite(encoded, 1, size, f); + fclose(f); + + QOI_FREE(encoded); + return size; +} + +void *qoi_read(const char *filename, qoi_desc *desc, int channels) { + FILE *f = fopen(filename, "rb"); + int size, bytes_read; + void *pixels, *data; + + if (!f) { + return NULL; + } + + fseek(f, 0, SEEK_END); + size = ftell(f); + if (size <= 0) { + fclose(f); + return NULL; + } + fseek(f, 0, SEEK_SET); + + data = QOI_MALLOC(size); + if (!data) { + fclose(f); + return NULL; + } + + bytes_read = fread(data, 1, size, f); + fclose(f); + + pixels = qoi_decode(data, bytes_read, desc, channels); + QOI_FREE(data); + return pixels; +} + +#endif /* QOI_NO_STDIO */ +#endif /* QOI_IMPLEMENTATION */ diff --git a/include/rres-raylib.h b/include/rres-raylib.h new file mode 100644 index 0000000..71d6f2a --- /dev/null +++ b/include/rres-raylib.h @@ -0,0 +1,1094 @@ +/********************************************************************************************** +* +* rres-raylib v1.2 - rres loaders specific for raylib data structures +* +* CONFIGURATION: +* +* #define RRES_RAYLIB_IMPLEMENTATION +* Generates the implementation of the library into the included file. +* If not defined, the library is in header only mode and can be included in other headers +* or source files without problems. But only ONE file should hold the implementation. +* +* #define RRES_SUPPORT_COMPRESSION_LZ4 +* Support data compression algorithm LZ4, provided by lz4.h/lz4.c library +* +* #define RRES_SUPPORT_ENCRYPTION_AES +* Support data encryption algorithm AES, provided by aes.h/aes.c library +* +* #define RRES_SUPPORT_ENCRYPTION_XCHACHA20 +* Support data encryption algorithm XChaCha20-Poly1305, +* provided by monocypher.h/monocypher.c library +* +* DEPENDENCIES: +* +* - raylib.h: Data types definition and data loading from memory functions +* WARNING: raylib.h MUST be included before including rres-raylib.h +* - rres.h: Base implementation of rres specs, required to read rres files and resource chunks +* - lz4.h: LZ4 compression support (optional) +* - aes.h: AES-256 CTR encryption support (optional) +* - monocypher.h: for XChaCha20-Poly1305 encryption support (optional) +* +* VERSION HISTORY: +* +* - 1.2 (15-Apr-2023): Updated to monocypher 4.0.1 +* - 1.0 (11-May-2022): Initial implementation release +* +* +* LICENSE: MIT +* +* Copyright (c) 2020-2023 Ramon Santamaria (@raysan5) +* +* Permission is hereby granted, free of charge, to any person obtaining a copy +* of this software and associated documentation files (the "Software"), to deal +* in the Software without restriction, including without limitation the rights +* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +* copies of the Software, and to permit persons to whom the Software is +* furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all +* copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +* SOFTWARE. +* +**********************************************************************************************/ + +#ifndef RRES_RAYLIB_H +#define RRES_RAYLIB_H + +#ifndef RRES_H + #include "rres.h" +#endif + +//---------------------------------------------------------------------------------- +// Defines and Macros +//---------------------------------------------------------------------------------- +//... + +//---------------------------------------------------------------------------------- +// Types and Structures Definition +//---------------------------------------------------------------------------------- +//... + +//---------------------------------------------------------------------------------- +// Global variables +//---------------------------------------------------------------------------------- +//... + +//---------------------------------------------------------------------------------- +// Module Functions Declaration +//---------------------------------------------------------------------------------- +#if defined(__cplusplus) +extern "C" { // Prevents name mangling of functions +#endif + +// rres data loading to raylib data structures +// NOTE: Chunk data must be provided uncompressed/unencrypted +RLAPI void *LoadDataFromResource(rresResourceChunk chunk, unsigned int *size); // Load raw data from rres resource chunk +RLAPI char *LoadTextFromResource(rresResourceChunk chunk); // Load text data from rres resource chunk +RLAPI Image LoadImageFromResource(rresResourceChunk chunk); // Load Image data from rres resource chunk +RLAPI Wave LoadWaveFromResource(rresResourceChunk chunk); // Load Wave data from rres resource chunk +RLAPI Font LoadFontFromResource(rresResourceMulti multi); // Load Font data from rres resource multiple chunks +RLAPI Mesh LoadMeshFromResource(rresResourceMulti multi); // Load Mesh data from rres resource multiple chunks + +// Unpack resource chunk data (decompres/decrypt data) +// NOTE: Function return 0 on success or other value on failure +RLAPI int UnpackResourceChunk(rresResourceChunk *chunk); // Unpack resource chunk data (decompress/decrypt) + +// Set base directory for externally linked data +// NOTE: When resource chunk contains an external link (FourCC: LINK, Type: RRES_DATA_LINK), +// a base directory is required to be prepended to link path +// If not provided, the application path is prepended to link by default +RLAPI void SetBaseDirectory(const char *baseDir); // Set base directory for externally linked data + +#if defined(__cplusplus) +} +#endif + +#endif // RRES_RAYLIB_H + +/*********************************************************************************** +* +* RRES RAYLIB IMPLEMENTATION +* +************************************************************************************/ + +#if defined(RRES_RAYLIB_IMPLEMENTATION) + +// Compression/Encryption algorithms supported +// NOTE: They should be the same supported by the rres packaging tool (rrespacker) +// https://github.com/phoboslab/qoi +#include "external/qoi.h" // Compression algorithm: QOI (implementation in raylib) + +#if defined(RRES_SUPPORT_COMPRESSION_LZ4) + // https://github.com/lz4/lz4 + #include "external/lz4.h" // Compression algorithm: LZ4 + #include "external/lz4.c" // Compression algorithm implementation: LZ4 +#endif +#if defined(RRES_SUPPORT_ENCRYPTION_AES) + // https://github.com/kokke/tiny-AES-c + #include "external/aes.h" // Encryption algorithm: AES + #include "external/aes.c" // Encryption algorithm implementation: AES +#endif +#if defined(RRES_SUPPORT_ENCRYPTION_XCHACHA20) + // https://github.com/LoupVaillant/Monocypher + #include "external/monocypher.h" // Encryption algorithm: XChaCha20-Poly1305 + #include "external/monocypher.c" // Encryption algorithm implementation: XChaCha20-Poly1305 +#endif + +//---------------------------------------------------------------------------------- +// Defines and Macros +//---------------------------------------------------------------------------------- +//... + +//---------------------------------------------------------------------------------- +// Types and Structures Definition +//---------------------------------------------------------------------------------- +//... + +//---------------------------------------------------------------------------------- +// Global Variables Definition +//---------------------------------------------------------------------------------- +static const char *baseDir = NULL; // Base directory pointer, used on external linked data loading + +//---------------------------------------------------------------------------------- +// Module specific Functions Declaration +//---------------------------------------------------------------------------------- + +// Load simple data chunks that are later required by multi-chunk resources +// NOTE: Chunk data must be provided uncompressed/unencrypted +static void *LoadDataFromResourceLink(rresResourceChunk chunk, unsigned int *size); // Load chunk: RRES_DATA_LINK +static void *LoadDataFromResourceChunk(rresResourceChunk chunk, unsigned int *size); // Load chunk: RRES_DATA_RAW +static char *LoadTextFromResourceChunk(rresResourceChunk chunk, unsigned int *codeLang); // Load chunk: RRES_DATA_TEXT +static Image LoadImageFromResourceChunk(rresResourceChunk chunk); // Load chunk: RRES_DATA_IMAGE + +static const char *GetExtensionFromProps(unsigned int ext01, unsigned int ext02); // Get file extension from RRES_DATA_RAW properties (unsigned int) +static unsigned int *ComputeMD5(unsigned char *data, int size); // Compute MD5 hash code, returns 4 integers array (static) + +//---------------------------------------------------------------------------------- +// Module Functions Definition +//---------------------------------------------------------------------------------- + +// Load raw data from rres resource +void *LoadDataFromResource(rresResourceChunk chunk, unsigned int *size) +{ + void *rawData = NULL; + + // Data can be provided in the resource or linked to an external file + if (rresGetDataType(chunk.info.type) == RRES_DATA_RAW) // Raw data + { + rawData = LoadDataFromResourceChunk(chunk, size); + } + else if (rresGetDataType(chunk.info.type) == RRES_DATA_LINK) // Link to external file + { + // Get raw data from external linked file + unsigned int dataSize = 0; + void *data = LoadDataFromResourceLink(chunk, &dataSize); + + rawData = data; + *size = dataSize; + } + + return rawData; +} + +// Load text data from rres resource +// NOTE: Text must be NULL terminated +char *LoadTextFromResource(rresResourceChunk chunk) +{ + char *text = NULL; + int codeLang = 0; + + if (rresGetDataType(chunk.info.type) == RRES_DATA_TEXT) // Text data + { + text = LoadTextFromResourceChunk(chunk, &codeLang); + + // TODO: Consider text code language to load shader or code scripts + } + else if (rresGetDataType(chunk.info.type) == RRES_DATA_RAW) // Raw text file + { + unsigned int size = 0; + text = LoadDataFromResourceChunk(chunk, &size); + } + else if (rresGetDataType(chunk.info.type) == RRES_DATA_LINK) // Link to external file + { + // Get raw data from external linked file + unsigned int dataSize = 0; + void *data = LoadDataFromResourceLink(chunk, &dataSize); + text = data; + } + + return text; +} + +// Load Image data from rres resource +Image LoadImageFromResource(rresResourceChunk chunk) +{ + Image image = { 0 }; + + if (rresGetDataType(chunk.info.type) == RRES_DATA_IMAGE) // Image data + { + image = LoadImageFromResourceChunk(chunk); + } + else if (rresGetDataType(chunk.info.type) == RRES_DATA_RAW) // Raw image file + { + unsigned int dataSize = 0; + unsigned char *data = LoadDataFromResourceChunk(chunk, &dataSize); + + image = LoadImageFromMemory(GetExtensionFromProps(chunk.data.props[1], chunk.data.props[2]), data, dataSize); + + RL_FREE(data); + } + else if (rresGetDataType(chunk.info.type) == RRES_DATA_LINK) // Link to external file + { + // Get raw data from external linked file + unsigned int dataSize = 0; + void *data = LoadDataFromResourceLink(chunk, &dataSize); + + // Load image from linked file data + // NOTE: Function checks internally if the file extension is supported to + // properly load the data, if it fails it logs the result and image.data = NULL + image = LoadImageFromMemory(GetFileExtension(chunk.data.raw), data, dataSize); + } + + return image; +} + +// Load Wave data from rres resource +Wave LoadWaveFromResource(rresResourceChunk chunk) +{ + Wave wave = { 0 }; + + if (rresGetDataType(chunk.info.type) == RRES_DATA_WAVE) // Wave data + { + if ((chunk.info.compType == RRES_COMP_NONE) && (chunk.info.cipherType == RRES_CIPHER_NONE)) + { + wave.frameCount = chunk.data.props[0]; + wave.sampleRate = chunk.data.props[1]; + wave.sampleSize = chunk.data.props[2]; + wave.channels = chunk.data.props[3]; + + unsigned int size = wave.frameCount*wave.sampleSize/8; + wave.data = RL_CALLOC(size, 1); + memcpy(wave.data, chunk.data.raw, size); + } + RRES_LOG("RRES: %c%c%c%c: WARNING: Data must be decompressed/decrypted\n", chunk.info.type[0], chunk.info.type[1], chunk.info.type[2], chunk.info.type[3]); + } + else if (rresGetDataType(chunk.info.type) == RRES_DATA_RAW) // Raw wave file + { + unsigned int dataSize = 0; + unsigned char *data = LoadDataFromResourceChunk(chunk, &dataSize); + + wave = LoadWaveFromMemory(GetExtensionFromProps(chunk.data.props[1], chunk.data.props[2]), data, dataSize); + + RL_FREE(data); + } + else if (rresGetDataType(chunk.info.type) == RRES_DATA_LINK) // Link to external file + { + // Get raw data from external linked file + unsigned int dataSize = 0; + void *data = LoadDataFromResourceLink(chunk, &dataSize); + + // Load wave from linked file data + // NOTE: Function checks internally if the file extension is supported to + // properly load the data, if it fails it logs the result and wave.data = NULL + wave = LoadWaveFromMemory(GetFileExtension(chunk.data.raw), data, dataSize); + } + + return wave; +} + +// Load Font data from rres resource +Font LoadFontFromResource(rresResourceMulti multi) +{ + Font font = { 0 }; + + // Font resource consist of (2) chunks: + // - RRES_DATA_FONT_GLYPHS: Basic font and glyphs properties/data + // - RRES_DATA_IMAGE: Image atlas for the font characters + if (multi.count >= 2) + { + if (rresGetDataType(multi.chunks[0].info.type) == RRES_DATA_FONT_GLYPHS) + { + if ((multi.chunks[0].info.compType == RRES_COMP_NONE) && (multi.chunks[0].info.cipherType == RRES_CIPHER_NONE)) + { + // Load font basic properties from chunk[0] + font.baseSize = multi.chunks[0].data.props[0]; // Base size (default chars height) + font.glyphCount = multi.chunks[0].data.props[1]; // Number of characters (glyphs) + font.glyphPadding = multi.chunks[0].data.props[2]; // Padding around the chars + + font.recs = (Rectangle *)RL_CALLOC(font.glyphCount, sizeof(Rectangle)); + font.glyphs = (GlyphInfo *)RL_CALLOC(font.glyphCount, sizeof(GlyphInfo)); + + for (int i = 0; i < font.glyphCount; i++) + { + // Font glyphs info comes as a data blob + font.recs[i].x = (float)((rresFontGlyphInfo *)multi.chunks[0].data.raw)[i].x; + font.recs[i].y = (float)((rresFontGlyphInfo *)multi.chunks[0].data.raw)[i].y; + font.recs[i].width = (float)((rresFontGlyphInfo *)multi.chunks[0].data.raw)[i].width; + font.recs[i].height = (float)((rresFontGlyphInfo *)multi.chunks[0].data.raw)[i].height; + + font.glyphs[i].value = ((rresFontGlyphInfo *)multi.chunks[0].data.raw)[i].value; + font.glyphs[i].offsetX = ((rresFontGlyphInfo *)multi.chunks[0].data.raw)[i].offsetX; + font.glyphs[i].offsetY = ((rresFontGlyphInfo *)multi.chunks[0].data.raw)[i].offsetY; + font.glyphs[i].advanceX = ((rresFontGlyphInfo *)multi.chunks[0].data.raw)[i].advanceX; + + // NOTE: font.glyphs[i].image is not loaded + } + } + else RRES_LOG("RRES: %s: WARNING: Data must be decompressed/decrypted\n", multi.chunks[0].info.type); + } + + // Load font image chunk + if (rresGetDataType(multi.chunks[1].info.type) == RRES_DATA_IMAGE) + { + if ((multi.chunks[0].info.compType == RRES_COMP_NONE) && (multi.chunks[0].info.cipherType == RRES_CIPHER_NONE)) + { + Image image = LoadImageFromResourceChunk(multi.chunks[1]); + font.texture = LoadTextureFromImage(image); + UnloadImage(image); + } + else RRES_LOG("RRES: %s: WARNING: Data must be decompressed/decrypted\n", multi.chunks[1].info.type); + } + } + else // One chunk of data: RRES_DATA_RAW or RRES_DATA_LINK? + { + if (rresGetDataType(multi.chunks[0].info.type) == RRES_DATA_RAW) // Raw font file + { + unsigned int dataSize = 0; + unsigned char *rawData = LoadDataFromResourceChunk(multi.chunks[0], &dataSize); + + font = LoadFontFromMemory(GetExtensionFromProps(multi.chunks[0].data.props[1], multi.chunks[0].data.props[2]), rawData, dataSize, 32, NULL, 0); + + RL_FREE(rawData); + } + if (rresGetDataType(multi.chunks[0].info.type) == RRES_DATA_LINK) // Link to external font file + { + // Get raw data from external linked file + unsigned int dataSize = 0; + void *rawData = LoadDataFromResourceLink(multi.chunks[0], &dataSize); + + // Load image from linked file data + // NOTE 1: Loading font at 32px base size and default charset (95 glyphs) + // NOTE 2: Function checks internally if the file extension is supported to + // properly load the data, if it fails it logs the result and font.texture.id = 0 + font = LoadFontFromMemory(GetFileExtension(multi.chunks[0].data.raw), rawData, dataSize, 32, NULL, 0); + + RRES_FREE(rawData); + } + } + + return font; +} + +// Load Mesh data from rres resource +// NOTE: We try to load vertex data following raylib structure constraints, +// in case data does not fit raylib Mesh structure, it is not loaded +Mesh LoadMeshFromResource(rresResourceMulti multi) +{ + Mesh mesh = { 0 }; + + // TODO: Support externally linked mesh resource? + + // Mesh resource consist of (n) chunks: + for (unsigned int i = 0; i < multi.count; i++) + { + if ((multi.chunks[0].info.compType == RRES_COMP_NONE) && (multi.chunks[0].info.cipherType == RRES_CIPHER_NONE)) + { + // NOTE: raylib only supports vertex arrays with same vertex count, + // rres.chunks[0] defined vertexCount will be the reference for the following chunks + // The only exception to vertexCount is the mesh.indices array + if (mesh.vertexCount == 0) mesh.vertexCount = multi.chunks[0].data.props[0]; + + // Verify chunk type and vertex count + if (rresGetDataType(multi.chunks[i].info.type) == RRES_DATA_VERTEX) + { + // In case vertex count do not match we skip that resource chunk + if ((multi.chunks[i].data.props[1] != RRES_VERTEX_ATTRIBUTE_INDEX) && (multi.chunks[i].data.props[0] != mesh.vertexCount)) continue; + + // NOTE: We are only loading raylib supported rresVertexFormat and raylib expected components count + switch (multi.chunks[i].data.props[1]) // Check rresVertexAttribute value + { + case RRES_VERTEX_ATTRIBUTE_POSITION: + { + // raylib expects 3 components per vertex and float vertex format + if ((multi.chunks[i].data.props[2] == 3) && (multi.chunks[i].data.props[3] == RRES_VERTEX_FORMAT_FLOAT)) + { + mesh.vertices = (float *)RL_CALLOC(mesh.vertexCount*3, sizeof(float)); + memcpy(mesh.vertices, multi.chunks[i].data.raw, mesh.vertexCount*3*sizeof(float)); + } + else RRES_LOG("RRES: WARNING: MESH: Vertex attribute position not valid, componentCount/vertexFormat do not fit\n"); + + } break; + case RRES_VERTEX_ATTRIBUTE_TEXCOORD1: + { + // raylib expects 2 components per vertex and float vertex format + if ((multi.chunks[i].data.props[2] == 2) && (multi.chunks[i].data.props[3] == RRES_VERTEX_FORMAT_FLOAT)) + { + mesh.texcoords = (float *)RL_CALLOC(mesh.vertexCount*2, sizeof(float)); + memcpy(mesh.texcoords, multi.chunks[i].data.raw, mesh.vertexCount*2*sizeof(float)); + } + else RRES_LOG("RRES: WARNING: MESH: Vertex attribute texcoord1 not valid, componentCount/vertexFormat do not fit\n"); + + } break; + case RRES_VERTEX_ATTRIBUTE_TEXCOORD2: + { + // raylib expects 2 components per vertex and float vertex format + if ((multi.chunks[i].data.props[2] == 2) && (multi.chunks[i].data.props[3] == RRES_VERTEX_FORMAT_FLOAT)) + { + mesh.texcoords2 = (float *)RL_CALLOC(mesh.vertexCount*2, sizeof(float)); + memcpy(mesh.texcoords2, multi.chunks[i].data.raw, mesh.vertexCount*2*sizeof(float)); + } + else RRES_LOG("RRES: WARNING: MESH: Vertex attribute texcoord2 not valid, componentCount/vertexFormat do not fit\n"); + + } break; + case RRES_VERTEX_ATTRIBUTE_TEXCOORD3: + { + RRES_LOG("RRES: WARNING: MESH: Vertex attribute texcoord3 not supported\n"); + + } break; + case RRES_VERTEX_ATTRIBUTE_TEXCOORD4: + { + RRES_LOG("RRES: WARNING: MESH: Vertex attribute texcoord4 not supported\n"); + + } break; + case RRES_VERTEX_ATTRIBUTE_NORMAL: + { + // raylib expects 3 components per vertex and float vertex format + if ((multi.chunks[i].data.props[2] == 3) && (multi.chunks[i].data.props[3] == RRES_VERTEX_FORMAT_FLOAT)) + { + mesh.normals = (float *)RL_CALLOC(mesh.vertexCount*3, sizeof(float)); + memcpy(mesh.normals, multi.chunks[i].data.raw, mesh.vertexCount*3*sizeof(float)); + } + else RRES_LOG("RRES: WARNING: MESH: Vertex attribute normal not valid, componentCount/vertexFormat do not fit\n"); + + } break; + case RRES_VERTEX_ATTRIBUTE_TANGENT: + { + // raylib expects 4 components per vertex and float vertex format + if ((multi.chunks[i].data.props[2] == 4) && (multi.chunks[i].data.props[3] == RRES_VERTEX_FORMAT_FLOAT)) + { + mesh.tangents = (float *)RL_CALLOC(mesh.vertexCount*4, sizeof(float)); + memcpy(mesh.tangents, multi.chunks[i].data.raw, mesh.vertexCount*4*sizeof(float)); + } + else RRES_LOG("RRES: WARNING: MESH: Vertex attribute tangent not valid, componentCount/vertexFormat do not fit\n"); + + } break; + case RRES_VERTEX_ATTRIBUTE_COLOR: + { + // raylib expects 4 components per vertex and unsigned char vertex format + if ((multi.chunks[i].data.props[2] == 4) && (multi.chunks[i].data.props[3] == RRES_VERTEX_FORMAT_UBYTE)) + { + mesh.colors = (unsigned char *)RL_CALLOC(mesh.vertexCount*4, sizeof(unsigned char)); + memcpy(mesh.colors, multi.chunks[i].data.raw, mesh.vertexCount*4*sizeof(unsigned char)); + } + else RRES_LOG("RRES: WARNING: MESH: Vertex attribute color not valid, componentCount/vertexFormat do not fit\n"); + + } break; + case RRES_VERTEX_ATTRIBUTE_INDEX: + { + // raylib expects 1 components per index and unsigned short vertex format + if ((multi.chunks[i].data.props[2] == 1) && (multi.chunks[i].data.props[3] == RRES_VERTEX_FORMAT_USHORT)) + { + mesh.indices = (unsigned short *)RL_CALLOC(multi.chunks[i].data.props[0], sizeof(unsigned short)); + memcpy(mesh.indices, multi.chunks[i].data.raw, multi.chunks[i].data.props[0]*sizeof(unsigned short)); + } + else RRES_LOG("RRES: WARNING: MESH: Vertex attribute index not valid, componentCount/vertexFormat do not fit\n"); + + } break; + default: break; + } + } + } + else RRES_LOG("RRES: WARNING: Vertex provided data must be decompressed/decrypted\n"); + } + + return mesh; +} + +// Unpack compressed/encrypted data from resource chunk +// In case data could not be processed by rres.h, it is just copied in chunk.data.raw for processing here +// NOTE 1: Function return 0 on success or an error code on failure +// NOTE 2: Data corruption CRC32 check has already been performed by rresLoadResourceMulti() on rres.h +int UnpackResourceChunk(rresResourceChunk *chunk) +{ + int result = 0; + bool updateProps = false; + + // Result error codes: + // 0 - No error, decompression/decryption successful + // 1 - Encryption algorithm not supported + // 2 - Invalid password on decryption + // 3 - Compression algorithm not supported + // 4 - Error on data decompression + + // NOTE 1: If data is compressed/encrypted the properties are not loaded by rres.h because + // it's up to the user to process the data; *chunk must be properly updated by this function + // NOTE 2: rres-raylib should support the same algorithms and libraries used by rrespacker tool + void *unpackedData = NULL; + + // STEP 1. Data decryption + //------------------------------------------------------------------------------------- + unsigned char *decryptedData = NULL; + + switch (chunk->info.cipherType) + { + case RRES_CIPHER_NONE: decryptedData = chunk->data.raw; break; +#if defined(RRES_SUPPORT_ENCRYPTION_AES) + case RRES_CIPHER_AES: + { + // WARNING: Implementation dependant! + // rrespacker tool appends (salt[16] + MD5[16]) to encrypted data for convenience, + // Actually, chunk->info.packedSize considers those additional elements + + // Get some memory for the possible message output + decryptedData = (unsigned char *)RL_CALLOC(chunk->info.packedSize - 16 - 16, 1); + if (decryptedData != NULL) memcpy(decryptedData, chunk->data.raw, chunk->info.packedSize - 16 - 16); + + // Required variables for key stretching + uint8_t key[32] = { 0 }; // Encryption key + uint8_t salt[16] = { 0 }; // Key stretching salt + + // Retrieve salt from chunk packed data + // salt is stored at the end of packed data, before nonce and MAC: salt[16] + MD5[16] + memcpy(salt, ((unsigned char *)chunk->data.raw) + (chunk->info.packedSize - 16 - 16), 16); + + // Key stretching configuration + crypto_argon2_config config = { + .algorithm = CRYPTO_ARGON2_I, // Algorithm: Argon2i + .nb_blocks = 16384, // Blocks: 16 MB + .nb_passes = 3, // Iterations + .nb_lanes = 1 // Single-threaded + }; + crypto_argon2_inputs inputs = { + .pass = (const uint8_t *)rresGetCipherPassword(), // User password + .pass_size = strlen(rresGetCipherPassword()), // Password length + .salt = salt, // Salt for the password + .salt_size = 16 + }; + crypto_argon2_extras extras = { 0 }; // Extra parameters unused + + void *workArea = RL_MALLOC(config.nb_blocks*1024); // Key stretching work area + + // Generate strong encryption key, generated from user password using Argon2i algorithm (256 bit) + crypto_argon2(key, 32, workArea, config, inputs, extras); + + // Wipe key generation secrets, they are no longer needed + crypto_wipe(salt, 16); + RL_FREE(workArea); + + // Required variables for decryption and message authentication + unsigned int md5[4] = { 0 }; // Message Authentication Code generated on encryption + + // Retrieve MD5 from chunk packed data + // NOTE: MD5 is stored at the end of packed data, after salt: salt[16] + MD5[16] + memcpy(md5, ((unsigned char *)chunk->data.raw) + (chunk->info.packedSize - 16), 4*sizeof(unsigned int)); + + // Message decryption, requires key + struct AES_ctx ctx = { 0 }; + AES_init_ctx(&ctx, key); + AES_CTR_xcrypt_buffer(&ctx, (uint8_t *)decryptedData, chunk->info.packedSize - 16 - 16); // AES Counter mode, stream cipher + + // Verify MD5 to check if data decryption worked + unsigned int decryptMD5[4] = { 0 }; + unsigned int *md5Ptr = ComputeMD5(decryptedData, chunk->info.packedSize - 16 - 16); + for (int i = 0; i < 4; i++) decryptMD5[i] = md5Ptr[i]; + + // Wipe secrets if they are no longer needed + crypto_wipe(key, 32); + + if (memcmp(decryptMD5, md5, 4*sizeof(unsigned int)) == 0) // Decrypted successfully! + { + chunk->info.packedSize -= (16 + 16); // We remove additional data size from packed size (salt[16] + MD5[16]) + RRES_LOG("RRES: %c%c%c%c: Data decrypted successfully (AES)\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } + else + { + result = 2; // Data was not decrypted as expected, wrong password or message corrupted + RRES_LOG("RRES: WARNING: %c%c%c%c: Data decryption failed, wrong password or corrupted data\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } + + } break; +#endif +#if defined(RRES_SUPPORT_ENCRYPTION_XCHACHA20) + case RRES_CIPHER_XCHACHA20_POLY1305: + { + // WARNING: Implementation dependant! + // rrespacker tool appends (salt[16] + nonce[24] + MAC[16]) to encrypted data for convenience, + // Actually, chunk->info.packedSize considers those additional elements + + // Get some memory for the possible message output + decryptedData = (unsigned char *)RL_CALLOC(chunk->info.packedSize - 16 - 24 - 16, 1); + + // Required variables for key stretching + uint8_t key[32] = { 0 }; // Encryption key + uint8_t salt[16] = { 0 }; // Key stretching salt + + // Retrieve salt from chunk packed data + // salt is stored at the end of packed data, before nonce and MAC: salt[16] + nonce[24] + MAC[16] + memcpy(salt, ((unsigned char *)chunk->data.raw) + (chunk->info.packedSize - 16 - 24 - 16), 16); + + // Key stretching configuration + crypto_argon2_config config = { + .algorithm = CRYPTO_ARGON2_I, // Algorithm: Argon2i + .nb_blocks = 16384, // Blocks: 16 MB + .nb_passes = 3, // Iterations + .nb_lanes = 1 // Single-threaded + }; + crypto_argon2_inputs inputs = { + .pass = (const uint8_t *)rresGetCipherPassword(), // User password + .pass_size = strlen(rresGetCipherPassword()), // Password length + .salt = salt, // Salt for the password + .salt_size = 16 + }; + crypto_argon2_extras extras = { 0 }; // Extra parameters unused + + void *workArea = RL_MALLOC(config.nb_blocks*1024); // Key stretching work area + + // Generate strong encryption key, generated from user password using Argon2i algorithm (256 bit) + crypto_argon2(key, 32, workArea, config, inputs, extras); + + // Wipe key generation secrets, they are no longer needed + crypto_wipe(salt, 16); + RL_FREE(workArea); + + // Required variables for decryption and message authentication + uint8_t nonce[24] = { 0 }; // nonce used on encryption, unique to processed file + uint8_t mac[16] = { 0 }; // Message Authentication Code generated on encryption + + // Retrieve nonce and MAC from chunk packed data + // nonce and MAC are stored at the end of packed data, after salt: salt[16] + nonce[24] + MAC[16] + memcpy(nonce, ((unsigned char *)chunk->data.raw) + (chunk->info.packedSize - 16 - 24), 24); + memcpy(mac, ((unsigned char *)chunk->data.raw) + (chunk->info.packedSize - 16), 16); + + // Message decryption requires key, nonce and MAC + int decryptResult = crypto_aead_unlock(decryptedData, mac, key, nonce, NULL, 0, chunk->data.raw, (chunk->info.packedSize - 16 - 24 - 16)); + + // Wipe secrets if they are no longer needed + crypto_wipe(nonce, 24); + crypto_wipe(key, 32); + + if (decryptResult == 0) // Decrypted successfully! + { + chunk->info.packedSize -= (16 + 24 + 16); // We remove additional data size from packed size + RRES_LOG("RRES: %c%c%c%c: Data decrypted successfully (XChaCha20)\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } + else if (decryptResult == -1) + { + result = 2; // Wrong password or message corrupted + RRES_LOG("RRES: WARNING: %c%c%c%c: Data decryption failed, wrong password or corrupted data\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } + } break; +#endif + default: + { + result = 1; // Decryption algorithm not supported + RRES_LOG("RRES: WARNING: %c%c%c%c: Chunk data encryption algorithm not supported\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + + } break; + } + + if ((result == 0) && (chunk->info.cipherType != RRES_CIPHER_NONE)) + { + // Data is not encrypted any more, register it + chunk->info.cipherType = RRES_CIPHER_NONE; + updateProps = true; + } + + // STEP 2: Data decompression (if decryption was successful) + //------------------------------------------------------------------------------------- + unsigned char *uncompData = NULL; + + if (result == 0) + { + switch (chunk->info.compType) + { + case RRES_COMP_NONE: unpackedData = decryptedData; break; + case RRES_COMP_DEFLATE: + { + int uncompDataSize = 0; + + // TODO: WARNING: Possible issue with allocators: RL_CALLOC() vs RRES_CALLOC() + uncompData = DecompressData(decryptedData, chunk->info.packedSize, &uncompDataSize); + + if ((uncompData != NULL) && (uncompDataSize > 0)) // Decompression successful + { + unpackedData = uncompData; + chunk->info.packedSize = uncompDataSize; + RRES_LOG("RRES: %c%c%c%c: Data decompressed successfully (DEFLATE)\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } + else + { + result = 4; // Decompression process failed + RRES_LOG("RRES: WARNING: %c%c%c%c: Chunk data decompression failed\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } + + // Security check, uncompDataSize must match the provided chunk->baseSize + if (uncompDataSize != chunk->info.baseSize) RRES_LOG("RRES: WARNING: Decompressed data could be corrupted, unexpected size\n"); + } break; +#if defined(RRES_SUPPORT_COMPRESSION_LZ4) + case RRES_COMP_LZ4: + { + int uncompDataSize = 0; + uncompData = (unsigned char *)RRES_CALLOC(chunk->info.baseSize, 1); + uncompDataSize = LZ4_decompress_safe(decryptedData, uncompData, chunk->info.packedSize, chunk->info.baseSize); + + if ((uncompData != NULL) && (uncompDataSize > 0)) // Decompression successful + { + unpackedData = uncompData; + chunk->info.packedSize = uncompDataSize; + RRES_LOG("RRES: %c%c%c%c: Data decompressed successfully (LZ4)\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } + else + { + result = 4; // Decompression process failed + RRES_LOG("RRES: WARNING: %c%c%c%c: Chunk data decompression failed\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } + + // WARNING: Decompression could be successful but not the original message size returned + if (uncompDataSize != chunk->info.baseSize) RRES_LOG("RRES: WARNING: Decompressed data could be corrupted, unexpected size\n"); + } break; +#endif + case RRES_COMP_QOI: + { + int uncompDataSize = 0; + qoi_desc desc = { 0 }; + + // TODO: WARNING: Possible issue with allocators: QOI_MALLOC() vs RRES_MALLOC() + uncompData = qoi_decode(decryptedData, chunk->info.packedSize, &desc, 0); + uncompDataSize = (desc.width*desc.height*desc.channels) + 20; // Add the 20 bytes of (propCount + props[4]) + + if ((uncompData != NULL) && (uncompDataSize > 0)) // Decompression successful + { + unpackedData = uncompData; + chunk->info.packedSize = uncompDataSize; + RRES_LOG("RRES: %c%c%c%c: Data decompressed successfully (QOI)\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } + else + { + result = 4; // Decompression process failed + RRES_LOG("RRES: WARNING: %c%c%c%c: Chunk data decompression failed\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } + + if (uncompDataSize != chunk->info.baseSize) RRES_LOG("RRES: WARNING: Decompressed data could be corrupted, unexpected size\n"); + } break; + default: + { + result = 3; + RRES_LOG("RRES: WARNING: %c%c%c%c: Chunk data compression algorithm not supported\n", chunk->info.type[0], chunk->info.type[1], chunk->info.type[2], chunk->info.type[3]); + } break; + } + } + + if ((result == 0) && (chunk->info.compType != RRES_COMP_NONE)) + { + // Data is not encrypted any more, register it + chunk->info.compType = RRES_COMP_NONE; + updateProps = true; + } + + // Update chunk->data.propCount and chunk->data.props if required + if (updateProps && (unpackedData != NULL)) + { + // Data is decompressed/decrypted into chunk->data.raw but data.propCount and data.props[] are still empty, + // they must be filled with the just updated chunk->data.raw (that contains everything) + chunk->data.propCount = ((int *)unpackedData)[0]; + + if (chunk->data.propCount > 0) + { + chunk->data.props = (unsigned int *)RRES_CALLOC(chunk->data.propCount, sizeof(int)); + for (unsigned int i = 0; i < chunk->data.propCount; i++) chunk->data.props[i] = ((int *)unpackedData)[1 + i]; + } + + // Move chunk->data.raw pointer (chunk->data.propCount*sizeof(int)) positions + void *raw = RRES_CALLOC(chunk->info.baseSize - 20, 1); + if (raw != NULL) memcpy(raw, ((unsigned char *)unpackedData) + 20, chunk->info.baseSize - 20); + RRES_FREE(chunk->data.raw); + chunk->data.raw = raw; + RL_FREE(unpackedData); + } + + return result; +} + +//---------------------------------------------------------------------------------- +// Module specific Functions Definition +//---------------------------------------------------------------------------------- + +// Load data chunk: RRES_DATA_LINK +static void *LoadDataFromResourceLink(rresResourceChunk chunk, unsigned int *size) +{ + unsigned char fullFilePath[2048] = { 0 }; + void *data = NULL; + *size = 0; + + // Get external link filepath + unsigned char *linkFilePath = RL_CALLOC(chunk.data.props[0], 1); + if (linkFilePath != NULL) memcpy(linkFilePath, chunk.data.raw, chunk.data.props[0]); + + // Get base directory to append filepath if not provided by user + if (baseDir == NULL) baseDir = GetApplicationDirectory(); + + strcpy(fullFilePath, baseDir); + strcat(fullFilePath, linkFilePath); + + RRES_LOG("RRES: %c%c%c%c: Data file linked externally: %s\n", chunk.info.type[0], chunk.info.type[1], chunk.info.type[2], chunk.info.type[3], linkFilePath); + + if (FileExists(fullFilePath)) + { + // Load external file as raw data + // NOTE: We check if file is a text file to allow automatic line-endings processing + if (IsFileExtension(linkFilePath, ".txt;.md;.vs;.fs;.info;.c;.h;.json;.xml;.glsl")) // Text file + { + data = LoadFileText(fullFilePath); + *size = TextLength(data); + } + else data = LoadFileData(fullFilePath, size); + + if ((data != NULL) && (*size > 0)) RRES_LOG("RRES: %c%c%c%c: External linked file loaded successfully\n", chunk.info.type[0], chunk.info.type[1], chunk.info.type[2], chunk.info.type[3]); + } + else RRES_LOG("RRES: WARNING: [%s] Linked external file could not be found\n", linkFilePath); + + return data; +} + +// Load data chunk: RRES_DATA_RAW +// NOTE: This chunk can be used raw files embedding or other binary blobs +static void *LoadDataFromResourceChunk(rresResourceChunk chunk, unsigned int *size) +{ + void *rawData = NULL; + + if ((chunk.info.compType == RRES_COMP_NONE) && (chunk.info.cipherType == RRES_CIPHER_NONE)) + { + rawData = RL_CALLOC(chunk.data.props[0], 1); + if (rawData != NULL) memcpy(rawData, chunk.data.raw, chunk.data.props[0]); + *size = chunk.data.props[0]; + } + else RRES_LOG("RRES: %c%c%c%c: WARNING: Data must be decompressed/decrypted\n", chunk.info.type[0], chunk.info.type[1], chunk.info.type[2], chunk.info.type[3]); + + return rawData; +} + +// Load data chunk: RRES_DATA_TEXT +// NOTE: This chunk can be used for shaders or other text data elements (materials?) +static char *LoadTextFromResourceChunk(rresResourceChunk chunk, unsigned int *codeLang) +{ + void *text = NULL; + + if ((chunk.info.compType == RRES_COMP_NONE) && (chunk.info.cipherType == RRES_CIPHER_NONE)) + { + text = (char *)RL_CALLOC(chunk.data.props[0] + 1, 1); // We add NULL terminator, just in case + if (text != NULL) memcpy(text, chunk.data.raw, chunk.data.props[0]); + + // TODO: We got some extra text properties, in case they could be useful for users: + // chunk.props[1]:rresTextEncoding, chunk.props[2]:rresCodeLang, chunk. props[3]:cultureCode + *codeLang = chunk.data.props[2]; + //chunks.props[3]:cultureCode could be useful for localized text + } + else RRES_LOG("RRES: %c%c%c%c: WARNING: Data must be decompressed/decrypted\n", chunk.info.type[0], chunk.info.type[1], chunk.info.type[2], chunk.info.type[3]); + + return text; +} + +// Load data chunk: RRES_DATA_IMAGE +// NOTE: Many data types use images data in some way (font, material...) +static Image LoadImageFromResourceChunk(rresResourceChunk chunk) +{ + Image image = { 0 }; + + if ((chunk.info.compType == RRES_COMP_NONE) && (chunk.info.cipherType == RRES_CIPHER_NONE)) + { + image.width = chunk.data.props[0]; + image.height = chunk.data.props[1]; + int format = chunk.data.props[2]; + + // Assign equivalent pixel formats for our engine + // NOTE: In this case rresPixelFormat defined values match raylib PixelFormat values + switch (format) + { + case RRES_PIXELFORMAT_UNCOMP_GRAYSCALE: image.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; break; + case RRES_PIXELFORMAT_UNCOMP_GRAY_ALPHA: image.format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA; break; + case RRES_PIXELFORMAT_UNCOMP_R5G6B5: image.format = PIXELFORMAT_UNCOMPRESSED_R5G6B5; break; + case RRES_PIXELFORMAT_UNCOMP_R8G8B8: image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8; break; + case RRES_PIXELFORMAT_UNCOMP_R5G5B5A1: image.format = PIXELFORMAT_UNCOMPRESSED_R5G5B5A1; break; + case RRES_PIXELFORMAT_UNCOMP_R4G4B4A4: image.format = PIXELFORMAT_UNCOMPRESSED_R4G4B4A4; break; + case RRES_PIXELFORMAT_UNCOMP_R8G8B8A8: image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; break; + case RRES_PIXELFORMAT_UNCOMP_R32: image.format = PIXELFORMAT_UNCOMPRESSED_R32; break; + case RRES_PIXELFORMAT_UNCOMP_R32G32B32: image.format = PIXELFORMAT_UNCOMPRESSED_R32G32B32; break; + case RRES_PIXELFORMAT_UNCOMP_R32G32B32A32: image.format = PIXELFORMAT_UNCOMPRESSED_R32G32B32A32; break; + case RRES_PIXELFORMAT_COMP_DXT1_RGB: image.format = PIXELFORMAT_COMPRESSED_DXT1_RGB; break; + case RRES_PIXELFORMAT_COMP_DXT1_RGBA: image.format = PIXELFORMAT_COMPRESSED_DXT1_RGBA; break; + case RRES_PIXELFORMAT_COMP_DXT3_RGBA: image.format = PIXELFORMAT_COMPRESSED_DXT3_RGBA; break; + case RRES_PIXELFORMAT_COMP_DXT5_RGBA: image.format = PIXELFORMAT_COMPRESSED_DXT5_RGBA; break; + case RRES_PIXELFORMAT_COMP_ETC1_RGB: image.format = PIXELFORMAT_COMPRESSED_ETC1_RGB; break; + case RRES_PIXELFORMAT_COMP_ETC2_RGB: image.format = PIXELFORMAT_COMPRESSED_ETC2_RGB; break; + case RRES_PIXELFORMAT_COMP_ETC2_EAC_RGBA: image.format = PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA; break; + case RRES_PIXELFORMAT_COMP_PVRT_RGB: image.format = PIXELFORMAT_COMPRESSED_PVRT_RGB; break; + case RRES_PIXELFORMAT_COMP_PVRT_RGBA: image.format = PIXELFORMAT_COMPRESSED_PVRT_RGBA; break; + case RRES_PIXELFORMAT_COMP_ASTC_4x4_RGBA: image.format = PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA; break; + case RRES_PIXELFORMAT_COMP_ASTC_8x8_RGBA: image.format = PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA; break; + default: break; + } + + image.mipmaps = chunk.data.props[3]; + + // Image data size can be computed from image properties + unsigned int size = GetPixelDataSize(image.width, image.height, image.format); + + // NOTE: Computed image data must match the data size of the chunk processed (minus propCount + props[4] size) + if (size == (chunk.info.baseSize - 20)) + { + image.data = RL_CALLOC(size, 1); + if (image.data != NULL) memcpy(image.data, chunk.data.raw, size); + } + else RRES_LOG("RRES: WARNING: IMGE: Chunk data size do not match expected image data size\n"); + } + else RRES_LOG("RRES: %c%c%c%c: WARNING: Data must be decompressed/decrypted\n", chunk.info.type[0], chunk.info.type[1], chunk.info.type[2], chunk.info.type[3]); + + return image; +} + +// Get file extension from RRES_DATA_RAW properties (unsigned int) +static const char *GetExtensionFromProps(unsigned int ext01, unsigned int ext02) +{ + static char extension[8] = { 0 }; + memset(extension, 0, 8); + + // Convert file extension provided as 2 unsigned int properties, to a char[] array + // NOTE: Extension is defined as 2 unsigned int big-endian values (4 bytes each), + // starting with a dot, i.e 0x2e706e67 => ".png" + extension[0] = (unsigned char)((ext01 & 0xff000000) >> 24); + extension[1] = (unsigned char)((ext01 & 0x00ff0000) >> 16); + extension[2] = (unsigned char)((ext01 & 0x0000ff00) >> 8); + extension[3] = (unsigned char)(ext01 & 0x000000ff); + + extension[4] = (unsigned char)((ext02 & 0xff000000) >> 24); + extension[5] = (unsigned char)((ext02 & 0x00ff0000) >> 16); + extension[6] = (unsigned char)((ext02 & 0x0000ff00) >> 8); + extension[7] = (unsigned char)(ext02 & 0x000000ff); + + return extension; +} + +// Compute MD5 hash code, returns 4 integers array (static) +static unsigned int *ComputeMD5(unsigned char *data, int size) +{ +#define LEFTROTATE(x, c) (((x) << (c)) | ((x) >> (32 - (c)))) + + static unsigned int hash[4] = { 0 }; + + // NOTE: All variables are unsigned 32 bit and wrap modulo 2^32 when calculating + + // r specifies the per-round shift amounts + unsigned int r[] = { + 7, 12, 17, 22, 7, 12, 17, 22, 7, 12, 17, 22, 7, 12, 17, 22, + 5, 9, 14, 20, 5, 9, 14, 20, 5, 9, 14, 20, 5, 9, 14, 20, + 4, 11, 16, 23, 4, 11, 16, 23, 4, 11, 16, 23, 4, 11, 16, 23, + 6, 10, 15, 21, 6, 10, 15, 21, 6, 10, 15, 21, 6, 10, 15, 21 + }; + + // Use binary integer part of the sines of integers (in radians) as constants// Initialize variables: + unsigned int k[] = { + 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee, + 0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501, + 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, + 0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821, + 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, + 0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8, + 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, + 0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a, + 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, + 0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70, + 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05, + 0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665, + 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, + 0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1, + 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, + 0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391 + }; + + hash[0] = 0x67452301; + hash[1] = 0xefcdab89; + hash[2] = 0x98badcfe; + hash[3] = 0x10325476; + + // Pre-processing: adding a single 1 bit + // Append '1' bit to message + // NOTE: The input bytes are considered as bits strings, + // where the first bit is the most significant bit of the byte + + // Pre-processing: padding with zeros + // Append '0' bit until message length in bit 448 (mod 512) + // Append length mod (2 pow 64) to message + + int newDataSize = ((((size + 8)/64) + 1)*64) - 8; + + unsigned char *msg = RL_CALLOC(newDataSize + 64, 1); // Also appends "0" bits (we alloc also 64 extra bytes...) + memcpy(msg, data, size); + msg[size] = 128; // Write the "1" bit + + unsigned int bitsLen = 8*size; + memcpy(msg + newDataSize, &bitsLen, 4); // We append the len in bits at the end of the buffer + + // Process the message in successive 512-bit chunks for each 512-bit chunk of message + for (int offset = 0; offset < newDataSize; offset += (512/8)) + { + // Break chunk into sixteen 32-bit words w[j], 0 <= j <= 15 + unsigned int *w = (unsigned int *)(msg + offset); + + // Initialize hash value for this chunk + unsigned int a = hash[0]; + unsigned int b = hash[1]; + unsigned int c = hash[2]; + unsigned int d = hash[3]; + + for (int i = 0; i < 64; i++) + { + unsigned int f, g; + + if (i < 16) + { + f = (b & c) | ((~b) & d); + g = i; + } + else if (i < 32) + { + f = (d & b) | ((~d) & c); + g = (5*i + 1)%16; + } + else if (i < 48) + { + f = b ^ c ^ d; + g = (3*i + 5)%16; + } + else + { + f = c ^ (b | (~d)); + g = (7*i)%16; + } + + unsigned int temp = d; + d = c; + c = b; + b = b + LEFTROTATE((a + f + k[i] + w[g]), r[i]); + a = temp; + } + + // Add chunk's hash to result so far + hash[0] += a; + hash[1] += b; + hash[2] += c; + hash[3] += d; + } + + RL_FREE(msg); + + return hash; +} + +#endif // RRES_RAYLIB_IMPLEMENTATION diff --git a/include/rres.h b/include/rres.h new file mode 100644 index 0000000..bd91713 --- /dev/null +++ b/include/rres.h @@ -0,0 +1,1094 @@ +/********************************************************************************************** +* +* rres v1.0 - A simple and easy-to-use file-format to package resources +* +* CONFIGURATION: +* +* #define RRES_IMPLEMENTATION +* Generates the implementation of the library into the included file. +* If not defined, the library is in header only mode and can be included in other headers +* or source files without problems. But only ONE file should hold the implementation. +* +* FEATURES: +* +* - Multi-resource files: Some files could end-up generating multiple connected resources in +* the rres output file (i.e TTF files could generate RRES_DATA_FONT_GLYPHS and RRES_DATA_IMAGE). +* - File packaging as raw resource data: Avoid data processing and just package the file bytes. +* - Per-file data compression/encryption: Configure compression/encription for every input file. +* - Externally linked files: Package only the file path, to be loaded from external file when the +* specific id is requested. WARNING: Be careful with path, it should be relative to application dir. +* - Central Directory resource (optional): Create a central directory with the input filename relation +* to the resource(s) id. This is the default option but it can be avoided; in that case, a header +* file (.h) is generated with the file ids definitions. +* +* FILE STRUCTURE: +* +* rres files consist of a file header followed by a number of resource chunks. +* +* Optionally it can contain a Central Directory resource chunk (usually at the end) with the info +* of all the files processed into the rres file. +* +* NOTE: Chunks count could not match files count, some processed files (i.e Font, Mesh) +* could generate multiple chunks with the same id related by the rresResourceChunkInfo.nextOffset +* Those chunks are loaded together when resource is loaded +* +* rresFileHeader (16 bytes) +* Signature Id (4 bytes) // File signature id: 'rres' +* Version (2 bytes) // Format version +* Resource Count (2 bytes) // Number of resource chunks contained +* CD Offset (4 bytes) // Central Directory offset (if available) +* Reserved (4 bytes) // <reserved> +* +* rresResourceChunk[] +* { +* rresResourceChunkInfo (32 bytes) +* Type (4 bytes) // Resource type (FourCC) +* Id (4 bytes) // Resource identifier (CRC32 filename hash or custom) +* Compressor (1 byte) // Data compression algorithm +* Cipher (1 byte) // Data encryption algorithm +* Flags (2 bytes) // Data flags (if required) +* Data Packed Size (4 bytes) // Data packed size (compressed/encrypted + custom data appended) +* Data Base Size (4 bytes) // Data base size (uncompressed/unencrypted) +* Next Offset (4 bytes) // Next resource chunk offset (if required) +* Reserved (4 bytes) // <reserved> +* CRC32 (4 bytes) // Resource Data Chunk CRC32 +* +* rresResourceChunkData (n bytes) // Packed data +* Property Count (4 bytes) // Number of properties contained +* Properties[] (4*i bytes) // Resource data required properties, depend on Type +* Data (m bytes) // Resource data +* } +* +* rresResourceChunk: RRES_DATA_DIRECTORY // Central directory (special resource chunk) +* { +* rresResourceChunkInfo (32 bytes) +* +* rresCentralDir (n bytes) // rresResourceChunkData +* Entries Count (4 bytes) // Central directory entries count (files) +* rresDirEntry[] +* { +* Id (4 bytes) // Resource id +* Offset (4 bytes) // Resource global offset in file +* reserved (4 bytes) // <reserved> +* FileName Size (4 bytes) // Resource fileName size (NULL terminator and 4-bytes align padding considered) +* FileName (m bytes) // Resource original fileName (NULL terminated and padded to 4-byte alignment) +* } +* } +* +* DESIGN DECISIONS / LIMITATIONS: +* +* - rres file maximum chunks: 65535 (16bit chunk count in rresFileHeader) +* - rres file maximum size: 4GB (chunk offset and Central Directory Offset is 32bit, so it can not address more than 4GB +* - Chunk search by ID is done one by one, starting at first chunk and accessed with fread() function +* - Endianness: rres does not care about endianness, data is stored as desired by the host platform (most probably Little Endian) +* Endianness won't affect chunk data but it will affect rresFileHeader and rresResourceChunkInfo +* - CRC32 hash is used to to generate the rres file identifier from filename +* There is a "small" probability of random collision (1 in 2^32 approx.) but considering +* the chance of collision is related to the number of data inputs, not the size of the inputs, we assume that risk +* Also note that CRC32 is not used as a security/cryptographic hash, just an identifier for the input file +* - CRC32 hash is also used to detect chunk data corruption. CRC32 is smaller and computationally much less complex than MD5 or SHA1. +* Using a hash function like MD5 is probably overkill for random error detection +* - Central Directory rresDirEntry.fileName is NULL terminated and padded to 4-byte, rresDirEntry.fileNameSize considers the padding +* - Compression and Encryption. rres supports chunks data compression and encryption, it provides two fields in the rresResourceChunkInfo to +* note it, but in those cases is up to the user to implement the desired compressor/uncompressor and encryption/decryption mechanisms +* In case of data encryption, it's recommended that any additional resource data (i.e. MAC) to be appended to data chunk and properly +* noted in the packed data size field of rresResourceChunkInfo. Data compression should be applied before encryption. +* +* DEPENDENCIES: +* +* rres library dependencies has been keep to the minimum. It depends only some libc functionality: +* +* - stdlib.h: Required for memory allocation: malloc(), calloc(), free() +* NOTE: Allocators can be redefined with macros RRES_MALLOC, RRES_CALLOC, RRES_FREE +* - stdio.h: Required for file access functionality: FILE, fopen(), fseek(), fread(), fclose() +* - string.h: Required for memory data management: memcpy(), memcmp() +* +* VERSION HISTORY: +* +* - 1.0 (12-May-2022): Implementation review for better alignment with rres specs +* - 0.9 (28-Apr-2022): Initial implementation of rres specs +* +* +* LICENSE: MIT +* +* Copyright (c) 2016-2022 Ramon Santamaria (@raysan5) +* +* Permission is hereby granted, free of charge, to any person obtaining a copy +* of this software and associated documentation files (the "Software"), to deal +* in the Software without restriction, including without limitation the rights +* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +* copies of the Software, and to permit persons to whom the Software is +* furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all +* copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +* SOFTWARE. +* +**********************************************************************************************/ + +#ifndef RRES_H +#define RRES_H + +// Function specifiers in case library is build/used as a shared library (Windows) +// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll +#if defined(_WIN32) + #if defined(BUILD_LIBTYPE_SHARED) + #define RRESAPI __declspec(dllexport) // We are building the library as a Win32 shared library (.dll) + #elif defined(USE_LIBTYPE_SHARED) + #define RRESAPI __declspec(dllimport) // We are using the library as a Win32 shared library (.dll) + #endif +#endif + +// Function specifiers definition +#ifndef RRESAPI + #define RRESAPI // Functions defined as 'extern' by default (implicit specifiers) +#endif + +//---------------------------------------------------------------------------------- +// Defines and Macros +//---------------------------------------------------------------------------------- + +// Allow custom memory allocators +#ifndef RRES_MALLOC + #define RRES_MALLOC(sz) malloc(sz) +#endif +#ifndef RRES_CALLOC + #define RRES_CALLOC(ptr,sz) calloc(ptr,sz) +#endif +#ifndef RRES_REALLOC + #define RRES_REALLOC(ptr,sz) realloc(ptr,sz) +#endif +#ifndef RRES_FREE + #define RRES_FREE(ptr) free(ptr) +#endif + +// Simple log system to avoid printf() calls if required +// NOTE: Avoiding those calls, also avoids const strings memory usage +#define RRES_SUPPORT_LOG_INFO +#if defined(RRES_SUPPORT_LOG_INFO) + #define RRES_LOG(...) printf(__VA_ARGS__) +#else + #define RRES_LOG(...) +#endif + +// On Windows, MAX_PATH is limited to 256 by default, +// on Linux, it could go up to 4096 +#define RRES_MAX_FILENAME_SIZE 1024 + +//---------------------------------------------------------------------------------- +// Types and Structures Definition +//---------------------------------------------------------------------------------- +// rres file header (16 bytes) +typedef struct rresFileHeader { + unsigned char id[4]; // File identifier: rres + unsigned short version; // File version: 100 for version 1.0 + unsigned short chunkCount; // Number of resource chunks in the file (MAX: 65535) + unsigned int cdOffset; // Central Directory offset in file (0 if not available) + unsigned int reserved; // <reserved> +} rresFileHeader; + +// rres resource chunk info header (32 bytes) +typedef struct rresResourceChunkInfo { + unsigned char type[4]; // Resource chunk type (FourCC) + unsigned int id; // Resource chunk identifier (generated from filename CRC32 hash) + unsigned char compType; // Data compression algorithm + unsigned char cipherType; // Data encription algorithm + unsigned short flags; // Data flags (if required) + unsigned int packedSize; // Data chunk size (compressed/encrypted + custom data appended) + unsigned int baseSize; // Data base size (uncompressed/unencrypted) + unsigned int nextOffset; // Next resource chunk global offset (if resource has multiple chunks) + unsigned int reserved; // <reserved> + unsigned int crc32; // Data chunk CRC32 (propCount + props[] + data) +} rresResourceChunkInfo; + +// rres resource chunk data +typedef struct rresResourceChunkData { + unsigned int propCount; // Resource chunk properties count + unsigned int *props; // Resource chunk properties + void *raw; // Resource chunk raw data +} rresResourceChunkData; + +// rres resource chunk +typedef struct rresResourceChunk { + rresResourceChunkInfo info; // Resource chunk info + rresResourceChunkData data; // Resource chunk packed data, contains propCount, props[] and raw data +} rresResourceChunk; + +// rres resource multi +// NOTE: It supports multiple resource chunks +typedef struct rresResourceMulti { + unsigned int count; // Resource chunks count + rresResourceChunk *chunks; // Resource chunks +} rresResourceMulti; + +// Useful data types for specific chunk types +//---------------------------------------------------------------------- +// CDIR: rres central directory entry +typedef struct rresDirEntry { + unsigned int id; // Resource id + unsigned int offset; // Resource global offset in file + unsigned int reserved; // reserved + unsigned int fileNameSize; // Resource fileName size (NULL terminator and 4-byte alignment padding considered) + char fileName[RRES_MAX_FILENAME_SIZE]; // Resource original fileName (NULL terminated and padded to 4-byte alignment) +} rresDirEntry; + +// CDIR: rres central directory +// NOTE: This data conforms the rresResourceChunkData +typedef struct rresCentralDir { + unsigned int count; // Central directory entries count + rresDirEntry *entries; // Central directory entries +} rresCentralDir; + +// FNTG: rres font glyphs info (32 bytes) +// NOTE: And array of this type conforms the rresResourceChunkData +typedef struct rresFontGlyphInfo { + int x, y, width, height; // Glyph rectangle in the atlas image + int value; // Glyph codepoint value + int offsetX, offsetY; // Glyph drawing offset (from base line) + int advanceX; // Glyph advance X for next character +} rresFontGlyphInfo; + +//---------------------------------------------------------------------------------- +// Enums Definition +// The following enums are useful to fill some fields of the rresResourceChunkInfo +// and also some fields of the different data types properties +//---------------------------------------------------------------------------------- + +// rres resource chunk data type +// NOTE 1: Data type determines the properties and the data included in every chunk +// NOTE 2: This enum defines the basic resource data types, +// some input files could generate multiple resource chunks: +// Fonts processed could generate (2) resource chunks: +// - [FNTG] rres[0]: RRES_DATA_FONT_GLYPHS +// - [IMGE] rres[1]: RRES_DATA_IMAGE +// +// Mesh processed could generate (n) resource chunks: +// - [VRTX] rres[0]: RRES_DATA_VERTEX +// ... +// - [VRTX] rres[n]: RRES_DATA_VERTEX +typedef enum rresResourceDataType { + RRES_DATA_NULL = 0, // FourCC: NULL - Reserved for empty chunks, no props/data + RRES_DATA_RAW = 1, // FourCC: RAWD - Raw file data, 4 properties + // props[0]:size (bytes) + // props[1]:extension01 (big-endian: ".png" = 0x2e706e67) + // props[2]:extension02 (additional part, extensions with +3 letters) + // props[3]:reserved + // data: raw bytes + RRES_DATA_TEXT = 2, // FourCC: TEXT - Text file data, 4 properties + // props[0]:size (bytes) + // props[1]:rresTextEncoding + // props[2]:rresCodeLang + // props[3]:cultureCode + // data: text + RRES_DATA_IMAGE = 3, // FourCC: IMGE - Image file data, 4 properties + // props[0]:width + // props[1]:height + // props[2]:rresPixelFormat + // props[3]:mipmaps + // data: pixels + RRES_DATA_WAVE = 4, // FourCC: WAVE - Audio file data, 4 properties + // props[0]:frameCount + // props[1]:sampleRate + // props[2]:sampleSize + // props[3]:channels + // data: samples + RRES_DATA_VERTEX = 5, // FourCC: VRTX - Vertex file data, 4 properties + // props[0]:vertexCount + // props[1]:rresVertexAttribute + // props[2]:componentCount + // props[3]:rresVertexFormat + // data: vertex + RRES_DATA_FONT_GLYPHS = 6, // FourCC: FNTG - Font glyphs info data, 4 properties + // props[0]:baseSize + // props[1]:glyphCount + // props[2]:glyphPadding + // props[3]:rresFontStyle + // data: rresFontGlyphInfo[0..glyphCount] + RRES_DATA_LINK = 99, // FourCC: LINK - External linked file, 1 property + // props[0]:size (bytes) + // data: filepath (as provided on input) + RRES_DATA_DIRECTORY = 100, // FourCC: CDIR - Central directory for input files + // props[0]:entryCount, 1 property + // data: rresDirEntry[0..entryCount] + + // TODO: 2.0: Support resource package types (muti-resource) + // NOTE: They contains multiple rresResourceChunk in rresResourceData.raw + //RRES_DATA_PACK_FONT = 110, // FourCC: PFNT - Resources Pack: Font data, 1 property (2 resource chunks: RRES_DATA_GLYPHS, RRES_DATA_IMAGE) + // props[0]:chunkCount + //RRES_DATA_PACK_MESH = 120, // FourCC: PMSH - Resources Pack: Mesh data, 1 property (n resource chunks: RRES_DATA_VERTEX) + // props[0]:chunkCount + + // TODO: Add additional resource data types if required (define props + data) + +} rresResourceDataType; + +// Compression algorithms +// Value required by rresResourceChunkInfo.compType +// NOTE 1: This enum just list some common data compression algorithms for convenience, +// The rres packer tool and the engine-specific library are responsible to implement the desired ones, +// NOTE 2: rresResourceChunkInfo.compType is a byte-size value, limited to [0..255] +typedef enum rresCompressionType { + RRES_COMP_NONE = 0, // No data compression + RRES_COMP_RLE = 1, // RLE compression + RRES_COMP_DEFLATE = 10, // DEFLATE compression + RRES_COMP_LZ4 = 20, // LZ4 compression + RRES_COMP_LZMA2 = 30, // LZMA2 compression + RRES_COMP_QOI = 40, // QOI compression, useful for RGB(A) image data + // TODO: Add additional compression algorithms if required +} rresCompressionType; + +// Encryption algoritms +// Value required by rresResourceChunkInfo.cipherType +// NOTE 1: This enum just lists some common data encryption algorithms for convenience, +// The rres packer tool and the engine-specific library are responsible to implement the desired ones, +// NOTE 2: Some encryption algorithm could require/generate additional data (seed, salt, nonce, MAC...) +// in those cases, that extra data must be appended to the original encrypted message and added to the resource data chunk +// NOTE 3: rresResourceChunkInfo.cipherType is a byte-size value, limited to [0..255] +typedef enum rresEncryptionType { + RRES_CIPHER_NONE = 0, // No data encryption + RRES_CIPHER_XOR = 1, // XOR encryption, generic using 128bit key in blocks + RRES_CIPHER_DES = 10, // DES encryption + RRES_CIPHER_TDES = 11, // Triple DES encryption + RRES_CIPHER_IDEA = 20, // IDEA encryption + RRES_CIPHER_AES = 30, // AES (128bit or 256bit) encryption + RRES_CIPHER_AES_GCM = 31, // AES Galois/Counter Mode (Galois Message Authentification Code - GMAC) + RRES_CIPHER_XTEA = 40, // XTEA encryption + RRES_CIPHER_BLOWFISH = 50, // BLOWFISH encryption + RRES_CIPHER_RSA = 60, // RSA asymmetric encryption + RRES_CIPHER_SALSA20 = 70, // SALSA20 encryption + RRES_CIPHER_CHACHA20 = 71, // CHACHA20 encryption + RRES_CIPHER_XCHACHA20 = 72, // XCHACHA20 encryption + RRES_CIPHER_XCHACHA20_POLY1305 = 73, // XCHACHA20 with POLY1305 for message authentification (MAC) + // TODO: Add additional encryption algorithm if required +} rresEncryptionType; + +// TODO: rres error codes (not used at this moment) +// NOTE: Error codes when processing rres files +typedef enum rresErrorType { + RRES_SUCCESS = 0, // rres file loaded/saved successfully + RRES_ERROR_FILE_NOT_FOUND, // rres file can not be opened (spelling issues, file actually does not exist...) + RRES_ERROR_FILE_FORMAT, // rres file format not a supported (wrong header, wrong identifier) + RRES_ERROR_MEMORY_ALLOC, // Memory could not be allocated for operation. +} rresErrorType; + +// Enums required by specific resource types for its properties +//---------------------------------------------------------------------------------- +// TEXT: Text encoding property values +typedef enum rresTextEncoding { + RRES_TEXT_ENCODING_UNDEFINED = 0, // Not defined, usually UTF-8 + RRES_TEXT_ENCODING_UTF8 = 1, // UTF-8 text encoding + RRES_TEXT_ENCODING_UTF8_BOM = 2, // UTF-8 text encoding with Byte-Order-Mark + RRES_TEXT_ENCODING_UTF16_LE = 10, // UTF-16 Little Endian text encoding + RRES_TEXT_ENCODING_UTF16_BE = 11, // UTF-16 Big Endian text encoding + // TODO: Add additional encodings if required +} rresTextEncoding; + +// TEXT: Text code language +// NOTE: It could be useful for code script resources +typedef enum rresCodeLang { + RRES_CODE_LANG_UNDEFINED = 0, // Undefined code language, text is plain text + RRES_CODE_LANG_C, // Text contains C code + RRES_CODE_LANG_CPP, // Text contains C++ code + RRES_CODE_LANG_CS, // Text contains C# code + RRES_CODE_LANG_LUA, // Text contains Lua code + RRES_CODE_LANG_JS, // Text contains JavaScript code + RRES_CODE_LANG_PYTHON, // Text contains Python code + RRES_CODE_LANG_RUST, // Text contains Rust code + RRES_CODE_LANG_ZIG, // Text contains Zig code + RRES_CODE_LANG_ODIN, // Text contains Odin code + RRES_CODE_LANG_JAI, // Text contains Jai code + RRES_CODE_LANG_GDSCRIPT, // Text contains GDScript (Godot) code + RRES_CODE_LANG_GLSL, // Text contains GLSL shader code + // TODO: Add additional code languages if required +} rresCodeLang; + +// IMGE: Image/Texture pixel formats +typedef enum rresPixelFormat { + RRES_PIXELFORMAT_UNDEFINED = 0, + RRES_PIXELFORMAT_UNCOMP_GRAYSCALE = 1, // 8 bit per pixel (no alpha) + RRES_PIXELFORMAT_UNCOMP_GRAY_ALPHA, // 16 bpp (2 channels) + RRES_PIXELFORMAT_UNCOMP_R5G6B5, // 16 bpp + RRES_PIXELFORMAT_UNCOMP_R8G8B8, // 24 bpp + RRES_PIXELFORMAT_UNCOMP_R5G5B5A1, // 16 bpp (1 bit alpha) + RRES_PIXELFORMAT_UNCOMP_R4G4B4A4, // 16 bpp (4 bit alpha) + RRES_PIXELFORMAT_UNCOMP_R8G8B8A8, // 32 bpp + RRES_PIXELFORMAT_UNCOMP_R32, // 32 bpp (1 channel - float) + RRES_PIXELFORMAT_UNCOMP_R32G32B32, // 32*3 bpp (3 channels - float) + RRES_PIXELFORMAT_UNCOMP_R32G32B32A32, // 32*4 bpp (4 channels - float) + RRES_PIXELFORMAT_COMP_DXT1_RGB, // 4 bpp (no alpha) + RRES_PIXELFORMAT_COMP_DXT1_RGBA, // 4 bpp (1 bit alpha) + RRES_PIXELFORMAT_COMP_DXT3_RGBA, // 8 bpp + RRES_PIXELFORMAT_COMP_DXT5_RGBA, // 8 bpp + RRES_PIXELFORMAT_COMP_ETC1_RGB, // 4 bpp + RRES_PIXELFORMAT_COMP_ETC2_RGB, // 4 bpp + RRES_PIXELFORMAT_COMP_ETC2_EAC_RGBA, // 8 bpp + RRES_PIXELFORMAT_COMP_PVRT_RGB, // 4 bpp + RRES_PIXELFORMAT_COMP_PVRT_RGBA, // 4 bpp + RRES_PIXELFORMAT_COMP_ASTC_4x4_RGBA, // 8 bpp + RRES_PIXELFORMAT_COMP_ASTC_8x8_RGBA // 2 bpp + // TOO: Add additional pixel formats if required +} rresPixelFormat; + +// VRTX: Vertex data attribute +// NOTE: The expected number of components for every vertex attributes is provided as a property to data, +// the listed components count are the expected/default ones +typedef enum rresVertexAttribute { + RRES_VERTEX_ATTRIBUTE_POSITION = 0, // Vertex position attribute: [x, y, z] + RRES_VERTEX_ATTRIBUTE_TEXCOORD1 = 10, // Vertex texture coordinates attribute: [u, v] + RRES_VERTEX_ATTRIBUTE_TEXCOORD2 = 11, // Vertex texture coordinates attribute: [u, v] + RRES_VERTEX_ATTRIBUTE_TEXCOORD3 = 12, // Vertex texture coordinates attribute: [u, v] + RRES_VERTEX_ATTRIBUTE_TEXCOORD4 = 13, // Vertex texture coordinates attribute: [u, v] + RRES_VERTEX_ATTRIBUTE_NORMAL = 20, // Vertex normal attribute: [x, y, z] + RRES_VERTEX_ATTRIBUTE_TANGENT = 30, // Vertex tangent attribute: [x, y, z, w] + RRES_VERTEX_ATTRIBUTE_COLOR = 40, // Vertex color attribute: [r, g, b, a] + RRES_VERTEX_ATTRIBUTE_INDEX = 100, // Vertex index attribute: [i] + // TODO: Add additional attributes if required +} rresVertexAttribute; + +// VRTX: Vertex data format type +typedef enum rresVertexFormat { + RRES_VERTEX_FORMAT_UBYTE = 0, // 8 bit unsigned integer data + RRES_VERTEX_FORMAT_BYTE, // 8 bit signed integer data + RRES_VERTEX_FORMAT_USHORT, // 16 bit unsigned integer data + RRES_VERTEX_FORMAT_SHORT, // 16 bit signed integer data + RRES_VERTEX_FORMAT_UINT, // 32 bit unsigned integer data + RRES_VERTEX_FORMAT_INT, // 32 bit integer data + RRES_VERTEX_FORMAT_HFLOAT, // 16 bit float data + RRES_VERTEX_FORMAT_FLOAT, // 32 bit float data + // TODO: Add additional required vertex formats (i.e. normalized data) +} rresVertexFormat; + +// FNTG: Font style +typedef enum rresFontStyle { + RRES_FONT_STYLE_UNDEFINED = 0, // Undefined font style + RRES_FONT_STYLE_REGULAR, // Regular font style + RRES_FONT_STYLE_BOLD, // Bold font style + RRES_FONT_STYLE_ITALIC, // Italic font style + // TODO: Add additional font styles if required +} rresFontStyle; + +//---------------------------------------------------------------------------------- +// Global variables +//---------------------------------------------------------------------------------- +//... + +//---------------------------------------------------------------------------------- +// Module Functions Declaration +//---------------------------------------------------------------------------------- +#ifdef __cplusplus +extern "C" { // Prevents name mangling of functions +#endif + +// Load only one resource chunk (first resource id found) +RRESAPI rresResourceChunk rresLoadResourceChunk(const char *fileName, int rresId); // Load one resource chunk for provided id +RRESAPI void rresUnloadResourceChunk(rresResourceChunk chunk); // Unload resource chunk from memory + +// Load multi resource chunks for a specified rresId +RRESAPI rresResourceMulti rresLoadResourceMulti(const char *fileName, int rresId); // Load resource for provided id (multiple resource chunks) +RRESAPI void rresUnloadResourceMulti(rresResourceMulti multi); // Unload resource from memory (multiple resource chunks) + +// Load resource(s) chunk info from file +RRESAPI rresResourceChunkInfo rresLoadResourceChunkInfo(const char *fileName, int rresId); // Load resource chunk info for provided id +RRESAPI rresResourceChunkInfo *rresLoadResourceChunkInfoAll(const char *fileName, unsigned int *chunkCount); // Load all resource chunks info + +RRESAPI rresCentralDir rresLoadCentralDirectory(const char *fileName); // Load central directory resource chunk from file +RRESAPI void rresUnloadCentralDirectory(rresCentralDir dir); // Unload central directory resource chunk + +RRESAPI unsigned int rresGetDataType(const unsigned char *fourCC); // Get rresResourceDataType from FourCC code +RRESAPI int rresGetResourceId(rresCentralDir dir, const char *fileName); // Get resource id for a provided filename + // NOTE: It requires CDIR available in the file (it's optinal by design) +RRESAPI unsigned int rresComputeCRC32(unsigned char *data, int len); // Compute CRC32 for provided data + +// Manage password for data encryption/decryption +// NOTE: The cipher password is kept as an internal pointer to provided string, it's up to the user to manage that sensible data properly +// Password should be to allocate and set before loading an encrypted resource and it should be cleaned/wiped after the encrypted resource has been loaded +// TODO: Move this functionality to engine-library, after all rres.h does not manage data decryption +RRESAPI void rresSetCipherPassword(const char *pass); // Set password to be used on data decryption +RRESAPI const char *rresGetCipherPassword(void); // Get password to be used on data decryption + +#ifdef __cplusplus +} +#endif + +#endif // RRES_H + + +/*********************************************************************************** +* +* RRES IMPLEMENTATION +* +************************************************************************************/ + +#if defined(RRES_IMPLEMENTATION) + +// Boolean type +#if (defined(__STDC__) && __STDC_VERSION__ >= 199901L) || (defined(_MSC_VER) && _MSC_VER >= 1800) + #include <stdbool.h> +#elif !defined(__cplusplus) && !defined(bool) + typedef enum bool { false = 0, true = !false } bool; + #define RL_BOOL_TYPE +#endif + +#include <stdlib.h> // Required for: malloc(), free() +#include <stdio.h> // Required for: FILE, fopen(), fseek(), fread(), fclose() +#include <string.h> // Required for: memcpy(), memcmp() + +//---------------------------------------------------------------------------------- +// Defines and Macros +//---------------------------------------------------------------------------------- +//... + +//---------------------------------------------------------------------------------- +// Types and Structures Definition +//---------------------------------------------------------------------------------- +//... + +//---------------------------------------------------------------------------------- +// Global Variables Definition +//---------------------------------------------------------------------------------- +static const char *password = NULL; // Password pointer, managed by user libraries + +//---------------------------------------------------------------------------------- +// Module Internal Functions Declaration +//---------------------------------------------------------------------------------- +// Load resource chunk packed data into our data struct +static rresResourceChunkData rresLoadResourceChunkData(rresResourceChunkInfo info, void *packedData); + +//---------------------------------------------------------------------------------- +// Module Functions Definition +//---------------------------------------------------------------------------------- +// Load one resource chunk for provided id +rresResourceChunk rresLoadResourceChunk(const char *fileName, int rresId) +{ + rresResourceChunk chunk = { 0 }; + + FILE *rresFile = fopen(fileName, "rb"); + + if (rresFile == NULL) RRES_LOG("RRES: WARNING: [%s] rres file could not be opened\n", fileName); + else + { + RRES_LOG("RRES: INFO: Loading resource from file: %s\n", fileName); + + rresFileHeader header = { 0 }; + + // Read rres file header + fread(&header, sizeof(rresFileHeader), 1, rresFile); + + // Verify file signature: "rres" and file version: 100 + if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100)) + { + bool found = false; + + // Check all available chunks looking for the requested id + for (int i = 0; i < header.chunkCount; i++) + { + rresResourceChunkInfo info = { 0 }; + + // Read resource info header + fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); + + // Check if resource id is the requested one + if (info.id == rresId) + { + found = true; + + RRES_LOG("RRES: INFO: Found requested resource id: 0x%08x\n", info.id); + RRES_LOG("RRES: %c%c%c%c: Id: 0x%08x | Base size: %i | Packed size: %i\n", info.type[0], info.type[1], info.type[2], info.type[3], info.id, info.baseSize, info.packedSize); + + // NOTE: We only load first matching id resource chunk found but + // we show a message if additional chunks are detected + if (info.nextOffset != 0) RRES_LOG("RRES: WARNING: Multiple linked resource chunks available for the provided id"); + + /* + // Variables required to check multiple chunks + int chunkCount = 0; + long currentFileOffset = ftell(rresFile); // Store current file position + rresResourceChunkInfo temp = info; // Temp info header to scan resource chunks + + // Count all linked resource chunks checking temp.nextOffset + while (temp.nextOffset != 0) + { + fseek(rresFile, temp.nextOffset, SEEK_SET); // Jump to next linked resource + fread(&temp, sizeof(rresResourceChunkInfo), 1, rresFile); // Read next resource info header + chunkCount++; + } + + fseek(rresFile, currentFileOffset, SEEK_SET); // Return to first resource chunk position + */ + + // Read and resource chunk from file data + // NOTE: Read data can be compressed/encrypted, it's up to the user library to manage decompression/decryption + void *data = RRES_MALLOC(info.packedSize); // Allocate enough memory to store resource data chunk + fread(data, info.packedSize, 1, rresFile); // Read data: propsCount + props[] + data (+additional_data) + + // Get chunk.data properly organized (only if uncompressed/unencrypted) + chunk.data = rresLoadResourceChunkData(info, data); + chunk.info = info; + + RRES_FREE(data); + + break; // Resource id found and loaded, stop checking the file + } + else + { + // Skip required data size to read next resource info header + fseek(rresFile, info.packedSize, SEEK_CUR); + } + } + + if (!found) RRES_LOG("RRES: WARNING: Requested resource not found: 0x%08x\n", rresId); + } + else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n"); + + fclose(rresFile); + } + + return chunk; +} + +// Unload resource chunk from memory +void rresUnloadResourceChunk(rresResourceChunk chunk) +{ + RRES_FREE(chunk.data.props); // Resource chunk properties + RRES_FREE(chunk.data.raw); // Resource chunk raw data +} + +// Load resource from file by id +// NOTE: All resources conected to base id are loaded +rresResourceMulti rresLoadResourceMulti(const char *fileName, int rresId) +{ + rresResourceMulti rres = { 0 }; + + FILE *rresFile = fopen(fileName, "rb"); + + if (rresFile == NULL) RRES_LOG("RRES: WARNING: [%s] rres file could not be opened\n", fileName); + else + { + rresFileHeader header = { 0 }; + + // Read rres file header + fread(&header, sizeof(rresFileHeader), 1, rresFile); + + // Verify file signature: "rres" and file version: 100 + if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100)) + { + bool found = false; + + // Check all available chunks looking for the requested id + for (int i = 0; i < header.chunkCount; i++) + { + rresResourceChunkInfo info = { 0 }; + + // Read resource info header + fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); + + // Check if resource id is the requested one + if (info.id == rresId) + { + found = true; + + RRES_LOG("RRES: INFO: Found requested resource id: 0x%08x\n", info.id); + RRES_LOG("RRES: %c%c%c%c: Id: 0x%08x | Base size: %i | Packed size: %i\n", info.type[0], info.type[1], info.type[2], info.type[3], info.id, info.baseSize, info.packedSize); + + rres.count = 1; + + long currentFileOffset = ftell(rresFile); // Store current file position + rresResourceChunkInfo temp = info; // Temp info header to scan resource chunks + + // Count all linked resource chunks checking temp.nextOffset + while (temp.nextOffset != 0) + { + fseek(rresFile, temp.nextOffset, SEEK_SET); // Jump to next linked resource + fread(&temp, sizeof(rresResourceChunkInfo), 1, rresFile); // Read next resource info header + rres.count++; + } + + rres.chunks = (rresResourceChunk *)RRES_CALLOC(rres.count, sizeof(rresResourceChunk)); // Load as many rres slots as required + fseek(rresFile, currentFileOffset, SEEK_SET); // Return to first resource chunk position + + // Read and load data chunk from file data + // NOTE: Read data can be compressed/encrypted, + // it's up to the user library to manage decompression/decryption + void *data = RRES_MALLOC(info.packedSize); // Allocate enough memory to store resource data chunk + fread(data, info.packedSize, 1, rresFile); // Read data: propsCount + props[] + data (+additional_data) + + // Get chunk.data properly organized (only if uncompressed/unencrypted) + rres.chunks[0].data = rresLoadResourceChunkData(info, data); + rres.chunks[0].info = info; + + RRES_FREE(data); + + int i = 1; + + // Load all linked resource chunks + while (info.nextOffset != 0) + { + fseek(rresFile, info.nextOffset, SEEK_SET); // Jump to next resource chunk + fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); // Read next resource info header + + RRES_LOG("RRES: %c%c%c%c: Id: 0x%08x | Base size: %i | Packed size: %i\n", info.type[0], info.type[1], info.type[2], info.type[3], info.id, info.baseSize, info.packedSize); + + void *data = RRES_MALLOC(info.packedSize); // Allocate enough memory to store resource data chunk + fread(data, info.packedSize, 1, rresFile); // Read data: propsCount + props[] + data (+additional_data) + + // Get chunk.data properly organized (only if uncompressed/unencrypted) + rres.chunks[i].data = rresLoadResourceChunkData(info, data); + rres.chunks[i].info = info; + + RRES_FREE(data); + + i++; + } + + break; // Resource id found and loaded, stop checking the file + } + else + { + // Skip required data size to read next resource info header + fseek(rresFile, info.packedSize, SEEK_CUR); + } + } + + if (!found) RRES_LOG("RRES: WARNING: Requested resource not found: 0x%08x\n", rresId); + } + else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n"); + + fclose(rresFile); + } + + return rres; +} + +// Unload resource data +void rresUnloadResourceMulti(rresResourceMulti multi) +{ + for (unsigned int i = 0; i < multi.count; i++) rresUnloadResourceChunk(multi.chunks[i]); + + RRES_FREE(multi.chunks); +} + +// Load resource chunk info for provided id +RRESAPI rresResourceChunkInfo rresLoadResourceChunkInfo(const char *fileName, int rresId) +{ + rresResourceChunkInfo info = { 0 }; + + FILE *rresFile = fopen(fileName, "rb"); + + if (rresFile != NULL) + { + rresFileHeader header = { 0 }; + + fread(&header, sizeof(rresFileHeader), 1, rresFile); + + // Verify file signature: "rres", file version: 100 + if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100)) + { + // Try to find provided resource chunk id and read info chunk + for (int i = 0; i < header.chunkCount; i++) + { + // Read resource chunk info + fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); + + if (info.id == rresId) + { + // TODO: Jump to next resource chunk for provided id + //if (info.nextOffset > 0) fseek(rresFile, info.nextOffset, SEEK_SET); + + break; // If requested rresId is found, we return the read rresResourceChunkInfo + } + else fseek(rresFile, info.packedSize, SEEK_CUR); // Jump to next resource + } + } + else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n"); + + fclose(rresFile); + } + + return info; +} + +// Load all resource chunks info +RRESAPI rresResourceChunkInfo *rresLoadResourceChunkInfoAll(const char *fileName, unsigned int *chunkCount) +{ + rresResourceChunkInfo *infos = { 0 }; + unsigned int count = 0; + + FILE *rresFile = fopen(fileName, "rb"); + + if (rresFile != NULL) + { + rresFileHeader header = { 0 }; + + fread(&header, sizeof(rresFileHeader), 1, rresFile); + + // Verify file signature: "rres", file version: 100 + if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100)) + { + // Load all resource chunks info + infos = (rresResourceChunkInfo *)RRES_CALLOC(header.chunkCount, sizeof(rresResourceChunkInfo)); + count = header.chunkCount; + + for (unsigned int i = 0; i < count; i++) + { + fread(&infos[i], sizeof(rresResourceChunkInfo), 1, rresFile); // Read resource chunk info + + if (infos[i].nextOffset > 0) fseek(rresFile, infos[i].nextOffset, SEEK_SET); // Jump to next resource + else fseek(rresFile, infos[i].packedSize, SEEK_CUR); // Jump to next resource + } + } + else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n"); + + fclose(rresFile); + } + + *chunkCount = count; + return infos; +} + +// Load central directory data +rresCentralDir rresLoadCentralDirectory(const char *fileName) +{ + rresCentralDir dir = { 0 }; + + FILE *rresFile = fopen(fileName, "rb"); + + if (rresFile != NULL) + { + rresFileHeader header = { 0 }; + + fread(&header, sizeof(rresFileHeader), 1, rresFile); + + // Verify file signature: "rres", file version: 100 + if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100)) + { + // Check if there is a Central Directory available + if (header.cdOffset == 0) RRES_LOG("RRES: WARNING: CDIR: No central directory found\n"); + else + { + rresResourceChunkInfo info = { 0 }; + + fseek(rresFile, header.cdOffset, SEEK_CUR); // Move to central directory position + fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); // Read resource info + + // Verify resource type is CDIR + if ((info.type[0] == 'C') && (info.type[1] == 'D') && (info.type[2] == 'I') && (info.type[3] == 'R')) + { + RRES_LOG("RRES: CDIR: Central Directory found at offset: 0x%08x\n", header.cdOffset); + + void *data = RRES_MALLOC(info.packedSize); + fread(data, info.packedSize, 1, rresFile); + + // Load resource chunk data (central directory), data is uncompressed/unencrypted by default + rresResourceChunkData chunkData = rresLoadResourceChunkData(info, data); + RRES_FREE(data); + + dir.count = chunkData.props[0]; // File entries count + + RRES_LOG("RRES: CDIR: Central Directory file entries count: %i\n", dir.count); + + unsigned char *ptr = (unsigned char *)chunkData.raw; + dir.entries = (rresDirEntry *)RRES_CALLOC(dir.count, sizeof(rresDirEntry)); + + for (unsigned int i = 0; i < dir.count; i++) + { + dir.entries[i].id = ((int *)ptr)[0]; // Resource id + dir.entries[i].offset = ((int *)ptr)[1]; // Resource offset in file + // NOTE: There is a reserved integer value before fileNameSize + dir.entries[i].fileNameSize = ((int *)ptr)[3]; // Resource fileName size + + // Resource fileName, NULL terminated and 0-padded to 4-byte, + // fileNameSize considers NULL and padding + memcpy(dir.entries[i].fileName, ptr + 16, dir.entries[i].fileNameSize); + + ptr += (16 + dir.entries[i].fileNameSize); // Move pointer for next entry + } + + RRES_FREE(chunkData.props); + RRES_FREE(chunkData.raw); + } + } + } + else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n"); + + fclose(rresFile); + } + + return dir; +} + +// Unload central directory data +void rresUnloadCentralDirectory(rresCentralDir dir) +{ + RRES_FREE(dir.entries); +} + +// Get rresResourceDataType from FourCC code +// NOTE: Function expects to receive a char[4] array +unsigned int rresGetDataType(const unsigned char *fourCC) +{ + unsigned int type = 0; + + if (fourCC != NULL) + { + if (memcmp(fourCC, "NULL", 4) == 0) type = RRES_DATA_NULL; // Reserved for empty chunks, no props/data + else if (memcmp(fourCC, "RAWD", 4) == 0) type = RRES_DATA_RAW; // Raw file data, input file is not processed, just packed as is + else if (memcmp(fourCC, "TEXT", 4) == 0) type = RRES_DATA_TEXT; // Text file data, byte data extracted from text file + else if (memcmp(fourCC, "IMGE", 4) == 0) type = RRES_DATA_IMAGE; // Image file data, pixel data extracted from image file + else if (memcmp(fourCC, "WAVE", 4) == 0) type = RRES_DATA_WAVE; // Audio file data, samples data extracted from audio file + else if (memcmp(fourCC, "VRTX", 4) == 0) type = RRES_DATA_VERTEX; // Vertex file data, extracted from a mesh file + else if (memcmp(fourCC, "FNTG", 4) == 0) type = RRES_DATA_FONT_GLYPHS; // Font glyphs info, generated from an input font file + else if (memcmp(fourCC, "LINK", 4) == 0) type = RRES_DATA_LINK; // External linked file, filepath as provided on file input + else if (memcmp(fourCC, "CDIR", 4) == 0) type = RRES_DATA_DIRECTORY; // Central directory for input files relation to resource chunks + } + + /* + // Assign type (unsigned int) FourCC (char[4]) + if ((fourCC[0] == 'N') && (fourCC[1] == 'U') && (fourCC[2] == 'L') && (fourCC[3] == 'L')) type = RRES_DATA_NULL; // NULL + if ((fourCC[0] == 'R') && (fourCC[1] == 'A') && (fourCC[2] == 'W') && (fourCC[3] == 'D')) type = RRES_DATA_RAW; // RAWD + else if ((fourCC[0] == 'T') && (fourCC[1] == 'E') && (fourCC[2] == 'X') && (fourCC[3] == 'T')) type = RRES_DATA_TEXT; // TEXT + else if ((fourCC[0] == 'I') && (fourCC[1] == 'M') && (fourCC[2] == 'G') && (fourCC[3] == 'E')) type = RRES_DATA_IMAGE; // IMGE + else if ((fourCC[0] == 'W') && (fourCC[1] == 'A') && (fourCC[2] == 'V') && (fourCC[3] == 'E')) type = RRES_DATA_WAVE; // WAVE + else if ((fourCC[0] == 'V') && (fourCC[1] == 'R') && (fourCC[2] == 'T') && (fourCC[3] == 'X')) type = RRES_DATA_VERTEX; // VRTX + else if ((fourCC[0] == 'F') && (fourCC[1] == 'N') && (fourCC[2] == 'T') && (fourCC[3] == 'G')) type = RRES_DATA_FONT_GLYPHS; // FNTG + else if ((fourCC[0] == 'L') && (fourCC[1] == 'I') && (fourCC[2] == 'N') && (fourCC[3] == 'K')) type = RRES_DATA_LINK; // LINK + else if ((fourCC[0] == 'C') && (fourCC[1] == 'D') && (fourCC[2] == 'I') && (fourCC[3] == 'R')) type = RRES_DATA_DIRECTORY; // CDIR + */ + + return type; +} + +// Get resource identifier from filename +// WARNING: It requires the central directory previously loaded +int rresGetResourceId(rresCentralDir dir, const char *fileName) +{ + int id = 0; + + for (unsigned int i = 0, len = 0; i < dir.count; i++) + { + len = (unsigned int)strlen(fileName); + + // NOTE: entries[i].fileName is NULL terminated and padded to 4-bytes + if (strncmp((const char *)dir.entries[i].fileName, fileName, len) == 0) + { + id = dir.entries[i].id; + break; + } + } + + return id; +} + +// Compute CRC32 hash +// NOTE: CRC32 is used as rres id, generated from original filename +unsigned int rresComputeCRC32(unsigned char *data, int len) +{ + static unsigned int crcTable[256] = { + 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, + 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, + 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, + 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, + 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, + 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, + 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, + 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, + 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, + 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, + 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, + 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, + 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, + 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, + 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, + 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, + 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, + 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, + 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, + 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, + 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, + 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, + 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, + 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, + 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, + 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, + 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, + 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, + 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, + 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, + 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, + 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D + }; + + unsigned int crc = ~0u; + + for (int i = 0; i < len; i++) crc = (crc >> 8)^crcTable[data[i]^(crc&0xff)]; + + return ~crc; +} + +// Set password to be used on data decryption +void rresSetCipherPassword(const char *pass) +{ + password = pass; +} + +// Get password to be used on data decryption +const char *rresGetCipherPassword(void) +{ + if (password == NULL) password = "password12345"; + + return password; +} + +//---------------------------------------------------------------------------------- +// Module Internal Functions Definition +//---------------------------------------------------------------------------------- +// Load user resource chunk from resource packed data (as contained in .rres file) +// WARNING: Data can be compressed and/or encrypted, in those cases is up to the user to process it, +// and chunk.data.propCount = 0, chunk.data.props = NULL and chunk.data.raw contains all resource packed data +static rresResourceChunkData rresLoadResourceChunkData(rresResourceChunkInfo info, void *data) +{ + rresResourceChunkData chunkData = { 0 }; + + // CRC32 data validation, verify packed data is not corrupted + unsigned int crc32 = rresComputeCRC32((unsigned char *)data, info.packedSize); + + if ((rresGetDataType(info.type) != RRES_DATA_NULL) && (crc32 == info.crc32)) // Make sure chunk contains data and data is not corrupted + { + // Check if data chunk is compressed/encrypted to retrieve properties + data + if ((info.compType == RRES_COMP_NONE) && (info.cipherType == RRES_CIPHER_NONE)) + { + // Data is not compressed/encrypted (info.packedSize = info.baseSize) + chunkData.propCount = ((unsigned int *)data)[0]; + + if (chunkData.propCount > 0) + { + chunkData.props = (unsigned int *)RRES_CALLOC(chunkData.propCount, sizeof(unsigned int)); + for (unsigned int i = 0; i < chunkData.propCount; i++) chunkData.props[i] = ((unsigned int *)data)[i + 1]; + } + + int rawSize = info.baseSize - sizeof(int) - (chunkData.propCount*sizeof(int)); + chunkData.raw = RRES_MALLOC(rawSize); + memcpy(chunkData.raw, ((unsigned char *)data) + sizeof(int) + (chunkData.propCount*sizeof(int)), rawSize); + } + else + { + // Data is compressed/encrypted + // We just return the loaded resource packed data from .rres file, + // it's up to the user to manage decompression/decryption on user library + chunkData.raw = RRES_MALLOC(info.packedSize); + memcpy(chunkData.raw, (unsigned char *)data, info.packedSize); + } + } + + if (crc32 != info.crc32) RRES_LOG("RRES: WARNING: [ID %i] CRC32 does not match, data can be corrupted\n", info.id); + + return chunkData; +} + +#endif // RRES_IMPLEMENTATION diff --git a/src/assets.c b/src/assets.c index bdd0d8d..ad8e40a 100644 --- a/src/assets.c +++ b/src/assets.c @@ -1,25 +1,27 @@ #include "assets.h" +#include "rres.h" +#include "rres-raylib.h" const char textureAssetPaths[TEXTURE_ASSET_COUNT][ASSET_PATH_MAX] = { - "/home/nathan/Documents/KillaFacsista/assets/icon.png", - "/home/nathan/Documents/KillaFacsista/assets/icon128.png", - "/home/nathan/Documents/KillaFacsista/assets/icon64.png", - "/home/nathan/Documents/KillaFacsista/assets/gyroscope.png", - "/home/nathan/Documents/KillaFacsista/assets/skyTexture.png" + "icon.png", + "icon128.png", + "icon64.png", + "gyroscope.png", + "skyTexture.png" }; const char modelAssetPaths[MODEL_ASSET_COUNT][ASSET_PATH_MAX] = { - "/home/nathan/Documents/KillaFacsista/assets/antifaShip.obj", - "/home/nathan/Documents/KillaFacsista/assets/soldato.obj", - "/home/nathan/Documents/KillaFacsista/assets/caporale.obj", - "/home/nathan/Documents/KillaFacsista/assets/sergente.obj", - "/home/nathan/Documents/KillaFacsista/assets/maresciallo.obj", - "/home/nathan/Documents/KillaFacsista/assets/generale.obj", - "/home/nathan/Documents/KillaFacsista/assets/mussolini.obj", - "/home/nathan/Documents/KillaFacsista/assets/guidedMissile.obj", - "/home/nathan/Documents/KillaFacsista/assets/missile.obj", - "/home/nathan/Documents/KillaFacsista/assets/gyroscope.obj", - "/home/nathan/Documents/KillaFacsista/assets/sky.obj" + "antifaShip.obj", + "soldato.obj", + "caporale.obj", + "sergente.obj", + "maresciallo.obj", + "generale.obj", + "mussolini.obj", + "guidedMissile.obj", + "missile.obj", + "gyroscope.obj", + "sky.obj" }; // Some models have textures and other stuff to be set. @@ -39,21 +41,112 @@ void configModelAssets(Assets * assets) { ); } +void loadTextureAsset(Assets * assets, int index, rresCentralDir dir, const char * filePath) { + // Load and unpack. + rresResourceChunk chunk = rresLoadResourceChunk(filePath, rresGetResourceId(dir, textureAssetPaths[index])); + int result = UnpackResourceChunk(&chunk); + + if (result == 0) { + Image image = LoadImageFromResource(chunk); + + if (image.data == NULL) { + TraceLog(LOG_WARNING, "Issue loading image: %s", textureAssetPaths[index]); + } else { + // Load texture and unload image. + assets->textures[index] = LoadTextureFromImage(image); + UnloadImage(image); + } + } else { + TraceLog(LOG_WARNING, "Issue unpacking resource: %s", textureAssetPaths[index]); + } + + rresUnloadResourceChunk(chunk); +} + +void loadModelAsset(Assets * assets, int index, rresCentralDir dir, const char * filePath) { + // Model chunk. + rresResourceChunk modelChunk = rresLoadResourceChunk(filePath, rresGetResourceId(dir, modelAssetPaths[index])); + + // Material chunk. + char materialPath[ASSET_PATH_MAX]; + snprintf(materialPath, ASSET_PATH_MAX, "%s.mtl", GetFileNameWithoutExt(modelAssetPaths[index])); + rresResourceChunk materialChunk = rresLoadResourceChunk(filePath, rresGetResourceId(dir, materialPath)); + + int result = UnpackResourceChunk(&modelChunk); + + // Load and create temp file for model. + if (result == 0) { + unsigned int dataSize; + void * data = LoadDataFromResource(modelChunk, &dataSize); + + if (data == NULL || data <= 0) { + TraceLog(LOG_WARNING, "Issues loading model: %s", modelAssetPaths[index]); + } else { + FILE * tempFile = fopen("temp.obj", "wb"); + fwrite(data, 1, dataSize, tempFile); + MemFree(data); + fclose(tempFile); + } + } else { + TraceLog(LOG_WARNING, "Issue unpacking resource: %s", modelAssetPaths[index]); + } + + result = UnpackResourceChunk(&materialChunk); + + // Load and create temp file for material. + if (result == 0) { + unsigned int dataSize; + void * data = LoadDataFromResource(materialChunk, &dataSize); + + if (data == NULL || data <= 0) { + TraceLog(LOG_WARNING, "Issues loading material: %s", materialPath); + } else { + FILE * tempFile = fopen(materialPath, "wb"); + fwrite(data, 1, dataSize, tempFile); + MemFree(data); + fclose(tempFile); + } + } else { + TraceLog(LOG_WARNING, "Issue unpacking resource: %s", materialPath); + } + + // Load model now (: + assets->models[index] = LoadModel("temp.obj"); + + // Remove temp files. + remove("temp.obj"); + remove(materialPath); + + // Free this bloody shit. + rresUnloadResourceChunk(modelChunk); + rresUnloadResourceChunk(materialChunk); +} + void LoadAssets(Assets * assets) { int i; + TraceLog(LOG_INFO, "Loading assets"); + + const char * filePath = "assets.rres"; + + // Load centeral dir. + rresCentralDir dir = rresLoadCentralDirectory(filePath); + + if (dir.count == 0) + TraceLog(LOG_WARNING, "No central directory available in %s", filePath); + // Textures first because models can use textures. // Textures. for (i = 0; i < TEXTURE_ASSET_COUNT; ++i) - assets->textures[i] = LoadTexture(textureAssetPaths[i]); + loadTextureAsset(assets, i, dir, filePath); // Models. for (i = 0; i < MODEL_ASSET_COUNT; ++i) - assets->models[i] = LoadModel(modelAssetPaths[i]); + loadModelAsset(assets, i, dir, filePath); + rresUnloadCentralDirectory(dir); configModelAssets(assets); - TraceLog(LOG_INFO, "Assets loaded"); } diff --git a/src/implementations.c b/src/implementations.c index be0ea1a..ab8beae 100644 --- a/src/implementations.c +++ b/src/implementations.c @@ -2,3 +2,9 @@ #define RAYGUI_IMPLEMENTATION #include "raygui.h" + +#define RRES_IMPLEMENTATION +#include "rres.h" + +#define RRES_RAYLIB_IMPLEMENTATION +#include "rres-raylib.h" |