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author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-22 00:38:28 -0700 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-22 00:38:28 -0700 |
commit | 123e581f76d58df67bcf041f510c529601dae502 (patch) | |
tree | 8814977a4b5e6dd9d5f1f2dcf5f68461aeeb54db /src/entities/antifaShip.c | |
parent | 95bdaa95050696cd36f12ea58c5df65dad23c4f5 (diff) |
Finally have a real game play loop
Diffstat (limited to 'src/entities/antifaShip.c')
-rw-r--r-- | src/entities/antifaShip.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/entities/antifaShip.c b/src/entities/antifaShip.c index 0f64d14..15350cd 100644 --- a/src/entities/antifaShip.c +++ b/src/entities/antifaShip.c @@ -231,7 +231,7 @@ void controlAntifaShipKeyboardAndMouse(Game * game, Entity * entity) { else if (IsKeyDown(KEY_LEFT_CONTROL)) speedMod = game->settings.speedMod; - printf("%f\n", speedMod); + //printf("%f\n", speedMod); data->forwardSpeed += (speed * game->settings.scrollBarSpeed * speedMod); |