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authornathansmithsmith <thenathansmithsmith@gmail.com>2023-12-22 00:38:28 -0700
committernathansmithsmith <thenathansmithsmith@gmail.com>2023-12-22 00:38:28 -0700
commit123e581f76d58df67bcf041f510c529601dae502 (patch)
tree8814977a4b5e6dd9d5f1f2dcf5f68461aeeb54db /src/entities/antifaShip.c
parent95bdaa95050696cd36f12ea58c5df65dad23c4f5 (diff)
Finally have a real game play loop
Diffstat (limited to 'src/entities/antifaShip.c')
-rw-r--r--src/entities/antifaShip.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/entities/antifaShip.c b/src/entities/antifaShip.c
index 0f64d14..15350cd 100644
--- a/src/entities/antifaShip.c
+++ b/src/entities/antifaShip.c
@@ -231,7 +231,7 @@ void controlAntifaShipKeyboardAndMouse(Game * game, Entity * entity) {
else if (IsKeyDown(KEY_LEFT_CONTROL))
speedMod = game->settings.speedMod;
- printf("%f\n", speedMod);
+ //printf("%f\n", speedMod);
data->forwardSpeed += (speed * game->settings.scrollBarSpeed * speedMod);