diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-11-04 21:25:01 -0600 |
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committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-11-04 21:25:01 -0600 |
commit | f45d32ca36a0ae85410b3eee61120fa97bf9bd25 (patch) | |
tree | d2b199bb12e9e9fe967dca415bf1b7270382774a /src/entities/antifaShip.c | |
parent | 5627fd8128957710c6f16330b2bc1bc3251c5355 (diff) |
Game play feeling great
Diffstat (limited to 'src/entities/antifaShip.c')
-rw-r--r-- | src/entities/antifaShip.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/entities/antifaShip.c b/src/entities/antifaShip.c index 5383537..2b98721 100644 --- a/src/entities/antifaShip.c +++ b/src/entities/antifaShip.c @@ -112,7 +112,7 @@ void updateAntifaShipTarget(Game * game, Entity * entity) { // Update target. float speed = ANTIFA_TARGETING_SPEED / aimDistance; data->gunTarget = Vector3Lerp(data->gunTarget, directionToTarget, speed * t); - printf("%f\n", speed); + //printf("%f\n", speed); // Is on target. data->isOnTarget = traceRayToEntity(*targetEntity, (Ray){entity->position, data->gunTarget}).hit; |