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authornathansmithsmith <thenathansmithsmith@gmail.com>2023-12-04 12:15:19 -0700
committernathansmithsmith <thenathansmithsmith@gmail.com>2023-12-04 12:15:19 -0700
commitf70e2018a4d3f979e1108981284a09a44bd11542 (patch)
tree796d7f3b75070f91bd61ddf75e4aa41122fd2545 /src/entities/antifaShip.c
parenta3957cac6cbc33f5ec88b9c15aeaf267f2bcd6b8 (diff)
Made level 5 a bit better
Diffstat (limited to 'src/entities/antifaShip.c')
-rw-r--r--src/entities/antifaShip.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/entities/antifaShip.c b/src/entities/antifaShip.c
index 1ba8db9..342f0f9 100644
--- a/src/entities/antifaShip.c
+++ b/src/entities/antifaShip.c
@@ -203,9 +203,15 @@ void controlAntifaShipKeyboardAndMouse(Game * game, Entity * entity) {
data->lastMouse = Vector2Zero();
}
- // Kill me hehehe
+#ifdef DEBUG_KEYS
+ // Kill me.
if (IsKeyPressed(KEY_K))
entity->health = 0.0;
+ // Kill everyone else.
+ if (IsKeyPressed(KEY_L))
+ for (int i = 1; i < game->world.entitiesCount; ++i)
+ game->world.entities[i].health = 0.0;
+#endif
// Shoot bullet.
if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON))