diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-11-10 12:19:50 -0700 |
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committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-11-10 12:19:50 -0700 |
commit | 9588ded8d76e720299ad9d1b254409e715164b81 (patch) | |
tree | 8f1bac1e904e83b777dc7ab8f3e96e5f83d66465 /src/entities/caporale.h | |
parent | ac7470ce5d680caa7fb53c235aea10cba45e1836 (diff) |
Making changes to the guns and fine tuning
Diffstat (limited to 'src/entities/caporale.h')
-rw-r--r-- | src/entities/caporale.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/entities/caporale.h b/src/entities/caporale.h index ac4be6f..18bacbc 100644 --- a/src/entities/caporale.h +++ b/src/entities/caporale.h @@ -6,15 +6,17 @@ #ifndef CAPORALE_H #define CAPORALE_H -#define CAPORALE_COOLDOWN 0.5 +#define CAPORALE_COOLDOWN 1.0 #define CAPORALE_BULLET_DAMAGE 0.01 -#define CAPORALE_CHANGE_OF_HIT 10 +#define CAPORALE_GUN_TARGETING_SPEED 20.0 #define CAPORALE_LOW_HEALTH_THRESHOLD 0.9 #define CAPORALE_LOW_HEALTH_BULLET_DAMAGE 0.02 typedef struct Caporale { EntityFlyToPointInfo flyToPlayer; double timeSinceLastShot; + + Vector3 gunTarget; } Caporale; void initCaporale(Entity * entity, Game * game); |