diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-10-11 18:54:50 -0600 |
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committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-10-11 18:54:50 -0600 |
commit | bbb2c70cd1a0603d57d0fc7615ad8994bfaf39bc (patch) | |
tree | 903a18ad8e33f240a278401fa7114b86f5733dc1 /src/entities/generale.c | |
parent | 720467f4b295d86aac8acb75c78822c21fcba281 (diff) |
Made player gun a bit better
Diffstat (limited to 'src/entities/generale.c')
-rw-r--r-- | src/entities/generale.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/entities/generale.c b/src/entities/generale.c index 3cf9854..dff04be 100644 --- a/src/entities/generale.c +++ b/src/entities/generale.c @@ -75,7 +75,7 @@ void updateGeneraleLaser(Game * game, Entity * entity) { if (collision.hit) player->health -= t * GENERALE_LASER_DAMAGE; - printf("%d\n", collision.hit); + //printf("%d\n", collision.hit); } void drawGeneraleLaser(Entity * entity) { |