diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-11-07 22:11:06 -0700 |
---|---|---|
committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-11-07 22:11:06 -0700 |
commit | 28f9f373667e1d676365c1d67d50221eda2c6379 (patch) | |
tree | f7bd490e42be6e68fe1725a565e705f264ab323b /src/entities/soldato.c | |
parent | c28b9fdb3c15248604d38717a03e98c78ac88961 (diff) |
Just in case some shit happens to my laptop
Diffstat (limited to 'src/entities/soldato.c')
-rw-r--r-- | src/entities/soldato.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/entities/soldato.c b/src/entities/soldato.c index 8372345..3f548ac 100644 --- a/src/entities/soldato.c +++ b/src/entities/soldato.c @@ -154,14 +154,12 @@ void drawSoldato(Game * game, Entity * entity) { entityDraw(entity); // Debug gun. - /* Soldato * data = (Soldato*)entity->data; DrawLine3D( entity->position, Vector3Add(entity->position, Vector3Scale(data->gunTarget, SOLDATO_GUN_MAX_RANGE)), BLUE ); - */ /* Entity * leader; |