diff options
author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-11-15 16:25:54 -0700 |
---|---|---|
committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-11-15 16:25:54 -0700 |
commit | 581ea4aaf1acefa663446faa32a480bbcc3e084c (patch) | |
tree | 47e05bab3da699d707d0af089f8b8287fbda38fd /src/entities/soldato.c | |
parent | 22535c8b18cda1d5a1ee771616425fc3941a801c (diff) |
Kill log only shows stuff you killed
Diffstat (limited to 'src/entities/soldato.c')
-rw-r--r-- | src/entities/soldato.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/entities/soldato.c b/src/entities/soldato.c index 7318d5b..28e9b67 100644 --- a/src/entities/soldato.c +++ b/src/entities/soldato.c @@ -123,8 +123,8 @@ void updateSoldatoGuns(Game * game, Entity * entity) { Bullet bullet = createBulletFromDirection(*entity, data->gunTarget, SOLDATO_BULLET_DAMAGE); BulletHitInfo hit = shootBulletAtEntity(player, bullet); - if (hit.hit) - printf("This fucker hit %lf\n", t); + // if (hit.hit) + // printf("This fucker hit %lf\n", t); data->timeSinceLastShot = t; } |