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author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-03 01:09:04 -0700 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-03 01:09:04 -0700 |
commit | 8bd37d4fe75a43deab8d6f24b481c23d7f965c5a (patch) | |
tree | 3a606dae6993778919e2ce94c6216d2f8f74d1b2 /src/entities/soldato.c | |
parent | a8e21e0ac702fc7bcdcaf144f384cbce8aae03d0 (diff) |
More and more level stuff
Diffstat (limited to 'src/entities/soldato.c')
-rw-r--r-- | src/entities/soldato.c | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/src/entities/soldato.c b/src/entities/soldato.c index 917a615..3df328e 100644 --- a/src/entities/soldato.c +++ b/src/entities/soldato.c @@ -220,22 +220,3 @@ void setSoldatoLeader(Entity * entity1, Entity * entity2) { leader->follow.followerId = follower->id; leader->follow.followerFingerprint = follower->fingerprint; } - -void addSoldatoGroupToWorld(Game * game, int groupSize, Vector3 position, Vector3 spacing) { - int i; - WorldEntry entries[groupSize]; - - for (i = 0; i < groupSize; ++i) - entries[i] = (WorldEntry){ - ENTITY_SOLDATO, - Vector3Add(position, Vector3Multiply((Vector3){i, i, i}, spacing)), - QuaternionIdentity() - }; - - addEntriesToWorld( - &game->world, - game, - entries, - sizeof(entries) / sizeof(WorldEntry) - ); -} |