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author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-07-16 21:55:38 -0600 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-07-16 21:55:38 -0600 |
commit | 77a06748f9f394486cad833e2ca351e8dbcc7361 (patch) | |
tree | c325ae88a7fa566217fef9ad5e7851fa600516b1 /src/entities/soldato.h | |
parent | ed1704f9a110c9fa909dccb3169bf388f48279e4 (diff) |
More following shit
Diffstat (limited to 'src/entities/soldato.h')
-rw-r--r-- | src/entities/soldato.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/entities/soldato.h b/src/entities/soldato.h index 6992e00..5123aee 100644 --- a/src/entities/soldato.h +++ b/src/entities/soldato.h @@ -1,9 +1,14 @@ #include "gameCommon.h" #include "entity.h" +#include "PID.h" #ifndef SOLDATO_H #define SOLDATO_H +typedef struct Soldato { + PID speedPID; +} Soldato; + void initSoldato(Entity * entity, Game * game); void closeSoldato(Entity * entity); void updateSoldato(Game * game, Entity * entity); |