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author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-22 01:08:20 -0700 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-22 01:08:20 -0700 |
commit | fd0c7d4a5a23f6e8bfbafbed7d9bde319607451d (patch) | |
tree | d781d63da06d55ab23440e2a3baf919df2e4b826 /src/game.h | |
parent | 123e581f76d58df67bcf041f510c529601dae502 (diff) |
Started working on the how to play screen
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -9,19 +9,22 @@ #include "bullets.h" #include "levels.h" #include "killLog.h" +#include "howToPlayScreen.h" #ifndef GAME_H #define GAME_H typedef enum ScreenId { SCREEN_MAIN_MENU, - SCREEN_GAME + SCREEN_GAME, + HOW_TO_PLAY_SCREEN } ScreenId; typedef struct Game { ScreenId screenId; MainMenu mainMenu; GameScreen gameScreen; + HowToPlayScreen howToPlayScreen; Cameras cameras; Assets assets; World world; |