diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-10-27 18:14:02 -0600 |
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committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-10-27 18:14:02 -0600 |
commit | 4c5b7bdbe8c1cfef9ed7a3ef639f3f83411b2b0e (patch) | |
tree | 015425e000fb05b5ef878a6b11b9b7c9be1383c3 /src/gameScreen.c | |
parent | 4a5bdb90ffdbd9974f86df14893e7287f2faa933 (diff) |
Targeting info on screen
Diffstat (limited to 'src/gameScreen.c')
-rw-r--r-- | src/gameScreen.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gameScreen.c b/src/gameScreen.c index 70ea351..ec26fee 100644 --- a/src/gameScreen.c +++ b/src/gameScreen.c @@ -115,11 +115,12 @@ void drawGameScreenTargetInfo(Game * game, GameScreen * gameScreen) { snprintf( buf, bufSize, - "%s\nId: %d@%x\nDistance: %.2f\n", + "%s\nId: %d@%x\nDistance: %.2f\nOn Target: %s", bufCopy, data->targetedEntityId, data->targetedEntityFingerprint, - Vector3Distance(player->position, targetedEntity->position) + Vector3Distance(player->position, targetedEntity->position), + traceRayToEntity(*targetedEntity, (Ray){player->position, data->gunTarget}).hit ? "Yes" : "No" ); } } |