diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-10-11 18:54:50 -0600 |
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committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-10-11 18:54:50 -0600 |
commit | bbb2c70cd1a0603d57d0fc7615ad8994bfaf39bc (patch) | |
tree | 903a18ad8e33f240a278401fa7114b86f5733dc1 /src/levels/level1.c | |
parent | 720467f4b295d86aac8acb75c78822c21fcba281 (diff) |
Made player gun a bit better
Diffstat (limited to 'src/levels/level1.c')
-rw-r--r-- | src/levels/level1.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/levels/level1.c b/src/levels/level1.c index 67fb91d..f182ccf 100644 --- a/src/levels/level1.c +++ b/src/levels/level1.c @@ -6,7 +6,7 @@ void initLevel1(Game * game, Levels * levels) { WorldEntry entries[2] = { (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, - (WorldEntry){ENTITY_GENERALE, (Vector3){0.0, 0.0, 10.0}, QuaternionIdentity()} + (WorldEntry){ENTITY_SOLDATO, (Vector3){0.0, 0.0, 10.0}, QuaternionIdentity()} }; addEntriesToWorld( |