diff options
author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-11-17 18:47:34 -0700 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-11-17 18:47:34 -0700 |
commit | 6e10d35ca6dc47b2b3ad47dbce0f5c6245a8da72 (patch) | |
tree | dc1601132a1d908c9b51eed56f456b472fcdaddd /src/levels/level2.c | |
parent | e7008ea5e51d657782d8facbf52e988bf3f9f7e1 (diff) |
Starting on level 1
Diffstat (limited to 'src/levels/level2.c')
-rw-r--r-- | src/levels/level2.c | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/levels/level2.c b/src/levels/level2.c new file mode 100644 index 0000000..4e5dded --- /dev/null +++ b/src/levels/level2.c @@ -0,0 +1,34 @@ +#include "level1.h" +#include "game.h" +#include "world.h" +#include "entity.h" + +void initLevel2(Game * game, Levels * levels) { + int i; + + WorldEntry entries[11] = { + (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()} + }; + + for (i = 1; i < 11; ++i) { + entries[i] = (WorldEntry){ENTITY_SOLDATO, (Vector3){0.0, i * 10.0, i * 10.0 + 200.0}, QuaternionIdentity()}; + } + + addEntriesToWorld( + &game->world, + game, + entries, + sizeof(entries) / sizeof(WorldEntry) + ); +} + +void closelevel2(Levels * levels) { +} + +bool updateLevel2(Game * game, Levels * levels) { + if (game->world.entitiesCount == 1) + return true; + + return false; +} + |