diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-11-10 12:19:50 -0700 |
---|---|---|
committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-11-10 12:19:50 -0700 |
commit | 9588ded8d76e720299ad9d1b254409e715164b81 (patch) | |
tree | 8f1bac1e904e83b777dc7ab8f3e96e5f83d66465 /src/levels | |
parent | ac7470ce5d680caa7fb53c235aea10cba45e1836 (diff) |
Making changes to the guns and fine tuning
Diffstat (limited to 'src/levels')
-rw-r--r-- | src/levels/level1.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/levels/level1.c b/src/levels/level1.c index 7ccfe0a..9f7afc9 100644 --- a/src/levels/level1.c +++ b/src/levels/level1.c @@ -6,7 +6,7 @@ void initLevel1(Game * game, Levels * levels) { WorldEntry entries[2] = { (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, - (WorldEntry){ENTITY_CAPORALE, (Vector3){0.0, 10.0, 50.0}, QuaternionIdentity()} + (WorldEntry){ENTITY_SERGENTE, (Vector3){0.0, 10.0, 50.0}, QuaternionIdentity()} }; addEntriesToWorld( |