diff options
Diffstat (limited to 'src/entities/missile.c')
-rw-r--r-- | src/entities/missile.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/entities/missile.c b/src/entities/missile.c index beb167c..df0b48d 100644 --- a/src/entities/missile.c +++ b/src/entities/missile.c @@ -49,13 +49,13 @@ void updateMissile(Game * game, Entity * entity) { if (data->timeToLive != MISSILE_LIVE_FOREVER) if (GetTime() - data->birthDay >= data->timeToLive) { missileGoBoomBoom(game, entity); - puts("counted downa downasdjkfdjskl down"); + //puts("counted downa downasdjkfdjskl down"); } // We are quite close to the player indeed. if (Vector3Distance(player->position, entity->position) <= data->boomBoomAt) { missileGoBoomBoom(game, entity); - puts("you were fucking hit by this big ass missile"); + //puts("you were fucking hit by this big ass missile"); } entityCheckTransformedCollisionModel(entity); @@ -115,5 +115,5 @@ void missileGoBoomBoom(Game * game, Entity * entity) { entity->health = 0.0; - printf("This old fuck did %f damage at %f distance\n", damage, distance); + //printf("This old fuck did %f damage at %f distance\n", damage, distance); } |