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#include "howToPlayScreen.h"
#include "game.h"
void initHowToPlayScreen(Game * game) {
HowToPlayScreen * howToPlayScreen = &game->howToPlayScreen;
howToPlayScreen->goBackButton = (Rectangle){0.0, 25.0, 100.0, 50.0};
}
void updateHowToPlayScreen(Game * game) {
HowToPlayScreen * howToPlayScreen = &game->howToPlayScreen;
ClearBackground(RAYWHITE);
bool backPressed = GuiButton(howToPlayScreen->goBackButton, "back");
if (backPressed)
game->screenId = SCREEN_MAIN_MENU;
}
void resizeHowToPlayScreen(Game * game, HowToPlayScreen * howToPlayScreen) {
}
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