blob: 81ad7c1f30ec8bb35181be4c5f5e60db47f5b1c0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
|
#include "killLog.h"
#include "game.h"
void initKillLog(KillLog * killLog) {
killLog->killCount = 0;
}
void pushKill(KillLog * killLog, Kill kill) {
}
void drawKillLog(KillLog * killLog) {
}
|